Game Hugs is a fortnightly podcast that focuses on the individuals who work in the computer and video game industry.
From publishers to journalists, developers to esports, artists to cosplayers, there are fascinating, entertaining, and god forbid maybe even educational stories to be told about what goes on behind the scenes.
Created by Guy ‘Yug’ Blomberg, hosted by Jason Imms.
Chris Wright (Fellow Traveller)
Chris Wright is a 17 year veteran of the games industry and the founder and Managing Director of three companies: indie games label, Fellow Traveller, games marketing agency, Double Jump Communications, and indie games investment vehicle The Treasure Hunters Fanclub.
After a decade working in the AAA games industry including senior marketing roles at THQ, Chris found himself out of a job in 2011 when THQ closed their Australian studios Bluetongue and THQ Studio Aus. Rather than get another job, Chris decided to go indie and set out to build his own publisher from scratch. Honestly, how hard could it be, right?
Join Chris, and our host Jason Imms as they take a trip down memory lane and chat through the inception and growth of Surprise Attack and its sub-brands, what running an indie publishing label looks like, and the challenges and pressures of running your own business in the games industry.
Louis Roots (Bar SK)
Louis Roots is the proprietor, owner, and curator of Bar SK, the first gallery space dedicated to interactive art in Australia.
Louis has previously curated and run events in South Africa, England, the USA, and all around Australia. His interest lies in the social aspect of videogames, and he is known for quickly creating bespoke controllers that add tactility and accessiblity to the games he exhibits.
Join Louie and our host Jason Imms for a... strange, irreverent, yet fascinating episode of Game Hugs Live, recorded in front of an audience at Game Connect Asia Pacific 2018 (there definitely weren't beers there don't call the cops).
Dave Gilbert (Wadjet Eye Games)
Wadjet Eye Games founder Dave Gilbert has been interested in adventure games since 1986, when his mother made the mistake of buying him a copy of Infocom’s Wishbringer. Fifteen years later, he discovered the Adventure Game Studio engine and began making his own ever since.
Dave joins our host Jason Imms this week to discuss how he moved from a career in the garmet industry to running one of the most prolific adventure game studios and publishers in the world.
Robert Yang (NYU Game Center)
Robert Yang is an assistant arts professor at NYU Game Center, and makes "surprisingly popular 3D video games about gay culture and sexuality."
Known best for his work on The Tearoom, Rinse and Repeat, and Cobra Club, Yang believes that it's important for game creators to include sexuality in their games, despite the fact that it's not always easy to do so.
Join Yang and our host Jason Imms as they discuss his games' persistent bans from the Twitch streaming platform, why he makes the types of games he makes, and what it means to create games that feature sexuality for more than simple titillation.
Shang Lun Lee 李尚倫 (PlayReactive)
Our guest this week is Shang Lun Lee (李尚倫), one of the directors of PlayReactive, a "play-making" collective based in Melbourne, producing video games, interactive theatre, and installation pieces.
Shang Lun is also a former director of the long-running Freeplay independent games festival, and most importantly to this episode, an incredible thinker.
Join our host Jason Imms as he chats with Shang Lun about privilege, why we make games, how the structures we put in place to support our work can also hurt us, and what it means to make games outside of the industry.
Liam Routt (Film Victoria)
Liam Routt leads the Games and Digital Media team at Victorian Government screen agency Film Victoria, and is the very special guest joining us on Game Hugs this week!
Film Victoria has played a big part in the re-establishment of the Australian games industry since its crash began back in 2011. Liam started his career in games as a developer, and now fosters the careers of others through his work at the country's most prolific government funding agency.
During the episode, Liam and our host Jason Imms discuss Liam's serpentine career through the games industry, the role Film Victoria has played and continues to play, and how games communities from other parts of the country might work to influence their local funding bodies to follow in Film Victoria's footsteps.
Must have podcast if you’re in Australian gaming scene.
Conversations with industry professionals is always a great listen.
Much Authentic. Many Amazing. So Yug.
Much Authentic. Many Amazing. So Yug.
A jaunty chat for your ears
An in-depth interview series not so inconspicuously disguised as a casual chat, and drinks between some international, and local (Australian) gaming industry giants.
If you're interested in the people behind the scenes (or in front) of the gaming industry and events it's worth a listen.