145 episodes

Sacred Symbols: A PlayStation Podcast is a weekly show all about PS5, PS4, PS Vita, and PSVR. Co-hosted by games industry veteran Colin Moriarty and comedian Chris "Ray Gun" Maldonado, Sacred Symbols aims to both inform and entertain, going through the news of the day, scouring the most recent games, and taking plenty of questions and comments from the audience. New episodes post each Monday. To get early access to each episode, support the show on Patreon at patreon.com/colinslaststand. Link to survey: https://bit.ly/2EcYbu4.
For advertising opportunities please email PodcastPartnerships@Studio71us.com

Sacred Symbols: A PlayStation Podcast Studio71

    • Video Games
    • 4.9 • 174 Ratings

Sacred Symbols: A PlayStation Podcast is a weekly show all about PS5, PS4, PS Vita, and PSVR. Co-hosted by games industry veteran Colin Moriarty and comedian Chris "Ray Gun" Maldonado, Sacred Symbols aims to both inform and entertain, going through the news of the day, scouring the most recent games, and taking plenty of questions and comments from the audience. New episodes post each Monday. To get early access to each episode, support the show on Patreon at patreon.com/colinslaststand. Link to survey: https://bit.ly/2EcYbu4.
For advertising opportunities please email PodcastPartnerships@Studio71us.com

    #145: Green Monster

    #145: Green Monster

    Sony's arch-rival Microsoft is beginning to make key moves that directly encroach on PlayStation's turf. Nailing down MLB: The Show 21 -- a game Sony itself develops -- as a day-one Game Pass offering is the ultimate insult. Worse yet, the swings are coming in hot from two directions: Their corporate enemy that wants to body you and a long-time licensing partner that appears to have zero problems throwing them to the sharks. One can't ignore PlayStation 5's strong sales... and yet... something is definitely up, and the shadows are looming larger. We've much to discuss. Also: Deathloop has been delayed, E3 is coming back, PlayStation Productions are coming to Netflix, and more. Then: What's up with Outriders? Are cross-gen games really holding us all back? Is Jim Ryan stumbling with the PlayStation brand? Is Balan Wonderland enough to give Chris nightmares? Press play!
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    • 2 hrs 31 min
    #144: At Death's Door

    #144: At Death's Door

    The words are hard to type, but they must be typed nonetheless: Sony is pulling the plug on PlayStation Vita. Beginning in late August, you won't be able to buy any games anymore (though you'll still be able to download what you own). The same goes for PlayStation 3, though its ignominious date comes even sooner, in early July. Thus, we are left with more questions than answers, and a lot of emotion, too. And so we spend a lot of time talking about the PlayStation Store shutdowns for these platforms (and PSP) this week, and work through all of the philosophical, commercial, and other relevant ramifications that this major move presents. Other news this episode involves fresh PlayStation Plus games, an unfortunate AAA delay, more nonsense from CD Projekt, and much more, and we round it all out -- as we always do -- with questions, comments, concerns, thoughts, and ideas from the audience. What's the best time to play during any given title's day/night cycle? Which games would be best for someone new to the shooter genre? Is there any hope for relationship co-op, or will the likes of Overcooked forever ruin love? If you were offered $1,000, would you eat a random person's boogers?
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    • 2 hrs 48 min
    #143: Pirates of the PSN

    #143: Pirates of the PSN

    Recent (still unsubstantiated) rumors indicate Sony may be considering a full shutdown of its digital stores for PlayStation Portable, PlayStation 3, and -- perhaps most tragically -- PlayStation Vita. While we don't yet know what Sony's plans are (if any!), such a possibility raises a lot of interesting philosophical and practical questions, particularly this one: Who's watching out for the digital-only games that may be lost to history? Today, let's delve deep into the PSN, the digital ecosystem more widely, and the industry's history of piracy-for-good, as well as rampant piracy-for-piracy's-sake. Right or wrong, is it the only way we'll have access to many games in the future? Plus: News! Housemarque's Returnal has gone gold, a Ghost of Tsushima film is in the early stages, Media Molecule's Studio Director is receiving a very prestigious award, and more. Then: Listener inquiries! What did we think about Six Days in Fallujah's gameplay reveal, and the new fiasco(s) that came about as a result? Where are the PlayStation 5 firmware updates? Should Sony seek a partnership with Google's Stadia? Will Colin ever one time comprehend a technical question?
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    • 2 hrs 45 min
    #142: Phantom Bust

    #142: Phantom Bust

    Interesting news emerged in recent days: Sony is funding the creation of a new second party studio in Canada, and it'll be working on a brand new IP for PlayStation. But it's who's leading the team -- Jade Raymond -- that has people excited. But should that excitement be replaced with skepticism? Raymond hasn't released a game in years, and it's uncommon (as in, it virtually never happens) that an industry gets excited over a game producer, as opposed to someone who contributes more creatively. So what gives? Is there reason to be stoked, or is this studio and project nothing more than (for the time being) a figment of our imagination. Plus: More news! Sony has officially revealed PSVR's new controllers, Square Enix has given a proper name to Project Athia, Life is Strange is readying to show off its True Colors, Tiger Woods is now a 2K Sports game, PlayStation is getting generous with the giveaways, and much more! Then: Listener inquiries! Is Colin displaying gatekeeperish tendencies? Are scalpers holding onto their PlayStation 5 consoles? Is watching how long you played on PS5 the new Trophy hunt? Will the delivery man ever find Chris?
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    • 3 hrs
    #141: Oblivion

    #141: Oblivion

    The deed is done: Microsoft has officially purchased Bethesda. What's that mean for PlayStation gamers? Well, it doesn't seem good, at least if you care about many of that label's products coming to PlayStation 5 outside of Deathloop and Ghostwire Tokyo. But between the lines are still myriad topics ripe for discussion, like Phil Spencer's years-long lack of categorical, definitive statements, Microsoft's seeming inability to manage the studios they already own, and what PlayStation may look like without the likes of Fallout, The Elder Scrolls, Doom, Wolfenstein, and more. So let's jump deep into the topic at hand, shall we? Plus: PS5's sales are historically high in the United States, TMNT is redefining the definition of Turtle Power, NCAA Football's return may be further away than you think, and more. Then: Listener inquiries! Why is Square Enix so hesitant to re-release their NES and SNES-era Final Fantasy games? Does the 'end' of Japan Studio have any sort of effect on Fumito Ueda? Where are all of the detective games? Did Colin give Chris a PSVR unit in the past so that Chris can give it back to him in the future?
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    • 2 hrs 11 min
    #140: The Cost of Immersion

    #140: The Cost of Immersion

    There's little doubt Sony is near (or perhaps even at) the front of the race for mass-consumer virtual reality, and it's done a pretty nice job of putting its money where its mouth is. But with PSVR2 tacitly acknowledged and PSVR itself more than four years old, things are starting to slow down a little bit. Or are they? Out of left field, Sony has announced six new PlayStation VR games -- not PSVR2, PSVR -- all of which are due out by the end of 2021. These half-dozen titles create a tantalizing picture of VR's near-future, but at what cost? Why did Sony reveal these titles all at once, how does their strategy line-up with the future of their VR initiative... and are we not paying enough attention to VR on this very show? We discuss. Plus: News galore! Neil Druckmann and Cory Barlog both tell their fans to be patient for their next games, Japan Studio is indeed being taken over by Team ASOBI, Final Fantasy VII Remake's PS5 port is causing some confusion, live-action Nathan Drake actor Tom Holland sounds like he doesn't even know who Nathan Drake is, and much more. Then: Listener inquiries! What's the deal with fanboys? How do we approach cable management? Do PlayStation games go on sale too often and too quickly? Why doesn't Chris tell his mom he loves her when he hangs up the phone? All of that -- and more! -- on the other side of the play button.
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    • 3 hrs 5 min

Customer Reviews

4.9 out of 5
174 Ratings

174 Ratings

Andyjc98 ,

Immaculate

The best podcast on the internet!

ZackYarak ,

Love you guys

great podcast, thoroughly enjoy listening to you guys talk about literally anything. Great chemistry and good laughs

benjaminkane1983 ,

Great PlayStation Podcast

This is a great Podcast. I am not a huge gamer but really enjoy listening to Colin and Chris talk all things PlayStation. Keep up the great work guys

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