Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.
Episode 112: Getting Started with Game Dev in 2021
We all have to start somewhere. If you are interested in game development and hope to get started soon, you've come to the right place. On today's episode, the guys begin with a discussion of their origin stories and how they each got into game development. From there, they discuss how different the landscape is today and what things they would do if they were just getting started in 2021.
Episode 111: Roblox IPO, NFTs, and Cyberpunk Drama
Ryan and Obinna explain Roblox to Andrew while the whole gang tries to understand the weird new world of NFTs with a deep dive into the Cyberpunk drama that has played out over the past few months.
Episode 110: Best Practices in Remote Game Development
So after a long, hard talk with a couple of GenZ-ers, we decided to move from only-audio podcasts to both audio and video podcast recordings! This episode marks the first video edit of The Debug Log. Our goal is to post both the audio and visual versions of each episode on our various streaming services (i.e. Spotify, Apple Podcasts, and now YouTube).
We look forward to diving deep into this new medium and hope you all bear with us as we evolve and refine our video podcast format.
In this week's episode, we are talking about the challenges and best practices we've picked up while working remotely in game development. Ryan, Andrew, and Obinna explore some of their key learnings in remote game development in their first video show. We hope you enjoy it!
Episode 109: The Rise of Live Games
From patches and updates, to seasonal content and daily challenges, the ubiquity of live games has grown exponentially in the internet age. What started as an easy way to fix a released game, has grown into 50GB day-one patches and years of expanded content. While the promise of an ever-changing game can be enticing, not all live games are created equal. On today's show, we discuss the evolution of technology, commerce and art that have allowed live games to rise in dominance over the past decade. We also wax nostalgic over a simpler time when the game you bought was all the game you were ever gonna get.
Thanks for tuning in this week and we hope you enjoy the show! Feel free to contact us with comments: email@example.com
Episode 108: Epic vs. Apple
Clash of the Titans! Not only is it an objectively great 80's movie, it is also what you could call the current climate between Apple and Epic. Platforms are a tricky business. You need developers making software for your platform to make money, but you also need the developers to be happy with the platform and make money. So, what happens when one side messes with the other side's money? You get litigation! A lot of legal punches have been thrown between these technology giants and this week on The Debug Log we are going to attempt to give you a blow by blow and our analysis of the situation. Thanks for tuning in this week and we hope you enjoy the show! Feel free to contact us with comments: firstname.lastname@example.org
Episode 107: Black Lives Matter
Pandemics go beyond just disease and viruses. They have the capacity to sneak into the core of our being, society, and yes -- our game industry. The pandemic of racial inequality is at the forefront of the discussion today, which comes at the heels of the latest surge of the Black Lives Matter movement. We would be doing our Debug Log community a disservice if we did not talk about the current political and cultural stage as it relates (and has influenced) the game industry.
In this episode we check-in we each other and discuss the various ways this pandemic of racial inequality and protests have affected the game industry at large. Stay safe out there.
Great podcast for the hobbyist game developer in me
Love the show. Keep up the good work!
Motivational, intelligent, entertaining, comprehensive.
This is an amazing podcast. Hands down my favorite game dev podcast on the internet.
I started listening to these guys a month or so ago and I'm just about through every episode. I have learned a lot about game development from these guys and I love the structure of the episodes. I'm working in tech support at the moment but I've been teaching myself C# and Unity for a little while and actually starting my first serious project in hopes it helps me get my foot in the door at a studio somewhere. I feel like the information provided by these fine gentlemen will give me the edge I need to be successful. :) Thanks!
Very Informative & Positive Attitude
I am an intermediate Unity developer, and dipping into 3D modelling, and listening to this fresh and crisp podcast brings some new insight to the way that us developers do things from beginning to end.
Now keep in mind this podcast is not just for the advanced and intermediate users of Unity, nor is it for just developers, the content contained in these podcasts can also be used for the beginner developer, those who are interested in starting in game development, it also caters for those who are affiliated in development, for instance, game visual design, or even modelling, the concepts can even be introduced into those areas.
All in all, i know this is pretty long winded, but i wanted to make sure that credit goes to these guys, since they definately did it right, in making the perfect game development podcast.