52 episodios

Design Thinking Games is a User Experience and Game Design podcast that examines the player experience of different types of games.

Design Thinking Games Design Thinking Games

    • Arte

Design Thinking Games is a User Experience and Game Design podcast that examines the player experience of different types of games.

    048: The Man, The Brand, the Gay Edge Lord – Daddy Chaddy

    048: The Man, The Brand, the Gay Edge Lord – Daddy Chaddy

    Listen now (41 min) | This fork in the road takes our heroes before an aspiring professional gamer to understand the core element of the player experience: the player.

    Read the transcript.

    Things discussed on this episode:

    00:00 - The Man, the Brand, the Gay Edgelord
    01:10 - Baby Chad’s Exposure to Games
    02:02 - Zelda Left the Right Impression
    02:50 - The Physicality of Early Video Games
    04:20 - How the Dynamic of Chad’s Gaming Experience Changed
    06:00 - The Cultural Zeitgeist of Elden Ring
    08:48 - The Nostalgia Weapon
    18:09 - Choosing Which Games to Stream
    21:00 - The Catalyst for Doubling Down on Streaming
    23:00 - The Trade-Off of Turning Streaming into a Job
    25:50 - Dealing with Envy or Impostor Syndrome Stoked by Other People’s Success
    27:00 - How to Connect with Daddy Chaddy
    28:00 - D12


    Support the show on Patreon!
    Follow us on TikTok @designthinkinggames. Subscribe on Twitch at DesignThinkingGames.
    Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/

    • 41 min
    Providing Value, Building Community with Kervin from For Why Games

    Providing Value, Building Community with Kervin from For Why Games

    Listen now (34:50 min) | For Why Games' founder advises our heroes to endeavor to provide real value to one's community so that the community will turn out. 

    Read the transcript.

    Things discussed on this episode:

    00:37 - Kervin discusses his journey into TikTok and board game design
    01:31 - Inspiration for creating a Allow Me to Mansplain
    04:52 - Why "For Why Games"?
    06:21 - Marsh Hallow
    09:07 - Explanation of roll-and-write mechanics and their unique approach
    12:48 - Kervin's approach to playtesting and community building
    16:48 - How to connect with Kervin and For Why Games
    18:08 - We play D12


    Support the show on Patreon!
    Follow us on TikTok @designthinkinggames. Subscribe on Twitch at DesignThinkingGames.
    Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/

    • 34 min
    046: The Creative Partnership and First Principles behind X: Seekers of Fortune

    046: The Creative Partnership and First Principles behind X: Seekers of Fortune

    Listen now (38:36 min) | A clear path forward to funding begins to emerge, but it is a long road. Our heroes sit at the feet of the designers of X: Seekers of Fortune, Joel and Danny (Mega Moth Studios), who have been on this journey much longer, and have much to share.

    Read the transcript.

    Things discussed on this episode:

    00:27 - Mega Moth Studios
    01:58 - Navigating creative differences
    04:50 - First principles and the importance of designing the card backs for X: Seekers of Fortune well
    06:00 - How do you even define the minimum viable product for a game?
    07:19 - Why choose to make a trading card game (TCG)?
    10:09 - X: Seekers of Fortune
    13:12 - Production progress report
    15:53 - D12


    Support the show on Patreon!
    Follow us on TikTok @designthinkinggames. Subscribe on Twitch at DesignThinkingGames.
    Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/

    • 38 min
    045: Marketing for a Successful Kickstarter with the Co-creator of Trash Cult

    045: Marketing for a Successful Kickstarter with the Co-creator of Trash Cult

    Listen now (33 min) | There is much for our heroes to learn, so first they must seek out Hannah Strack - the Supreme Design Queen, creator of Trash Cult - and pay homage.

    Read the transcript.

    Things discussed on this episode:

    00:22 - Trash Cult
    01:07 - Starting FoxHen Creatives
    08:57 - Marketing a game
    12:53 - Talking numbers around marketing and ad spend
    17:53 - How to get in contact with FoxHen Creatives
    18:55 - D12


    Support the show on Patreon!
    Follow us on TikTok @designthinkinggames. Subscribe on Twitch at DesignThinkingGames.
    Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/

    • 33 min
    Season Opener - Fourth Season's a Charm

    Season Opener - Fourth Season's a Charm

    Listen now (21 min) | Thought surely dead, our heroes return from the Outer Rim to kick off a new season of game-design interviews. Read the transcript.

    Things discussed on this episode:

    00:34 - Game of the Year
    02:20 - Tim on Super Mario Brothers Wonder
    03:56 - Michael on Baldur's Gate 3
    04:26 - Our Tiktok algorithms
    05:48 - What we've been playing
    06:42 - Tim on Dave The Diver
    08:50 - Thirst, our game!
    11:01 - What to expect from this season
    13:48 - What folks should follow


    Support the show on Patreon!
    Follow us on TikTok @designthinkinggames. Subscribe on Twitch at DesignThinkingGames.
    Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/

    • 21 min
    Season Finale - Playthroughs with Matthew Visyak

    Season Finale - Playthroughs with Matthew Visyak

    Listen now (41 min) | After playing a game with the three-headed dragon, and dreaming that night of LARPing, our heroes wake to find an old man Matthew Visyak who says, "It's dangerous to go alone!" Read the transcript.

    Things discussed on this episode:

    04:13 Final Fantasy
    06:01 Breath of Fire 4
    06:28 The Last Ninja
    06:40 Simon's Quest
    12:33 Dice Invasion
    12:49 It's Kind of a Fun Story
    13:39 Gloomhaven
    23:57 The Outlast Trials
    34:40 Resident Evil 4
    35:22 Diablo 4
    35:53 Hogwarts Legacy
    37:26 Jedi Survivor
    37:51 Final Fantasy XVI
    38:22 Tears of the Kingdom
    38:40 Sons of the Forest
    39:30 Spider-Man 2


    Support the show on Patreon!
    Follow us on Twitter @DTGamesPodcast. Follow us on TikTok @designthinkinggames. Subscribe on Twitch at DesignThinkingGames.
    Tim Broadwater is @uxbear on Twitter. Michael Schofield is @schoeyfield on Twitter.
    Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/

    • 40 min

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