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Game Master’s Journey is a discussion podcast for GMs and players of Dungeons & Dragons and other tabletop RPGs hosted by Lex Starwalker. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex also discusses the creation of his homebrew D&D setting, Primordia, providing a valuable worldbuilding resource for DMs creating their own setting.

Game Master's Journey Lex Starwalker

    • Freizeit

Game Master’s Journey is a discussion podcast for GMs and players of Dungeons & Dragons and other tabletop RPGs hosted by Lex Starwalker. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex also discusses the creation of his homebrew D&D setting, Primordia, providing a valuable worldbuilding resource for DMs creating their own setting.

    Vampire: The Masquerade Part 3 | GMJ 296

    Vampire: The Masquerade Part 3 | GMJ 296

    I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I talk about the virtues and humanity, backgrounds, diablerie, frenzy, rotschrek, and awarding and spending experience points.

    • 1 Std. 31 Min.
    Vampire: The Masquerade Part 2 | GMJ 295

    Vampire: The Masquerade Part 2 | GMJ 295

    I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I go over the Disciplines—the various vampiric powers—as well as the clans of vampires. I also talk about generation and how the blood pool mechanics work.

    • 1 Std. 23 Min.
    Vampire: The Masquerade Part 1 | GMJ 294

    Vampire: The Masquerade Part 1 | GMJ 294

    I give an overview of Vampire: The Masquerade RPG by White Wolf Games. In this first part I talk about some of the things I’ve learned from Vampire that have made me the GM I am today. I discuss how the prelude concept from Vampire changed my games forever, and I’ll go over nature, demeanor, and personality archetypes in more detail.

    • 1 Std. 18 Min.
    The Storyteller System by White Wolf | GMJ 293

    The Storyteller System by White Wolf | GMJ 293

    This week I give a brief introduction to the Storyteller RPG system by White Wolf. This is the system used for the World of Darkness games, including Vampire: the Masquerade, Werewolf: the Apocalypse, Changeling: the Dreaming, Mage: the Ascension, and Wraith: the Oblivion. This versatile system is easy to learn, easy to teach, and easy to run, and it’s one of my favorites.

    • 1 Std. 36 Min.
    Adventure Paths, Mage & Vignettes | GMJ 292

    Adventure Paths, Mage & Vignettes | GMJ 292

    Craig joins me again today to continue our discussion of his Mage chronicle. We talk more about the open-ended magic system of Mage and how, to a large degree, the biggest limitation is the players’ own imaginations. We also talk about Pathfinder’s Adventure Paths and how vignettes and preludes can add depth to the tabletop RPG experience.

    • 1 Std. 10 Min.
    Mage the Ascension & Mechanics- vs. Narrative-Focused Games | GMJ 291

    Mage the Ascension & Mechanics- vs. Narrative-Focused Games | GMJ 291

    Craig joins me to discuss his Mage chronicle he’s running. What is it like running a game where the player characters can do just about anything they can imagine? We also talk about the differences between more mechanics-focused games and more narrative-focused games.

    • 1 Std. 24 Min.

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