14 episodios

While there are many resources out there to help you get started in developing for iPhone OS devices, this course aims to answer the question: "What next?" Fundamentals of Cocoa development are explained, but the class quickly moves on to coverage of the many interesting frameworks within iPhone OS. Topics such as Core Animation, Core Data, OpenGL ES, multithreading, and iPad-specific development are presented from the perspective of an experienced Cocoa developer.


This course is offered by the Madison Area Technical College's Information Technology Department and is a once-a-week professional development class. Course videos are made available in 720p HD upon the completion of the semester, and the detailed course notes (in VoodooPad format) can also be downloaded from the iTunes U class page. Links to all sample applications used for the course can be found in the notes.


Prerequisites: Completion of iPhone Apps Development or previous experience with developing for the iPhone OS platform.

Advanced iPhone Development - Fall 2010 Madison Area Technical College

    • Tecnología

While there are many resources out there to help you get started in developing for iPhone OS devices, this course aims to answer the question: "What next?" Fundamentals of Cocoa development are explained, but the class quickly moves on to coverage of the many interesting frameworks within iPhone OS. Topics such as Core Animation, Core Data, OpenGL ES, multithreading, and iPad-specific development are presented from the perspective of an experienced Cocoa developer.


This course is offered by the Madison Area Technical College's Information Technology Department and is a once-a-week professional development class. Course videos are made available in 720p HD upon the completion of the semester, and the detailed course notes (in VoodooPad format) can also be downloaded from the iTunes U class page. Links to all sample applications used for the course can be found in the notes.


Prerequisites: Completion of iPhone Apps Development or previous experience with developing for the iPhone OS platform.

    • video
    1. Introduction / Design of iOS applications

    1. Introduction / Design of iOS applications

    • 2 h 28 min
    • video
    2. Understanding Cocoa / Targeting multiple OS versions and devices

    2. Understanding Cocoa / Targeting multiple OS versions and devices

    • 3 h 1m
    • video
    3. Testing

    3. Testing

    • 3 h 2 min
    • video
    4. Views and view controllers

    4. Views and view controllers

    • 2 h 36 min
    • video
    5. Quartz 2D

    5. Quartz 2D

    • 2 h 15 min
    • video
    6. Core Animation

    6. Core Animation

    • 2 h 52 min

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