126 episodios

Industry experts Frank Cifaldi and Kelsey Lewin, co-Directors of the Video Game History Foundation, bring on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!

Video Game History Hour Video Game History Foundation

    • Ocio

Industry experts Frank Cifaldi and Kelsey Lewin, co-Directors of the Video Game History Foundation, bring on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!

    Holiday Update & Winter Fundraiser

    Holiday Update & Winter Fundraiser

    It’s been awhile so, let’s catch up. Plus, we’re right in the middle of our 2023 Winter Fundraiser and we can’t wait to tell you all about how it’s going.

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    • 55 min
    The Future of the Show

    The Future of the Show

    With co-host Kelsey Lewin leaving the Video Game History Foundation, we will be putting the show on pause for the rest of the year. We want to thank Kelsey for everything she’s given to this show, to VGHF, and to our team and we all wish her great success in her future endeavors. As for the Video Game History Hour, we’ve decided to take the rest of the year to refresh, rethink, and redefine what this show looks like. You might still hear from us occasionally throughout the rest of 2023, but we will be taking a break from the regularly scheduled content. When we return in early 2024, we’re confident the format of the show will still be every bit as wonderful as what you’ve all come to know and love if not even better.

    In the meantime, if you’re planning to attend Portland Retro Gaming Expo this weekend, please stop by our museum and say hello!



    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    • 14 min
    Ep. 119: Karateka

    Ep. 119: Karateka

    Game designer and creator of Karateka Jordan Mechner, joined by Chris Kohler of Digital Eclipse, shares a new interactive documentary The Making of Karateka exploring this 1984 karate classic title. In this episode: Jordan’s earliest work, perfect paper preservationist, Prince of Persia source code, hitting it rich in video games vs. going to class, celebrating old games, an inspiration train, a father’s love of his son, the lost leopard: found, and bringing a game back to life.

    See more from Jordan Mechner:

    Website: jordanmechner.com 

    Facebook: /jmechner

    Twitter: @jmechner

    Instagram: @jmechner

    Mastodon: @jmechner

    YouTube: /JordanMechner 

    See more from Chris Kohler:

    Twitter: @kobunheat

    Website: www.chriskohler.biz

    Amazon Author Page: https://www.amazon.com/Chris-Kohler/e/B001IOFJPI%3F

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    • 1h 7 min
    Ep. 118: Noclip Game History Archive

    Ep. 118: Noclip Game History Archive

    Documentarian Danny O’Dwyer of Noclip has been sifting through thousands of videotapes in a recent mass-acquisition of video game (and adjacent) recordings. In this episode: Burger King and Kellogg’s games, Danny can fix your VCR, conferences in 1080p, shop talk on uploading footage, BBC Domesday Project methodology, slow Sonic, is that Frank?, it’s lonely work, and (not) preserving live service games.

    Project: youtube.com/@NoclipArchive

    See more from Danny O’Dwyer:

    Twitter: @dannyodwyer

    YouTube: /noclipvideo

    Patreon: /noclip

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    • 1h 14 min
    Ep. 117: Nintendo Knitting Machine

    Ep. 117: Nintendo Knitting Machine

    Historian Racheil Weil returns to the show to discuss the Nintendo Knitting Machine, a never released knitting machine toy powered by the NES. In this episode: Sega Master System smack talk; flier breakdown; just…why?; dissociating like a TV doctor; analyzing the evidence: what’s real, how it might work, peripheral material, screen capture; and bless the Wayback Machine.

    Flier from Howard Phillips: 

    Facebook post

    Image only



    See more from Rachel Weil:

    Twitter: @FemicomMuseum

    Website: femicom.org

    Personal Twitter: @partytimeHXLNT

    Personal Website: nobadmemories.com



    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    • 1h 29 min
    Ep. 116: The First CD-ROM Game

    Ep. 116: The First CD-ROM Game

    VGHF librarian Phil Salvador chats with longtime contributor to video game archaeology Misty De Méo, author of CD-ROM Journal: a blog exploring multimedia games and software. We discuss her recent article A Chronology of First CD-ROM Games answering the question: What was the first CD-ROM game? In this episode: the first adventure, the magical dinosaur tour, trivia vs. genuine artistic relevance, getting into game history research, and to ROM or not to ROM.

    See more from Misty De Méo:

    Website: cdrom.ca

    Mastodon: digipres.club/@misty

    Twitter: @mistydemeo

    Screenshot Blog: https://cohost.org/compactdiscinteractive 

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    • 45 min

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