Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, Zack, Ryan, and Eduardo are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.
Episode 108: Epic vs. Apple
Clash of the Titans! Not only is it an objectively great 80's movie, it is also what you could call the current climate between Apple and Epic. Platforms are a tricky business. You need developers making software for your platform to make money, but you also need the developers to be happy with the platform and make money. So, what happens when one side messes with the other side's money? You get litigation! A lot of legal punches have been thrown between these technology giants and this week on The Debug Log we are going to attempt to give you a blow by blow and our analysis of the situation. Thanks for tuning in this week and we hope you enjoy the show! Feel free to contact us with comments: firstname.lastname@example.org
Episode 107: Black Lives Matter
Pandemics go beyond just disease and viruses. They have the capacity to sneak into the core of our being, society, and yes -- our game industry. The pandemic of racial inequality is at the forefront of the discussion today, which comes at the heels of the latest surge of the Black Lives Matter movement. We would be doing our Debug Log community a disservice if we did not talk about the current political and cultural stage as it relates (and has influenced) the game industry.
In this episode we check-in we each other and discuss the various ways this pandemic of racial inequality and protests have affected the game industry at large. Stay safe out there.
Episode 106: Under Quarantine
It's not very often that one is aware they are living through history as it happens. 2020 will always remembered as the year we all went into quarantine. Covid-19 has swept across and countries and cultures, changing our lives in ways we could not have imagined just a few months ago.
In this episode we check-in we each other and discuss the various ways this pandemic has affected the game industry at large. This episode was recorded relatively early in this process and it will be interesting to see how the things we discussed evolve over the next few months. Stay safe out there.
Thanks for sitting in with us this week and we hope you enjoy the show! Feel free to contact us with comments: email@example.com
Episode 105: Let's Talk Tech Art
Like the complexities of for loops, switch statements, and allocating memory? Or, do you fancy getting the pixels to look just right on screen? Can't choose?! Well, lucky you, this episode and interview with Technical Artists Andrea Bobick and Razvan Luta is tailor made for you!
In this episode we break down what technical art is, what Technical Artist do in their day-to-day, and how the role has evolved in the industry over the years.
Episode 104: Designing for VR & AR Games
In this week's episode, we talk to Mira Marquez and Kenneth Woodruff about designing for VR and AR applications! Our guests join Ryan and Obinna to talk design for this new medium. The group jumps into discussions that dive into the challenges associated with designing for VR/AR as well as offer some insights into the future of design as it relates to mix reality applications.
Episode 103: Gaming Horizons
New year, next gen! In this week’s episode Obinna, Andrew, and Ryan discuss the future of gaming in the next year. As some of you may already know there are some big changes coming for the industry next year. The big players have their next generation hardware ready to go for the holidays and streaming cloud services is on everyone’s agenda. We discuss all this as well as some other interesting developments in the industry. This is going to be an interesting year and we can’t wait for you to hear about it!
Thanks for joining us this week and we hope you enjoy the show! Feel free to contact us with comments about what you think this year will bring to the game industry at: firstname.lastname@example.org
Customer ReviewsSee All
Great podcast for the hobbyist game developer in me
Love the show. Keep up the good work!
Motivational, intelligent, entertaining, comprehensive.
This is an amazing podcast. Hands down my favorite game dev podcast on the internet.
I started listening to these guys a month or so ago and I'm just about through every episode. I have learned a lot about game development from these guys and I love the structure of the episodes. I'm working in tech support at the moment but I've been teaching myself C# and Unity for a little while and actually starting my first serious project in hopes it helps me get my foot in the door at a studio somewhere. I feel like the information provided by these fine gentlemen will give me the edge I need to be successful. :) Thanks!
Very Informative & Positive Attitude
I am an intermediate Unity developer, and dipping into 3D modelling, and listening to this fresh and crisp podcast brings some new insight to the way that us developers do things from beginning to end.
Now keep in mind this podcast is not just for the advanced and intermediate users of Unity, nor is it for just developers, the content contained in these podcasts can also be used for the beginner developer, those who are interested in starting in game development, it also caters for those who are affiliated in development, for instance, game visual design, or even modelling, the concepts can even be introduced into those areas.
All in all, i know this is pretty long winded, but i wanted to make sure that credit goes to these guys, since they definately did it right, in making the perfect game development podcast.