44 min

Streets | Amun-Re | Trick of the Rails Which Game First: A Board Game Podcast

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Welcome to Which Game First where we boldly explore the hilariously huge world of board games. Did we unearth any hidden treasures you’ve been missing out on? Let’s find out!







First up: We’re trying our hand at urban development one tile at a time in StreetsNext: We show the gods how much our royal blood cares about them in Amen-ReAnd lastly: It’s 1830 as we invest our cards in the future of steam engines in Trick of the Rails







Streets







Designed by: Haakon GaarderPublished by: Sinister Fish Games (2021)Players: 1 – 5Ages: 10 & upPlaying time: 30 – 60 minutes







Streets is a hand management and tile placement game where players are investors creating attractive new streets in a growing city, investing in new businesses and homes. Valuations are affected by the other buildings in the street, so smart placement is essential to maximize profit.







Players start with three building tiles in their hand. There are 4 sets (colors) along with wildcards.  When a player places a building onto a street, they will receive a number of matching meeples as shown on the bottom edge of the tile. Place the matching people on the tile as well as an ownership marker. Buildings can only be placed in a way that it connects to an existing street, either in line with an existing street, or perpendicular to the existing street. A street can have a maximum of 5 buildings. When a street is closed off by having a perpendicular street on both of its ends, that street then scores. Collect your money and remove any ownership tags on that street. Any meeples on that street will move onto the perpendicular street.







You have limited ownership markers, so be careful about running out of them. 







To earn the most money and win the game you need to manage your limited investment funds cleverly, planning ahead while keeping your mind open to fresh opportunities. The city is populated by hipsters, families, shoppers and tourists, each with their own preferred building type. Cleverly located properties can benefit from the growing crowds of people who further increase the value of the buildings they visit.







The player with the most money at the end of the game is the winner, while all other players get kicked to the curb.







Amun-Re: 20th Anniversary Edition







Designed by: Reiner KniziaPublished by: Alley Cat Games (2023)Players: 2 – 5Ages: 12 & upPlaying time: 60 – 90 minutes







Amun-Re is an area control and resource management game where The players are leaders of a royal Egyptian family, who are choosing their sites to control and to build their pyramids in thanks to Amun-Re and the other gods for their bounty.







In Amun-Re, each pharaoh wants to build the most pyramids. To accomplish this, they must first acquire a province where they can trade and farm by bidding on it.  Try to get the province you want for the lowest possible price. Some provinces grant automatic bonuses when you win them. With their profits, they can buy power cards, bricks, and farmers. Place farmers in provinces you control, and you’ll get money at the end of every turn. Place bricks in provinces to build up pyramids. 3 bricks equals 1 pyramid. 







After the purchasing and placement of resources, players then make an offering to Amun-Re.  You silently choose a number of coins to make, then all cards are revealed, and add up all the offerings together. The higher the number, the more money per farmer players get. Sometimes players want the number to be smaller – depending on the provinces they own – so their contributions might be very small. At the end of each round,

Welcome to Which Game First where we boldly explore the hilariously huge world of board games. Did we unearth any hidden treasures you’ve been missing out on? Let’s find out!







First up: We’re trying our hand at urban development one tile at a time in StreetsNext: We show the gods how much our royal blood cares about them in Amen-ReAnd lastly: It’s 1830 as we invest our cards in the future of steam engines in Trick of the Rails







Streets







Designed by: Haakon GaarderPublished by: Sinister Fish Games (2021)Players: 1 – 5Ages: 10 & upPlaying time: 30 – 60 minutes







Streets is a hand management and tile placement game where players are investors creating attractive new streets in a growing city, investing in new businesses and homes. Valuations are affected by the other buildings in the street, so smart placement is essential to maximize profit.







Players start with three building tiles in their hand. There are 4 sets (colors) along with wildcards.  When a player places a building onto a street, they will receive a number of matching meeples as shown on the bottom edge of the tile. Place the matching people on the tile as well as an ownership marker. Buildings can only be placed in a way that it connects to an existing street, either in line with an existing street, or perpendicular to the existing street. A street can have a maximum of 5 buildings. When a street is closed off by having a perpendicular street on both of its ends, that street then scores. Collect your money and remove any ownership tags on that street. Any meeples on that street will move onto the perpendicular street.







You have limited ownership markers, so be careful about running out of them. 







To earn the most money and win the game you need to manage your limited investment funds cleverly, planning ahead while keeping your mind open to fresh opportunities. The city is populated by hipsters, families, shoppers and tourists, each with their own preferred building type. Cleverly located properties can benefit from the growing crowds of people who further increase the value of the buildings they visit.







The player with the most money at the end of the game is the winner, while all other players get kicked to the curb.







Amun-Re: 20th Anniversary Edition







Designed by: Reiner KniziaPublished by: Alley Cat Games (2023)Players: 2 – 5Ages: 12 & upPlaying time: 60 – 90 minutes







Amun-Re is an area control and resource management game where The players are leaders of a royal Egyptian family, who are choosing their sites to control and to build their pyramids in thanks to Amun-Re and the other gods for their bounty.







In Amun-Re, each pharaoh wants to build the most pyramids. To accomplish this, they must first acquire a province where they can trade and farm by bidding on it.  Try to get the province you want for the lowest possible price. Some provinces grant automatic bonuses when you win them. With their profits, they can buy power cards, bricks, and farmers. Place farmers in provinces you control, and you’ll get money at the end of every turn. Place bricks in provinces to build up pyramids. 3 bricks equals 1 pyramid. 







After the purchasing and placement of resources, players then make an offering to Amun-Re.  You silently choose a number of coins to make, then all cards are revealed, and add up all the offerings together. The higher the number, the more money per farmer players get. Sometimes players want the number to be smaller – depending on the provinces they own – so their contributions might be very small. At the end of each round,

44 min