9 episodes

Part of Skirmish.io game development portfolio site, this podcast interviews talents from the video game industry all around the world.

Skirmish Podcast Skirmish.io

    • Video Games

Part of Skirmish.io game development portfolio site, this podcast interviews talents from the video game industry all around the world.

    Episode 9: Interview with indie developer of True Horror, Mohammad Al-Sharefee

    Episode 9: Interview with indie developer of True Horror, Mohammad Al-Sharefee

    Today we host our first guest ever from Kuwait. Indie game developer Mohammad Al-Sharefee, who recently released the first chapter of his iOS AR-aided horror True Horror. Listen to Mohammad speak about his experience building the game, and learn a bit more about the game development community in Kuwait.
     
    Show Notes
    Mohammad Al-Sharefee on Skirmish
    Twitter
    Instagram
    True Horror
    IntroMusic: Underlocked (Erik Skiff)
    Kill You sound effect: AngelJS
     
     
     

    • 27 min
    Interview with App Store Optimization specialist, Alesja Serada from Tap2Play.me

    Interview with App Store Optimization specialist, Alesja Serada from Tap2Play.me

    Our guest today comes from the busienss side of games. Alesja Serada is an App Store Optimization specialist from Belarus, currently working at mobile free-to-play game publishing firm Tap2Play.me. In this episode, we gain insight from Alesja about the work that goes behind the scenes, in order to get your mobile game app at the front page of the app store.
     
    We also take the chance to know a little more about the mobile game publishing game Tap2Play, and the type of games they're seeking to publish in the meantime.
     
    Show Notes:
    Tap2Play.me
    IntroMusic: Underlocked (Erik Skiff)
     

    • 44 min
    Episode 7: Interview with lowpoly artist and game developer, Ventuar

    Episode 7: Interview with lowpoly artist and game developer, Ventuar

    Ventuar is a young rising talent in the game industry. He works in game design and development, but specifically shines in his lowpoly artwork. His work over the last year have dramatically improved, and his recent timelapse theme based cities built using Blender are gaining huge attention.
     
    Ventuar is our youngest guest so far, still in public school. Listen to this half hour interview to know more about him and how he is constantly improving his skills. 
     
    Show Notes:
    Ventuar on Skirmish: https://skirmish.io/u/ventuar
    Ventuar on Twitter: https://twitter.com/ventuargames
    Ventuar on YouTube: https://www.youtube.com/channel/UCXvQbHsROTGAeKYoSc-wBUg
    Speedrunners (game): http://store.steampowered.com/app/207140/SpeedRunners/
    Jumps (game): http://store.steampowered.com/app/544310/Jumps/
    Eragon (book): https://www.amazon.com/Eragon-Inheritance-Book-Christopher-Paolini/dp/0375826696
    IntroMusic: Underlocked (Erik Skiff)
     

    • 29 min
    Episode 6: Interview with developer of Entropy's Fall, Poor Small Studio

    Episode 6: Interview with developer of Entropy's Fall, Poor Small Studio

    Poor Small Studio is a two-man studio from India, who without any technical background, decided to go full time and work on their passion of game development. For their first project, they're working on Entropy's Fall. A game that pays tribute to their favorites, Shadow of the Colossus and God of War.
     
    Without job, money, experience, or even a nurturing community, their journey couldn't be more difficult. Yet they're showing promising results in such a short time. Listen to their story for the first time, here. 
     
    Reference Links:
    Poor Small Studio on Skirmish: https://skirmish.io/users/poorsmallstudio
    Official Poor Small Studio Site: http://poorsmallstudio.weebly.com/
    Facebook: https://www.facebook.com/PoorSmallStudio/
    Twitter: https://twitter.com/poorsmallstudio
    Intro Music: Underlocked (Erik Skiff)
     

    • 41 min
    Episode 5: Interview with Game developer, pixel artist, and composer Brannan Vitek

    Episode 5: Interview with Game developer, pixel artist, and composer Brannan Vitek

    Brannan Vitek is a Unity game developer, pixel artist, and a composer from America. He is studying Game Design and Development at Kennesaw State University, have participated in online and offline game jams, and is working to release his first commercial couch style game, rightly called "Ninja Couch Party". 
    We talk to him about his decision to pursue game development as a career path, building his set of skills, his game jam experience, and he even gives us for the first time a brief of the ultimate game he'd like to develop one day.
     
    To find more about Brannan, follow him on Skirmish, follow his Twitter page, and visit his official site to try this games.
     
    Links and Resources:
     
    Music
    Intro: Underlocked (Erik Skiff)
    Found lamp sound https://www.freesound.org/people/jobro/sounds/198808/Rubbing https://www.freesound.org/people/redafs/sounds/380336/Mystery chime https://www.freesound.org/people/Unaxete/sounds/329795/
    Games and Developers
    Rivals of AetherEarly Melon (Roof Rage)

    • 1 hr 17 min
    Episode 4: Interview with Robert Anderson (Devil's Peek Games)

    Episode 4: Interview with Robert Anderson (Devil's Peek Games)

    Robert Anderson is a solo indie developer from Cape Town, South Africa. His first commercial game ORB has just hit Steam Greenlight, and he's here to tell us about his journey, and his game. 
     
    Reference Links:
    Robert Anderson on Skirmish
    Vote for ORB on Steam Greenlight
    ORB On Skirmish
    ORB Official Page
    Devil's Peak on Twitter
    ORI And The Blind Forest

    • 1 hr 9 min