43 episodes

A dungeons and dragons podcast between friends near and far.

Smash Loot & Roll Gary O'Neilin

    • Fiction

A dungeons and dragons podcast between friends near and far.

    The Call of the Moon

    The Call of the Moon

    After stopping Alexia, our hero's have returned to TrollSkull manor for some much needed rest and relaxation. While at the manor, the quintet ties up some loose ends, searches for their next adventure and Kelgrace learns that price of her powers.

    • 2 hrs 2 min
    A Battle for a Soul

    A Battle for a Soul

    Our adventurers battle to stop Alexia from completing her ritual.

    Our adventurers, Adrok, Ares, Bowden, Chip and Kelgrace have made their way to the ritual site. Alexia has brought a group of mercenaries to protect her.

    Our adventurers and the mercenaries face off to determine if Alexia will succeed in her plan to reunite with her mother.

    • 1 hr 51 min
    The Knights of WaterDeep

    The Knights of WaterDeep

    Our adventurers Adrok, Ares, Bowdin, Chip, and Kelgrace successfully tracked Lord Neverwinter and after a brief fight with his guards, forced him to surrender. Now our adventurers need to bring the renegade lord back to WaterDeep to see justice served.

    • 1 hr 2 min
    Portals

    Portals

    Our héros have tracked Degalt Neverwinter to his wooded estate outside of Neverwinter. Adrok, Ares, Bowdin, Chip and Kelgrace hide in the forest discussing their next move to capture their quarry. They have seen several guards and know they are outnumbered. 

    • 1 hr 50 min
    We Don't Have a Plan

    We Don't Have a Plan

    Adrok, Aries, Bowdin, Chip and Kelgrace have all reunited in the port of Neverwinter. Now they must decide which of their quarries they are going to search for, Uflass Burloch or Degault Neverwinter. Deciding to leverage their Harper contact, the quintet heads to the bakery to see what information may be available to them in their hunt.

    • 1 hr 18 min
    Splitting the Party

    Splitting the Party

    Our adventures have been recruited by the group known as the Harpers to find and return to WaterDeep, Degault Neverwinter; and if possible Ulfass Borloch. In the grand wisdom of every adventuring partying, our adventures have decided to split the party. Adrok and Kelgrace will travel by griffon north to the city of Neverwinter, while Aries, Bowdin, and Chip travel north on the sailing ship, The Marionette.

    • 1 hr 55 min

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