346 episodes

Pop culture matters...But why tho?

Looking to catch up on pop culture? We're reviewing the latest movies and television, interviewing industry creatives, and of course - breaking down why all the things we love matter. But Why Tho? is a bi-weekly podcast where we'll dive into the past week in pop culture and get to discoursing on important conversations.

Additionally, you'll be able to check out But Why Tho? Reviews, our review show where we give you a quick spoiler-free review of the latest in pop culture.

But Why Tho‪?‬ But Why Tho?

    • TV & Film

Pop culture matters...But why tho?

Looking to catch up on pop culture? We're reviewing the latest movies and television, interviewing industry creatives, and of course - breaking down why all the things we love matter. But Why Tho? is a bi-weekly podcast where we'll dive into the past week in pop culture and get to discoursing on important conversations.

Additionally, you'll be able to check out But Why Tho? Reviews, our review show where we give you a quick spoiler-free review of the latest in pop culture.

    Episode 46: Play More Indie Games

    Episode 46: Play More Indie Games

    This week, Alex and Kate are joined by Mike Towndrow of Six One Indie and The Indie Council podcast to talk about the state of indie games.

    • 1 hr 14 min
    INTERVIEW: Abubakar Salim Explores The Complexity And Vibrancy Of Grief

    INTERVIEW: Abubakar Salim Explores The Complexity And Vibrancy Of Grief

    After his panel at SXSW, I spoke to the actor-turned-studio head Abubakar Salim. Surgent Studios' debut game, Tales of Kenzera: ZAU, which is published under the EA Originals banner, is a story about grief. But unlike other forms of media tackling the subject, Tales of Kenzera: ZAU is a vibrant blend of Bantu mythology, each level taking the player through different emotions and quests to process their loss. We spoke with Abubakar Salim about creating Tales of Kenzera: ZAU, the importance of teaching young men that they can cry and feel pain, too, and ultimately, how grief can't be explained as just one emotion.

    • 19 min
    INTERVIEW: Goran Stolevski on 'Housekeeping for Beginners'

    INTERVIEW: Goran Stolevski on 'Housekeeping for Beginners'

    We interview director Goran Stolevski about his new movie Housekeeping for Beginners. He shares what it's like growing up in a crowded house, working with young and untrained actors, and the importance of throwing away the rules.

    • 15 min
    Episode 45: Cinema for Gaza and Quiet on Set

    Episode 45: Cinema for Gaza and Quiet on Set

    CW: This episode discusses child abuse and sexual abuse at great length.
    This week, Alex, Neysha, and Swara talk about the ongoing Cinema for Gaza fundraiser and the documentary "Quiet on Set."
     
     

    • 1 hr 18 min
    INTERVIEW: Open Roads Team Wants You To Call Your Mom

    INTERVIEW: Open Roads Team Wants You To Call Your Mom

    Developed by the Open Roads Team and published by Annapurna Interactive, Open Roads doesn't rest on its laurels, which are its lead actresses, Kaitlyn Dever and Kerri Russell. Instead the game's dialogue, choices, and immersive art style is core to this mother-daughter story. We spoke with the Open Roads Team developers which included Amy Fincher (Executive Producer), Noël Clark (Art Director), Aaron Freedman (Engineering Lead), Sarah Robertson (Operations Manager & Associate Producer), and Harrison Gerard (Graphic Artist). In our time together we discussed the story, what they hope audiences will take away from Open Roads as the developer, and the choice behind the game's use of 2D and 3D art styles.

    • 20 min
    Episode 44: Hands Up For Akira Toriyama

    Episode 44: Hands Up For Akira Toriyama

    Earlier this month we lost the iconic storyteller, Akira Toriyama. This week, we remember him. 

    • 1 hr 14 min

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