28 episodes

Marisa Benjamin, Research Communications Officer, and Toben Racicot, English PhD candidate co-host the Official Games Institute (GI) podcast. Every episode we spotlight a researcher from the GI and interview them about how their research impacts the study and culture of games and interactive technologies.

The unfortunate reality of academia is that a lot of the great research findings never reach public audiences. Or, when it does, several years have passed and it's already outdated.

This problem has to do with how research is communicated. Scholarly research is shared with scholarly audiences who exist within the same scholarly bubble. Do you subscribe to scholarly journals? Attend scholarly conferences? Likely not.

A podcast allows us to pop the bubble and bring you research discussions as they're happening. We invite researchers to sit down and talk about what they're up to. No word counts, no jargon, no registration or subscription fee.

You get to hear about the GI researchers' successes - and failures - and learn about the person behind the scholarly curtain.

Games Institute Podcast Games Institute

    • Science
    • 5.0 • 2 Ratings

Marisa Benjamin, Research Communications Officer, and Toben Racicot, English PhD candidate co-host the Official Games Institute (GI) podcast. Every episode we spotlight a researcher from the GI and interview them about how their research impacts the study and culture of games and interactive technologies.

The unfortunate reality of academia is that a lot of the great research findings never reach public audiences. Or, when it does, several years have passed and it's already outdated.

This problem has to do with how research is communicated. Scholarly research is shared with scholarly audiences who exist within the same scholarly bubble. Do you subscribe to scholarly journals? Attend scholarly conferences? Likely not.

A podcast allows us to pop the bubble and bring you research discussions as they're happening. We invite researchers to sit down and talk about what they're up to. No word counts, no jargon, no registration or subscription fee.

You get to hear about the GI researchers' successes - and failures - and learn about the person behind the scholarly curtain.

    027: Apocalyptic Video Game Narratives with Pamela Maria Schmidt

    027: Apocalyptic Video Game Narratives with Pamela Maria Schmidt

    Pamela Maria Schmidt joins the show to discuss her Master's MRP researching apocalyptic narratives in video games, technologies, maintaining one's culture through games, and why the Witcher is so important to her.

    • 1 hr 9 min
    026: COVID Update

    026: COVID Update

    Hosts Toben and Marisa join up online to catch up about their activities during COVID, research, and things they're looking forward to whenever normalcy returns.

    • 56 min
    025: Five Nights at Freddy's Panel with Betsy Brey and Pamela Maria Schmidt

    025: Five Nights at Freddy's Panel with Betsy Brey and Pamela Maria Schmidt

    Game Institute researchers Betsy Brey and Pamela Maria Schmidt discuss all facets of Five Nights at Freddy's in this special Halloween event.

    • 1 hr 8 min
    024: Horizon Zero Dawn Multidisciplinary Panel with John Harris, Nicholas Hobin, and Karina Arrambide

    024: Horizon Zero Dawn Multidisciplinary Panel with John Harris, Nicholas Hobin, and Karina Arrambide

    We’re rewinding time to 2 years ago when we hosted this panel live at the Games Institute. Moderated by Marisa Benjamin, our panelists explore Horizon Zero Dawn from the perspectives of their research fields. We get into feminism, animal studies, player experiences, game design, and much more.

    Host: Marisa Benjamin - marisabenj.com

    • 1 hr 20 min
    023: Cooperative Games Panel with Lindsay Meaning, Rina Wehbe, and Marcela Bomfim

    023: Cooperative Games Panel with Lindsay Meaning, Rina Wehbe, and Marcela Bomfim

    Our speakers brought in their unique perspectives and expertise to discuss the co-operative games Spirit Island (2017; board game) and Overcooked 2 (2018; video game).We used these games as a springboard for a larger discussion about the genre of co-operative games: What are these games all about and why would people play them? How are they different from one another in form, content, and player experience?

    • 1 hr 8 min
    Merging Form and Content with Justin Carpenter

    Merging Form and Content with Justin Carpenter

    Justin Carpenter talks form and content in games and literature, working to master challenges in games, and the death (or rebirth) of the author/designer.

    • 1 hr 3 min

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