245 episodes

The 1099 is an interview-based podcast that highlights the best writers, YouTubers, developers, publishers, and people in video games and beyond. Founded by Josiah Renaudin and hosted by Joseph Knoop, the duo brings on guests from all over the industry to talk about what they do, current trends, and methods for breaking into games.

Big thanks to Simon Viklund for writing the original theme music (you can check out his work at www.simonviklund.com) and Zach Buckley for the remix(find his work at www.zwbuckley.com). Also, thanks to the talented Aaron Sanfillippo for the logo design. Find him at www.ajscreative.com.

The 1099 Josiah Renaudin

    • Leisure
    • 5.0, 2 Ratings

The 1099 is an interview-based podcast that highlights the best writers, YouTubers, developers, publishers, and people in video games and beyond. Founded by Josiah Renaudin and hosted by Joseph Knoop, the duo brings on guests from all over the industry to talk about what they do, current trends, and methods for breaking into games.

Big thanks to Simon Viklund for writing the original theme music (you can check out his work at www.simonviklund.com) and Zach Buckley for the remix(find his work at www.zwbuckley.com). Also, thanks to the talented Aaron Sanfillippo for the logo design. Find him at www.ajscreative.com.

    Episode 243: Carrion developer Krzysztof Chomicki on making a reverse-horror game

    Episode 243: Carrion developer Krzysztof Chomicki on making a reverse-horror game

    Decades after movies like The Thing and The Blob, why does the body horror genre still fascinate fans? Even better, how do you translate the experience of being a ravenous, sentient ball of spaghetti and meatballs into a video game? Krzysztof Chomicki, game and level designer on Carrion, is here to tell us how he and the team at Phobia Game Studios designed a "reverse-horror" game where YOU are the monster. Joe and Krzysztof dive into the roots of body and cosmic horror, why the Polish have such a dark sense of humor, and the development of Carrion from idea to a massively fun metroidvania game.

    Carrion is out now on PC, Switch, and Game Pass.

    Follow The 1099: @ The1099Podcast
    Follow Joe: @ JosephKnoop
    Support our musician: ZWbuckley.com

    • 1 hr 1 min
    Episode 242: Code-Switching in a World With COVID, Featuring Kahlief Adams and Riana Manuel

    Episode 242: Code-Switching in a World With COVID, Featuring Kahlief Adams and Riana Manuel

    Kahlief Adams (Spawn on Me) and Riana Manuel (What's Good Games, Xbox) join the 1099 to discuss how code-switching impacts the video game industry, particularly when we're all working from home because of COVID-19. Hear Joe, Kahlief, and Riana talk about struggling to find comfortable niches in the workplace when there are so few black people to be found in games and tech jobs, how letting coworkers and bosses see into their home lives on Zoom calls changes the way we live our formerly private lives, and what games depict the realities of code-switching with some accuracy.

    Follow Riana: https://twitter.com/RianaTweetsNow
    Lend your support to Spawn On Me: https://twitter.com/SpawnOnMe
    Follow Kahlief: https://twitter.com/kahjahkins
    Follow Joe: https://twitter.com/JosephKnoop
    Follow The 1099: https://twitter.com/The1099Podcast
    Follow Whats Good Games: https://twitter.com/WhatsGood_Games

    Spawn On Me's "A Lesson in Blackness: https://youtu.be/3SOlT1x8WXs

    • 1 hr 17 min
    Episode 241: The Last of Us Part 2 Spoilercast with Natalie Flores

    Episode 241: The Last of Us Part 2 Spoilercast with Natalie Flores

    SPOILERS FOR THE LAST OF US PART 2

    The lovely Natalie Flores joins the 1099 to gush all about Naughty Dog's latest post-apocalypse journey, including its treatment of LGBTQ+ characters, violence, and racial diversity.

    • 1 hr 12 min
    Episode 240: Yes, Your Grace lead Rafal Bryks on building a medieval narrative adventure

    Episode 240: Yes, Your Grace lead Rafal Bryks on building a medieval narrative adventure

    Rafal Bryks had no idea what he was doing for the majority of Yes, Your Grace's long development, but he and the rest of the team at Brave at Night managed to create a fascinating little kingdom simulator where you're listening to the demands and pleas of your subjects while also taking care of your family and preparing for war. Mondays, am I right? Rafal joins the show to discuss how Game of Thrones' popularity influenced Yes, Your Grace's development, how to blend seemingly disparate styles of gameplay, and some of the other tough lessons from a five-year dev cycle.

    If you'd like to lend your support to the Black Lives Matter and anti-police brutality movements, here are some excellent organizations to support:

    Bail Project: https://bailproject.org/
    Movement For Black Lives: https://m4bl.org/
    Black Voters Matter: https://www.blackvotersmatterfund.org/
    National Council for Incarcerated Women and Formerly Incarcerated Women and Girls: https://www.nationalcouncil.us/donation
    Survived and Punished: https://www.alliedmedia.org/survived-and-punished/donate
    Highlander Center: https://donatenow.networkforgood.org/1417777
    Fund for Black Newspapers: https://www.localmedia.org/journalism-fund-for-black-newspapers/

    More resources: https://www.vox.com/future-perfect/2020/6/9/21281538/how-to-donate-to-black-lives-matter-charity

    • 49 min
    Episode 239: Touching Britney Spears' Butt & Other PR Hijinks With Stephanie Tinsley

    Episode 239: Touching Britney Spears' Butt & Other PR Hijinks With Stephanie Tinsley

    Stephanie Tinsley has had one hell of a career, from the early days of somehow getting to touch Brittney Spears' butt in a conga line, to living through the Enron scandal, and finally diving into the world of video game PR and all of its absolutely batshit shenanigans. Stephanie joins the show to discuss the wilder side of her years coming up in the business, the heartbreak you experience when a game's community comes together for something beautiful, and playing ping-pong with Pink and Billy Idol.

    • 1 hr 41 min
    Episode 238: Cloudpunk Writer Thomas Welsh on Building a Cyberpunk World and Making Your First Game

    Episode 238: Cloudpunk Writer Thomas Welsh on Building a Cyberpunk World and Making Your First Game

    Cloudpunk is one of my favorite games of the year, so of course I had to have writer and narrative designer Thomas Welsh on to discuss how he helped Ion Lands build a cyberpunk world of floating cars, towering skyscrapers, and talking dog AI companions that are also your car. We talk about what it's like to go from authoring science fiction books to writing your first video game, how he developed some of the awesome characters you find in the game, and how you make a cyberpunk story that tries to do things a little differently, and what lessons he's learned from the experience. For anyone interested in the craft of game writing or world building, you should absolutely check this episode out.

    SUPPORT THE 1099: Review the show wherever you watch us and share it out on social media!

    FOLLOW JOE: @ JosephKnoop

    SUPPORT OUR MUSICIAN: ZWBuckley.com

    • 55 min

Customer Reviews

5.0 out of 5
2 Ratings

2 Ratings

GooeyCupid ,

Fantastic

Great host and is a massive fan of Giantbomb and the surrounding community. Love it.

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