307 afleveringen

Sacred Symbols: A PlayStation Podcast is the internet's premiere weekly PlayStation show dedicated to coverage of PS5, PS4, PSVR2, and Sony's deep gaming legacy stretching back to the mid-'90s. Join 20+ year gaming industry veteran and PlayStation brand expert Colin Moriarty -- along with his co-hosts comedian Chris Ray Gun and producer Dustin Furman -- as they go through the news of the week, highlight the best recent games, and interact with their incredibly loyal audience, all without taking anything too seriously. New episodes post each and every Monday. To get early access to each episode, join thousands and thousands of your fellow listeners by supporting the show on Patreon at patreon.com/laststandmedia

We wanna make the podcast even better, help us learn how we can: https://bit.ly/2EcYbu4 
For advertising opportunities please email PodcastPartnerships@Studio71us.com   
Privacy Policy: https://www.studio71.com/us/terms-and-conditions-use/#Privacy%20Policy

Sacred Symbols: A PlayStation Podcast Last Stand Media

    • Vrije tijd
    • 5,0 • 2 beoordelingen

Sacred Symbols: A PlayStation Podcast is the internet's premiere weekly PlayStation show dedicated to coverage of PS5, PS4, PSVR2, and Sony's deep gaming legacy stretching back to the mid-'90s. Join 20+ year gaming industry veteran and PlayStation brand expert Colin Moriarty -- along with his co-hosts comedian Chris Ray Gun and producer Dustin Furman -- as they go through the news of the week, highlight the best recent games, and interact with their incredibly loyal audience, all without taking anything too seriously. New episodes post each and every Monday. To get early access to each episode, join thousands and thousands of your fellow listeners by supporting the show on Patreon at patreon.com/laststandmedia

We wanna make the podcast even better, help us learn how we can: https://bit.ly/2EcYbu4 
For advertising opportunities please email PodcastPartnerships@Studio71us.com   
Privacy Policy: https://www.studio71.com/us/terms-and-conditions-use/#Privacy%20Policy

    #307 | Two Princes

    #307 | Two Princes

    Jim Ryan's tenure leading PlayStation is officially over (as is Hiroki Totoki's stewardship), and he'll be replaced by a co-CEO format moving forward. Sony veterans Hermen Hulst and Hideaki Nashino hope to divide and conquer, turning an ever-growing brand -- and Sony's flagship -- into an efficient gaming powerhouse. But can they deliver? Good question. We discuss. Other news this week revolves around Sony's jam-packed fiscal year financials, Square Enix's abandonment of their by-platform strategy, release dates and timing for the likes of Grand Theft Auto VI, Assassin's Creed: Shadows, and EA NCAA Football 25, a rumored LEGO Horizon game, the cancellation of The Division: Heartland, and more. Then: Listener inquiries! Could Helldivers be turned into a mockumentary-style TV show? Would Sony consider stepping in to save Tango Gameworks? Are Chris and Dustin excited about Destiny 2's upcoming The Final Shape expansion? Will we ever stop unintentionally convincing audience members to get divorced?

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:32:19 - Happy Birthday Ethan
    0:34:00 - Vampire Robot YouTube channel
    0:44:52 - Sacred ending marriages
    0:49:37 - Mid Year review
    0:52:52 - The next generation of Kingdom Hearts fans
    0:58:20 - Sony capitulating
    1:00:33 - No new Sony games this year
    1:02:07 - The Last of Us Season 2 First look
    1:06:15 - Bungie's CTO joins PlayStation
    1:11:41 - LEGO Horizon?
    1:25:53 - Ghost of Tsushima's PC port Legends mode crossplay is in beta
    1:35:25 - Ragnarok rumored to be the next PC port
    1:46:17 - Xbox's initiative to bring more games to PlayStation
    2:03:22 - PS2 games coming to PS5
    2:11:08 - Ubisoft cancels The Division: Heartland
    2:25:30 - Adult Swim games reverting ownership to devs
    2:27:23 - Tomb Raider TV series coming to Amazon
    2:34:28 - What We’re Playing
    3:11:45 - GTA VI is launching Fall 2025
    3:14:40 - PlayStation has announced two new CEOs
    3:29:12 - Sony earnings report
    3:50:01 - Square Enix's shift to 3rd party
    4:08:49 - Assassin's Creed: Shadows announced
    4:26:42 - New PS Plus Games Catalog titles
    4:29:38 - Helldivers TV adaptation pitch
    4:34:05 - LSM Showcase live reaction?
    4:40:23 - Could Sony scoop up what remains of Tango?
    4:42:46 - Final Shape gut check
    4:46:41 - RNG woes
    4:52:38 - Uncharted 5 tease

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    • 5 uur 2 min.
    #306 | To Hell and Back

    #306 | To Hell and Back

    What a week! It seemed like we were just done recording last week when Helldivers 2-related drama broke out, and yet by the time we were ready to record this time around, the situation had mostly settled. How serendipitous for us and our analysis. Now, we're left to reflect and ask some questions, starting with why Sony had to push the first domino in this scenario over at all. Couldn't they just leave well enough alone? And how does this portend the reception of future PC releases from the PlayStation camp? Other news this week includes major layoffs and closures at Fallout and Doom publisher Bethesda (plus what that means for Xbox's uncertain future), percolating rumors of an imminent PlayStation Showcase, confirmation that -- yes indeed! -- Media Molecule is making a game and not a service or toolset, Remedy bailing out of its multiplayer project as Alan Wake 2 still fails to break even, and more. Then: Listener inquiries. How do we choose what game to play next? Was Days Gone 'right-wing'? Are in-game animations getting out of control? Can Colin help revive a long-maligned (but incredibly descriptive) word?

    Get 10% off your Journey Pack at https://www.tryfum.com/sacred and use code SACRED

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:27:43 - King Radec
    0:33:36 - Too long?
    0:45:03 - R word uptick
    0:56:14 - Derek’s Journey
    0:59:28 - Colin, the gardener
    1:01:01 - Next PS Showcase
    1:14:15 - Helldivers 2 Drama
    1:45:06 - Xbox/Bethesda studio closures
    2:47:55 - Switch 2 incoming
    2:54:31 - Media Molecule’s next game
    2:55:38 - Alan Wake 2 hasn’t made a profit
    3:02:31 - April’s best selling PSN games
    3:05:03 - What we’ve been playing
    3:30:15 - How do we decide what to play next?
    3:38:22 - Why Sony killed Days Gone
    3:42:23 - Returnal turning point
    3:44:48 - Too much realism?
    3:53:01 - Saved video game item from a natural disaster
    3:59:24 - Being watched (playing video games)

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    • 4 uur 16 min.
    #305 | Man the Floodgates

    #305 | Man the Floodgates

    Times, they are a-changin'. Microsoft CEO Satya Nadella is rightfully pleased with Xbox's performance on the PlayStation Store, bragging about being the biggest publisher on PSN while presenting Microsoft's recent financial report. His company has seven games in the top 25, more than even Sony itself. So, uh, batten down the hatches, because you're inevitably about to get way more Xbox on PS5. Plus: Fresh leaks show us how Sony's digital games have sold in recent years, Square Enix writes-down $140 million in losses while cancelling multiple games, Take Two guts its Private Division label, Kingdom Hearts promises to horrify in film form, and more. Then: Listener inquiries. Based on recent moves by a rival, would Last Stand Media ever consider going platform-free with all of its content? Which drug from the Fallout universe are we most likely to become addicted to? How can a small indie game garner any attention in such a crowded market? What is it that Chris actually does all day?

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:19:34 - RIP Claire, the Dutch Shepherd
    0:25:56 - Sacred subs
    0:29:40 - Take the leave Dustin
    0:42:47 - Why is Chris busy?
    0:55:25 - The last time we applied for a job
    1:06:18 - Platform focused podcasts
    1:26:41 - Returnal comic
    1:38:59 - Firesprite director laid off
    1:40:35 - New PSN social feature
    1:51:06 - Rise of the Ronin is outselling Nioh
    1:56:08 - Shinji Mikami wants to get away from survival horror
    2:04:34 - Private Division closes Roll7 and Intercept games
    2:16:16 - A Kingdom Hearts film is coming
    2:21:04 - AAA GI Joe
    2:23:24 - 750 million downloads for eFootball
    2:24:22 - What we’re playing
    3:04:12 - Xbox's 3rd party future
    3:25:38 - PSN sales data leaks
    3:41:57 - Square Enix cancelations and changes
    4:00:06 - March NPD
    4:07:55 - New PS Plus games
    4:12:04 - Publicity for a small game
    4:16:41 - Fallout chems
    4:21:37 - Video game gambling
    4:28:25 - Underrated influential games
    4:36:00 - Crunch vs over hiring
    4:39:17 - PSN stats
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    • 4 uur 55 min.
    #304 | Too Big to Succeed

    #304 | Too Big to Succeed

    Embracer Group's downfall will be long-studied as an example of capitalistic hubris you rarely see, even in our ruthlessly capitalist society. Following mass layoffs, spin-offs, and studio closures, Embracer will ultimately split into three smaller, more manageable entities, instead of acting as a lone unit with more employees than the entire PlayStation brand, including all of its studios combined (seriously). It's just another example of people in positions of power somehow knowing less about their industry, the economy, and business than completely random people that do a video game podcast. Other news: Stellar Blade's "Hard R" controversy, the permanent closure of LittleBigPlanet's UGC servers, the cultural revival of the Fallout franchise on the back of a successful Amazon show, and more. Then: Listener inquiries! How do we feel about Ubisoft's apparent abandonment of the Watch Dogs franchise? Are gaming cookbooks the new rage? Can you be a fan of video games without actually playing them? Will British people ever acknowledge Americans' acumen with a map?

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    Timestamps:
    0:00:00 - Intro
    0:21:44 - Where is Sacred 300?
    0:25:25 - Sacred through college
    0:32:10 - Quintin's surgery
    0:39:52 - British people
    0:46:20 - PS Stars points correction
    0:52:35 - LBP goes offline
    1:09:36 - Hard R Shop
    1:32:07 - Fallout show is getting another season
    1:44:57 - Metaphor ReFantazio releases October11
    1:48:53 - What we’re playing
    2:36:34 - Embracer's downfall
    2:53:42 - Watch Dogs is dead
    3:01:11 - Dustin raising a gamer
    3:09:56 - Is capitalism the problem?
    3:13:29 - Gaming cookbooks
    3:21:51 - Colin’s trophy inconsistencies
    3:25:03 - Am I broken?
    Learn more about your ad choices. Visit podcastchoices.com/adchoices

    • 3 uur 46 min.
    #303 | The Unified Field Theory

    #303 | The Unified Field Theory

    For better or for worse, modern console manufacturers like Sony and Microsoft -- and even Nintendo -- are slowly learning that sustained success in the mid-to-long-term will require a wider view. Whether via mobile, or PC, or even your competitors' own machines, a certain message is getting through to the powers-that-be, and when it comes to Sony, the Japanese giant seems committed to opening a second front on home computers in particular. Thus comes word of a new PlayStation overlay that will launch with Ghost of Tsushima on PC this May, another step in a direction towards an inevitable conclusion. Other news this week includes so-called "transmog" drama in Helldivers 2, pending layoffs at publisher Take Two, compelling rumors of remakes for the original Persona game and its sequel, additional PS5 Pro details, and more. Then: Listener inquiries! Do we track our gaming backlogs? Does Tencent's minority ownership of Stellar Blade developer Shift Up give us pause? How far back in time could you go before you could -- in no way, shape, or form -- explain what a video game was? Can British people ever overcome their insane shared vocabulary?

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    Timestamps:
    0:00:00 - Intro
    0:26:55 - Sacred in Antigua
    0:30:12 - British Vernacular
    0:36:22 - Colin's Networking Solution
    0:41:10 - Chris Ray Trump
    0:43:09 - Dustin's vacancy
    0:55:45 - Marriage insight
    0:58:05 - Chess.com
    1:10:39 - Ampere Analysis
    1:16:23 - No Helldivers 2 transmog
    1:22:04 - Take Two layoffs
    1:36:08 - Ascendant Studios furloughed
    1:37:37 - Persona remakes?
    1:42:16 - March top downloads
    1:45:39 - Possibility Space shut down
    2:01:37 - Keanu Reeves cast in Sonic 3
    2:02:48 - What We’re Playing
    2:37:58 - PlayStation trophies on PC
    2:56:54 - New PS5 Pro leaks
    3:19:02 - Have we used Backloggd?
    3:26:16 - Will companies chase the success of Helldivers?
    3:35:47 - How do you explain video games to the past?
    3:43:32 - Shift Up and Tencent
    3:48:33 - Divergent timelines and parallel universes
    3:54:57 - How do our personalities play into our taste?
    Learn more about your ad choices. Visit podcastchoices.com/adchoices

    • 4 uur 16 min.
    #302 | SOCOMeback

    #302 | SOCOMeback

    We've long-wondered what Sony's plans were with its dormant SOCOM franchise (or if it even had plans at all). After all, we can't just ignore the success the likes of Ubisoft have found with titles like Rainbow Six: Siege, and even in a post-Zipper Interactive world, it always felt like PlayStation's tactical shooter never really got a fair shake at success after its PS2 heyday. So color us both pleased and surprised when information from the resumé of a deceased actor pointed towards a SOCOM game that no one had ever even heard of: SOCOM 111. While it's fairly clear this project never got off the ground (or did it?), its existence gives us a fleeting glimpse into Sony's potential plans, and frankly, we can help but wonder if Zipper's defunct series may yet see the light of day in the future. Other news this week includes a release date for Star Wars: Outlaws, Vampire Survivors finally migrating to PlayStation platforms, Stellar Blade going gold, potential hiring for a new God of War game at Santa Monica studio, copious Destiny 3 and Dead Space 2 Remake rumors, and more. Then: Listener inquiries! Will PlayStation's colorful old logo ever make a return? Do we ever rename the characters in our digital adventures? What's our worst 'losing progress in a game' experience? Should one listener extract his stolen garbage bin from his neighbor, no matter the cost?

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:42:47 - Do you know what we look like?
    0:46:42 - Colin's internet problems
    0:55:01 - The return of Hector
    0:57:14 - Micah Stan
    1:00:19 - "clowns, the good kind"
    1:07:05 - Plane worries
    1:12:45 - Garbage can situation
    1:21:36 - Portal hack correction
    1:23:55- Stellar Blade has gone gold.
    1:29:25 - Santa Monica Studio gearing up for a new God of War
    1:37:47 - Dead Space 2 Remake drama
    1:54:14 - Sea of Thieves PS5 closed beta
    1:59:48 - Is Destiny 3 in development?
    2:15:30 - Yuji Naka returns
    2:19:41 - Fallout 4 next gen update
    2:29:37 - What we've been playing
    3:16:44 - New SOCOM rumors
    3:32:42 - Star Wars Outlaws has a release date.
    3:45:56 - Vampire Survivors is coming to PS5
    3:53:25 - New PS Plus games
    4:00:37 - Cozy games
    4:09:08 - Will the original PlayStation logo come back?
    4:15:23 - How do we name characters in games?
    4:20:59 - Why do games keep getting greenlit?
    4:28:00 - Game crash woes
    4:33:38 - Ubisoft hate
    Learn more about your ad choices. Visit podcastchoices.com/adchoices

    • 4 uur 56 min.

Klantrecensies

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2 beoordelingen

@wesleyvercammen ,

My favorite weekly PlayStation Podcast

Colin and Chris do a great job on telling us what’s going on in gaming land. Give us the unsalted opinions we deserve!

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