24 episodes

The bi-weekly podcast about Tabletop games from a West Coast perspective.

Test Coast Games noreply@blogger.com (Mark Yuasa)

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The bi-weekly podcast about Tabletop games from a West Coast perspective.

    Brendan McCaskell, designer of the forthcoming Stars of Akarios

    Brendan McCaskell, designer of the forthcoming Stars of Akarios

     
    In this special live stream episode for TCTC 2021, we speak to Brendan McCaskell, lead designer of the forthcoming Stars of Akarios from OOMM Games. 

     
    Brendan tells us all about what's in his big-box space game and the steps that led to its million dollar Kickstarter campaign!
     
    TestCoastGames-033-Brendan-McCaskell.mp3     

    Cat Quartet Games

    Cat Quartet Games

    We speak to Victoria Caña and Alex Uboldi, Seattle-based designers of Gladius, a card game where you bet on competing gladiators and attempt to rig the outcome.
    Victoria and Alex tell us about their journey co-founding Cat Quartet Games and running a highly successful Kickstarter campaign to launch Gladius. They also give insights into the game design scenes in New York and Seattle, and share valuable advice on playtesting and development for up-and-coming game designers.


    TestCoastGames-032-Cat-Quartet-Games.mp3


    Twitter: @AlexUboldi @victoriacana @catquartetgames
    facebook.com/catquartetgames 
    kickstarter.com/projects/catquartetgames/gladius 

    Jeremy Rozenhart

    Jeremy Rozenhart

    We speak to Jeremy Rozenhart, Vancouver-based designer of forthcoming Wild Wings, a fantasy-themed game where you pilot a dragon to collect and spend magical rings.
    Jeremy tells us about his unusual route into game design and how his Dev Support role at Electronic Arts informs his board game designs. He also shares valuable insights for indie designers from his successful Kickstarter campaign with Wizard Thieves.
    TestCoastGames-031-jeremy-rozenhart.mp3


    facebook.com/jrozenhartfacebook.com/wizardthieveskickstarter.com/projects/jrozenhart/wizard-thieves

    Quinn Brander, designer of 'Rebuilding Seattle.'

    Quinn Brander, designer of 'Rebuilding Seattle.'

     
    We speak to Quinn Brander, Vancouver-based designer of the forthcoming boardgame 'Rebuilding Seattle,' a polyomino engine-builder seven years in the making.

    Quinn tells us about his journey into game design, how his role as a mobile game designer informs his board game designs and the approaches that have helped him through ups and downs on the road to publication. He also invites digital playtesters to connect with him.

    TestCoastGames-030-quinn-brander.mp3
    Twitter: @QuinnBrander 

    Centre for Digital Media article.

    'History of Rome' podcast 

    'History of Philosophy' podcast 

    Panel - How To Build A Crowd

    Panel - How To Build A Crowd

    Representatives from Meeple Leaf, Rain City Games, Test Coast Games, and Vancouver Playtest Group discuss the topic of How To Build A Crowd.
    Twitch Panel

    Featuring: Andrea Robertson, Glen Dresser, Mark Ellis, Mark Yuasa, Nick Angiers, and Noe Escobar.


    TestCoastGames-029-Panel-How-To-Build-A-Crowd.mp3

    Indie Spotlight - Glen Dresser of Wheelhouse Games

    Indie Spotlight - Glen Dresser of Wheelhouse Games

    In "Indie Spotlight" we speak to designers who are taking the first steps towards publication.  
    Glen Dresser is a Calgary, Alberta-based designer behind the upcoming boardgame 'The TransContinental.' Watch for the Kickstarter campaign coming in the Fall of 2020.

    IS-006-glen-dresser.mp3


    https://wheelhousegames.com/

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