100 episodes

Each week, a guest on the show talks about the games that have shaped their life in one way or another. Games that have inspired them, games that forged connections with others and games that have soothed wounds. Checkpoints!
Cover design: Craig Stevenson - http://onedinosaurandhisballoon.blogspot.co.uk
Music: Samuel Baker - http://soundcloud.com/furoshiki

Checkpoints Declan Dineen

    • Video Games

Each week, a guest on the show talks about the games that have shaped their life in one way or another. Games that have inspired them, games that forged connections with others and games that have soothed wounds. Checkpoints!
Cover design: Craig Stevenson - http://onedinosaurandhisballoon.blogspot.co.uk
Music: Samuel Baker - http://soundcloud.com/furoshiki

    Rebroadcast - Episode 79 - Harrison G. Pink

    Rebroadcast - Episode 79 - Harrison G. Pink

    My guest today is Harrison G. Pink, a world designer who currently works on Mafia 3 at Hangar 13 and has previously worked on the Walking Dead and Tales from the Borderlands at Telltale. We talk about growing up in Bermuda, solving Kings Quest puzzles while playing in the sea, how shareware trading and PC helped him through boarding school, how Myst changed his life and why The Legend of Zelda: Wind Waker seemed like a game made just for him. We also hit on the storytelling potential of games, how endless hours of Unreal helped him hone his early game design chops, how Megaman made him bite his controller and why Bastion is perfect. "What do they call it when everything intersects?" "The Bermuda Triangle." PATREON - patreon.com/checkpoints iTunes HERE - SUBSCRIBE / RATE / REVIEW Games discussed: Mafia 3, The Walking Dead, Dark Castle, Myst, The Legend of Zelda: Wind Waker, Math Blaster, Doom, King's Quest, Command & Conquer, Zork, Starcraft, Unreal, Smash Brothers, Geometry Wars, Megaman 2, Bastion, Giants: Citizen Kabuto, Another World

    • 1 hr 34 min
    Rebroadcast - Episode 78 - Robert Yang

    Rebroadcast - Episode 78 - Robert Yang

    My guest today is Robert Yang, a game developer and a teacher at the NYU Game Center. Robert's games are most known for their explorations and interpretations of gay sex, from spanking in Hurt Me Plenty to dick pics in Cobra Club, and we talk on what compelled him to focus in on these themes, and how something as seemingly juvenile as a dick pic simulator is actually a scathing critique of our surveillance culture. We talk about his bad first impressions of video games, how Final Fantasy changed his mind, his introduction to modding through StarCraft and Half Life, that one time he interviewed for Valve and how best to approach a spanking game in VR. We also hit on our favourite Golden Axe characters, Super Smash Bros. hipsters, how tough it is to do intimacy well in a video game, why twitch won't let people stream his games and how pop songs are some of his strongest influences. "Every Final Fantasy game is basically about growing up, going through a goth phase and then killing God." PATREON - patreon.com/checkpoints iTunes HERE - SUBSCRIBE / RATE / REVIEW Games discussed: Ladykiller in a Bind, Sonic, Golden Axe, Command & Conquer, Starcraft 2, Overwatch, Halo, Super Smash Bros, Oikospiel, Fatale, A good snowman is hard to build, Counter Strike, Half Life,

    • 1 hr 34 min
    Rebroadcast - Episode 77 - Ghost Town Games AKA Phil Duncan & Oli DeVine

    Rebroadcast - Episode 77 - Ghost Town Games AKA Phil Duncan & Oli DeVine

    My guests today are the creators of the incredible local multiplayer game Overcooked, Phil Duncan and Oli Devine AKA Ghost Town Games. We talk about both of their early experiences with home computers and the divergent interests they inspired in them, why Sonic was so fun to draw, why Tails is the worst, the thrill of local multiplayer, the best version of Tony Hawks and how you're never ready to start a studio so why not just do it now? "Anyone can cook but only the fearless can be great." PATREON - patreon.com/checkpoints iTunes HERE - SUBSCRIBE / RATE / REVIEW Games discussed: Dizzy, New Zealand Story, Tony Hawks Pro Skater, Sonic 2, Streets of Rage, Bomberman, Kinectimals, Lost Winds, Bioshock, Wrecked, Storage Inc, The Old Republic, Overwatch, Event 0, Dead Space,

    • 1 hr 19 min
    Rebroadcast - Episode 76 - Patrick Klepek

    Rebroadcast - Episode 76 - Patrick Klepek

    My guest today is the senior reporter for Waypoint, Patrick Klepek. We talk about how we can't quit Weezer despite their best efforts, how he pitched a Playstation to his little brother to ensure they got it as a shared christmas gift, his incredibly young start in video games and the lack of romance that defined his early video game journalism career. We also hit on his speakeasy style Halo 2 multiplayer set up in college, his mammoth battle of wits with Dan Rykert during the Mario Maker Mornings, the profound effect of Papá y Yo, and how he learned to stop worrying and love Dark Souls. "The redhead said you shred the cello, and I’m Jell-O." PATREON - patreon.com/checkpoints iTunes HERE - SUBSCRIBE / RATE / REVIEW Games discussed: Tecmo Bowl, Pong, Twisted Metal, Final Fantasy X, Resident Evil, Halo 2, Super Mario Maker, Spelunky, Nioh, Papa Y Yo, Dark Souls, Night in the Woods, Yakuza Zero, Mega Man 2

    • 1 hr 8 min
    Rebroadcast - Episode 75 - Ken Levine

    Rebroadcast - Episode 75 - Ken Levine

    My guest today is Ken Levine, creative director and co-founder of Irrational and now Ghost Story Games, and the creative force behind some of the most iconic titles in video game history including System Shock 2, Thief and the Bioshock Series. We talk about the physical thrill of early mechanical games, his bad news bears-esque teenage deliquency - bumming smokes and playing arcades - his bumpy path into video game design via Hollywood and how the theatre prepared him for running a video game studio. We talk about why the original Castle Wolfenstein was so stressful, how obscure gem Herzog Zwei should get way more credit, why Rocksmith is one of the best games he's ever played and how the Legend of Zelda ruined a relationship. "We all make choices, but in the end our choices make us." PATREON - patreon.com/checkpoints iTunes HERE - SUBSCRIBE / RATE / REVIEW Games discussed: Adventure, Asteroids, Pac Man, The Legend of Zelda, Dark Castle, Road Rash, Herzog Zwei, Yie Ar Kung Fu, Ikari Warriors, Castle Wolfenstein, Star Control, World of Warcraft, Portal, Inside, Thief, Shadow of Mordor, Her Story, X-Com, Invisible Inc, Rocksmith

    • 1 hr 25 min
    Rebroadcast - Episode 74 - Will Luton

    Rebroadcast - Episode 74 - Will Luton

    My guest today is Will Luton, the product manager for Angry Birds 2 by Rovio and author of the book Free to Play or how to make money by giving away your games. Unsurprisingly we talk a whole bunch about free to play, we lament on the passing of the Dreamcast, we talk about Will's Magic the Gathering training regiment and his passion for playing and restoring old pinball machines. In an expansive and meandering chat we also manage to get into Alex Kidd speedruns, the merits of the Super Mario Bros movie, DARK BASIC, Pogz: the text adventure and how games can be the perfect therapy. "Ever since I was a young boy, I've played the silver ball." PATREON - patreon.com/checkpoints iTunes HERE - SUBSCRIBE / RATE / REVIEW Games discussed: Hearthstone, Game of War, Rez, The Last Guardian, Resident Evil 7, Magic the Gathering, Alex Kidd, Pong, Space Siege, Skies of Arcadia, Samba di Amigo, Shenmue, Streetfighter, GTAV, Angry Birds 2, New Star Soccer, Game Dev Story

    • 1 hr 26 min

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