Roguelike Radio is a podcast dedicated to roguelikes. We'll be discussing old favourites like NetHack, Angband, Dungeon Crawl and Adom as well as newer releases and less well known gems.
Episode 156: Roguelike Celebration event
We discuss the annual Roguelike Celebration event, with Noah Swartz, Em Lazer-Walker, Kawa and Darren Grey. Read more »
Episode 155: Magic Systems
We discuss designing magic systems for roguelikes, with Owen (aka Scatha), co-developer of Sil, Alexei Pepers and Darren Grey. Read more »
Episode 154: Jupiter Hell - Early Access
We discuss the kitchen sink school of game design, with Kornel Kisielewicz and Darren Grey. Read more »
Episode 153: 7DRLs 2019
Discussion of the results of the 2019 Seven Day Roguelike Challenge, with Darren Grey, Tone, Andre Odendaal, Patrick Davison and Lachlan Kingsford (www.nerdygentleman.com). Read more »
Episode 152: The Kitchen Sink
We discuss the kitchen sink school of game design, with Alexei Pepers and Darren Grey. Read more »
Episode 151: Haque
Episode 151 of Roguelike Radio features Rob Parker and Eben Howard, with guests Hadley St. Clair and Kevin Cole, developers of Haque (steam and itch.io) This episode contains spoilers for story and gameplay elements in Haque Read more »
Just a brilliant production - at least once a week and some great characters - keep it up!!!!
One of the best gaming podcasts out there
Great discussion that has really opened up roguelikes to me beyond shiren and azure dreams. Covers lots of ground but I think most importantly they discuss in such a way that those not familiar with many of the games can still get alot out of this.
I've only briefly played net hack, never touched adom or a band, but I always follow and I think that is what makes this so great, a complete discussion.
Keep up the good work guys
Great content, iffy production
I wasn't sure if I could handle a whole hour of roguelike discussion, let alone an hour a week, but it's actually very interesting. The guys have a good range of guests and interviews. I enjoy the discussion of the specific games branching into all sorts of aspects of game design; most (if not all) of them are developers themselves and very insightful. Definitely can't fault the content.
The only complaint (constructive criticism) is that the production is pretty ordinary. Differing sound levels & audio quality per person make it somewhat difficult to listen to, especially on noisy public transport. There's also not a lot in the way of "flair" like intros or outros. Obviously being a roguelike fan I'm not against content over form, but I think even a short "Welcome to Roguelike Radio" at the beginning would make it sound a lot more professional. Also, get everyone a decent mic!
It's only early days though so a lot can be forgiven. Personally I'm really pleased there's a podcast on the subject and it's already near the top of my weekly listening list. If you're interested in game design at all it's worth listening to just to hear an intelligent and informed critique of design choices. Good work guys.