1h 14 min

Curation, Why and How: Game Art Selectors Speak! Part I Microphone GAIN

    • Gobierno

Interviews with Chad Toprak (Freeplay, Melbourne) and Wiley Wiggins (Fantastic Fest, Austin) about why and how do they choose they games they choose for their exhibitions and festivals. GAIN did these interviews for Gameplanner, a new resource intended to help game creators plan their exhibition and networking strategy at international events, based on in-person interviews and surveys from over 50 creators across Canada. Gameplanner was supported by Ontario Creates and Canada Media Fund and is available as a downloadable PDF on our site. The Juegos Rancheros survey is here. 

Interviews with Chad Toprak (Freeplay, Melbourne) and Wiley Wiggins (Fantastic Fest, Austin) about why and how do they choose they games they choose for their exhibitions and festivals. GAIN did these interviews for Gameplanner, a new resource intended to help game creators plan their exhibition and networking strategy at international events, based on in-person interviews and surveys from over 50 creators across Canada. Gameplanner was supported by Ontario Creates and Canada Media Fund and is available as a downloadable PDF on our site. The Juegos Rancheros survey is here. 

1h 14 min

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