Design Thinking Games Design Thinking Games
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Design Thinking Games is a User Experience and Game Design podcast that examines the player experience of different types of games.
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048: The Man, The Brand, the Gay Edge Lord – Daddy Chaddy
Listen now (41 min) | This fork in the road takes our heroes before an aspiring professional gamer to understand the core element of the player experience: the player.
Read the transcript.
Things discussed on this episode:
00:00 - The Man, the Brand, the Gay Edgelord
01:10 - Baby Chad’s Exposure to Games
02:02 - Zelda Left the Right Impression
02:50 - The Physicality of Early Video Games
04:20 - How the Dynamic of Chad’s Gaming Experience Changed
06:00 - The Cultural Zeitgeist of Elden Ring
08:48 - The Nostalgia Weapon
18:09 - Choosing Which Games to Stream
21:00 - The Catalyst for Doubling Down on Streaming
23:00 - The Trade-Off of Turning Streaming into a Job
25:50 - Dealing with Envy or Impostor Syndrome Stoked by Other People’s Success
27:00 - How to Connect with Daddy Chaddy
28:00 - D12
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Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/ -
Providing Value, Building Community with Kervin from For Why Games
Listen now (34:50 min) | For Why Games' founder advises our heroes to endeavor to provide real value to one's community so that the community will turn out.
Read the transcript.
Things discussed on this episode:
00:37 - Kervin discusses his journey into TikTok and board game design
01:31 - Inspiration for creating a Allow Me to Mansplain
04:52 - Why "For Why Games"?
06:21 - Marsh Hallow
09:07 - Explanation of roll-and-write mechanics and their unique approach
12:48 - Kervin's approach to playtesting and community building
16:48 - How to connect with Kervin and For Why Games
18:08 - We play D12
Support the show on Patreon!
Follow us on TikTok @designthinkinggames. Subscribe on Twitch at DesignThinkingGames.
Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/ -
046: The Creative Partnership and First Principles behind X: Seekers of Fortune
Listen now (38:36 min) | A clear path forward to funding begins to emerge, but it is a long road. Our heroes sit at the feet of the designers of X: Seekers of Fortune, Joel and Danny (Mega Moth Studios), who have been on this journey much longer, and have much to share.
Read the transcript.
Things discussed on this episode:
00:27 - Mega Moth Studios
01:58 - Navigating creative differences
04:50 - First principles and the importance of designing the card backs for X: Seekers of Fortune well
06:00 - How do you even define the minimum viable product for a game?
07:19 - Why choose to make a trading card game (TCG)?
10:09 - X: Seekers of Fortune
13:12 - Production progress report
15:53 - D12
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Follow us on TikTok @designthinkinggames. Subscribe on Twitch at DesignThinkingGames.
Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/ -
045: Marketing for a Successful Kickstarter with the Co-creator of Trash Cult
Listen now (33 min) | There is much for our heroes to learn, so first they must seek out Hannah Strack - the Supreme Design Queen, creator of Trash Cult - and pay homage.
Read the transcript.
Things discussed on this episode:
00:22 - Trash Cult
01:07 - Starting FoxHen Creatives
08:57 - Marketing a game
12:53 - Talking numbers around marketing and ad spend
17:53 - How to get in contact with FoxHen Creatives
18:55 - D12
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Follow us on TikTok @designthinkinggames. Subscribe on Twitch at DesignThinkingGames.
Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/ -
Season Opener - Fourth Season's a Charm
Listen now (21 min) | Thought surely dead, our heroes return from the Outer Rim to kick off a new season of game-design interviews. Read the transcript.
Things discussed on this episode:
00:34 - Game of the Year
02:20 - Tim on Super Mario Brothers Wonder
03:56 - Michael on Baldur's Gate 3
04:26 - Our Tiktok algorithms
05:48 - What we've been playing
06:42 - Tim on Dave The Diver
08:50 - Thirst, our game!
11:01 - What to expect from this season
13:48 - What folks should follow
Support the show on Patreon!
Follow us on TikTok @designthinkinggames. Subscribe on Twitch at DesignThinkingGames.
Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/ -
Season Finale - Playthroughs with Matthew Visyak
Listen now (41 min) | After playing a game with the three-headed dragon, and dreaming that night of LARPing, our heroes wake to find an old man Matthew Visyak who says, "It's dangerous to go alone!" Read the transcript.
Things discussed on this episode:
04:13 Final Fantasy
06:01 Breath of Fire 4
06:28 The Last Ninja
06:40 Simon's Quest
12:33 Dice Invasion
12:49 It's Kind of a Fun Story
13:39 Gloomhaven
23:57 The Outlast Trials
34:40 Resident Evil 4
35:22 Diablo 4
35:53 Hogwarts Legacy
37:26 Jedi Survivor
37:51 Final Fantasy XVI
38:22 Tears of the Kingdom
38:40 Sons of the Forest
39:30 Spider-Man 2
Support the show on Patreon!
Follow us on Twitter @DTGamesPodcast. Follow us on TikTok @designthinkinggames. Subscribe on Twitch at DesignThinkingGames.
Tim Broadwater is @uxbear on Twitter. Michael Schofield is @schoeyfield on Twitter.
Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/