17 episodes

The Apps, Games and Insights podcast brings together the latest insights and discussion from industry experts to developers, business decision makers and enthusiasts in the apps and games industry.

The first series has 8 weekly episodes covering topics from responsible engagement, to advice from M and A, and VC experts, through to discussions about hot topics such as privacy and accessibility. Stay tuned every week and follow us for the latest episode.

Apps, Games and Insights Apps, Games and Insights

    • Tecnologia

The Apps, Games and Insights podcast brings together the latest insights and discussion from industry experts to developers, business decision makers and enthusiasts in the apps and games industry.

The first series has 8 weekly episodes covering topics from responsible engagement, to advice from M and A, and VC experts, through to discussions about hot topics such as privacy and accessibility. Stay tuned every week and follow us for the latest episode.

    Accelerating apps with Flutter - Episode 16

    Accelerating apps with Flutter - Episode 16

    Learning to build successful apps faster and easier, whilst meeting user expectations may seem like a challenge. However, we look at how Google’s UI toolkit Flutter can help simplify things alongside creating beautiful apps. We’re joined by Larry Mckenzie and Corey Sprague from eBay Motors, who discuss building new high-quality Android and iOS experiences for buying and selling vehicles on eBay, using Flutter to build attractive, natively compiled applications for mobile, web, and desktop from a single codebase.

    • 38 min
    Measure and optimize app retention like a pro - Episode 15

    Measure and optimize app retention like a pro - Episode 15

    What makes retention so critical to the success of a business over other measures, and how do you optimize this strategy? Marcus Gners, Chief Strategy Officer and Co-founder at health and fitness app Lifesum and Nir Eyal, best-selling author of “Hooked” and “Indistractable,” explore the behavior apps should foster to drive retention, how to measure this effectively, and how to approach habitual usage.

    • 48 min
    From PC to mobile: Lessons in expanding to multi-platform gaming - Episode 14

    From PC to mobile: Lessons in expanding to multi-platform gaming - Episode 14

    Mobile gaming offers developers of PC and console games a significant opportunity. By going mobile, game developers can expand their player base and drive retention by providing a platform for players to stay engaged while they’re on the move. Jen Donahoe, Marketing and Growth lead for TeamFight Tactics at Riot Games joins us to discuss the challenges and opportunities they had in taking their games to mobile.

    • 42 min
    Building quality apps with Firebase - Episode 13

    Building quality apps with Firebase - Episode 13

    Have you ever wondered what goes behind the scenes to help you order your favorite foods from delivery apps? Delivering a quality app is essential to the success of your business, in both acquiring and retaining users. To explore how developers can ensure their users are getting the quality experiences they deserve, we’re joined by Maria Neumayer, Staff Software Engineer, at food delivery service Deliveroo, and Shobhit Chugh, Product Manager for Firebase, who discuss how businesses can rectify quality problems in testing and production.

    • 33 min
    Developing for equality and building inclusive apps - Episode 12

    Developing for equality and building inclusive apps - Episode 12

    How can we encourage diversity and inclusivity through the products we build? Drew Banks and Daniel Farkas from language learning app Drops, discuss how they actively foster diversity and inclusion in their business and how they have taken this opportunity by incorporating several indigenous languages into their app portfolio to reflect humanity’s diversity.

    • 35 min
    Succeeding in 4x strategy games - Episode 11

    Succeeding in 4x strategy games - Episode 11

    Winning at strategy games can be challenging and not just for players, but also the businesses who are building them. David Eckleberry, General Manager of the 4x strategy game Star Trek Fleet Command at Scopely, and Howard Chen, Developer Growth Consultant at Google Play discuss the game genre, how the team at Scopely approached Star Trek Fleet Command, and how other game developers can find success in the genre – or, in Star Trek lingo: how 4x strategy games can live long and prosper.
    Transcript → https://goo.gle/3eNtRrq 

    Read the full genre report → https://goo.gle/3kl4G0q 

    • 48 min

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