That Sounds Like Fun! Ross A Alexander
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Having created podcasts about pop-culture and games, I wanted to focus more on one aspect of games in particular - their music. Having played games since the early nineties, I've become enraptured by the way that music is used in games; not only to tell stories, but as a major facet of games design as well. I plan to cover both the careers and works of game music's most famous composers, as well as go into more detail about how game music is used when designing a game.
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TSLF Bonus Episode: The First Ever TSLF Videogame Music Quiz!
It sucks to be in quarantine lockdown. Here’s something to help you pass
the time! -
TSLF Episode 4: Nobuo Uematsu & 30 Years Of Final Fantasy (Part 3)
I finally cap-off my podcast series, charting the later career of legendary composer, Nobuo Uematsu.
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TSLF Episode 3: Nobuo Uematsu & 30 Years of Final Fantasy - Part 2
Uematsu finds another level when he brings his work to the PS1. His progression as a musician as he delivers three very different scores mirrors Square's advancement as they produce three very unique games.
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TSLF Episode 2: Nobuo Uematsu & 30 Years of Final Fantasy - Part 1
Nobuo Uematsu is arguably gaming's most famous composer. In this episode, we cover his early life, inspirations, and his earlier works for Square.
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TSLF Episode 1: The Pilot - A brief history of music in videogames.
In this pilot episode, I cover the origins of videogame music, its progression from the "beeps and boops" of the 70s to the orchestral scores of modern day games.