15 Folgen

A dark Celtic bronze-age story of magic and finding yourself in a world gone mad.
Set after the Godsfall War, the island of Mawr is recovering from a dark time and struggling to find itself again.
People are huddled together. The Gods have fallen or gone silent, the kindness of the world has been withdrawn.
What new pact can be forged with the beings of Mawr - the Dragon and the Serpent?

On the Problem of the Dragon, the great Poet Queen Ruadha said "The problem with a marriage of serpents is everyone gets bitten."

In this episode, our heroes gather by forces of Fate and the Crown.

Arcodd: A Marriage of Serpents Pol Stafford

    • Fiktion

A dark Celtic bronze-age story of magic and finding yourself in a world gone mad.
Set after the Godsfall War, the island of Mawr is recovering from a dark time and struggling to find itself again.
People are huddled together. The Gods have fallen or gone silent, the kindness of the world has been withdrawn.
What new pact can be forged with the beings of Mawr - the Dragon and the Serpent?

On the Problem of the Dragon, the great Poet Queen Ruadha said "The problem with a marriage of serpents is everyone gets bitten."

In this episode, our heroes gather by forces of Fate and the Crown.

    Episode 15 - The Blade or the Stone that Interrogated

    Episode 15 - The Blade or the Stone that Interrogated

    After the Encounter with the Mist, the heroes retire for a long night, and as if something has awakened, as if Mawr is noticing them, each has their own unique encounter.

    Cían spends the night in Aoífe’s bed, and in the morning tells her much more than he meant to about their uncovers that have so very little to do with the task of opening the Proving Grounds for Eigrean Cuval, “The Wolf Pup” of House Cuval and son of the King of Tuhal.

    Claybourne rouses from one waking dream into another to find he has had a visitor… or two… during the night, and a very unexpected conversation – for everyone – ensues.

    Ceseal and Sissyphus wake in a dream under the earth of a living river and a living cavern it has lain down in – a very, very, very old Suren that has been living still and dreaming beneath Caer Cuval since time out of mind. A place down in the dark where a very ancient light of Builder Stone has been woken by a new light – one of the Dragon’s Fires from below the earth. They commune in this dream as their people have done, and they have a visitor to shake things up….

    • 2 Std 10 Min.
    Episode 14 - Fighting in the Mist

    Episode 14 - Fighting in the Mist

    In Episode 13, the heroes rescued the wanderers lost in the maze, drawn in by the dark knot of Terror. They shared with the Shadow of the Hound that the knot’s web was closing in around him as well.



    In this Episode, the heroes talk to Donal O’Lú after they save him from the tunnels – not to mention the people of Clearwater.

    The parties powers draw in a very unexpected guest….

    • 2 Std 33 Min.
    Episode 13 - the Circle

    Episode 13 - the Circle

    In Episode 12, the heroes made their way back together after their travails in the Tuhál of the Morning.

    Following the whispers of the Shadow of the Hound, the heroes find some of the people who have been wandering blindly in the tunnels under Tuhál: a man and a bevy of children.

    Using the Dreams of the Dead Dragon, Ceseal draws his companions into a world of the minds of the lost.

    There, they find them distracted by familiar-seeming golden hummingbirds, trying desperately to get to a hungry (and familiar) knot work to get back what they've lost - even as it hungers to devour them.

    Using the breath of the Dragon and the Serpent, the heroes awaken the power of Ternyr, the Spinner, God of Prophecy that lives on in the wind follies that are the hummingbirds, and the birds disintegrate themselves in an explosion of god dust, freeing the lost from the grip of the Knot, and delivering all of them back into the waking world.

    In Episode 13:

    Cían discovers that the Shadow of the Hound has been bound to the catacombs, and that the binding is shortening its chain steadily - eventually it will bind the shadow completely, and the Hound himself somehow. The Shadow of the Hound takes the treasure of this news gravely.

    The heroes must begin to face the darkness lying under Caer Cuval - even as they figure out who they have saved, and what has become of the Fighters from the Proving Grounds that they have perhaps 10 days left to re-open by royal command....

    • 2 Std 18 Min.
    Episode 12 - Dreaming in the Earth

    Episode 12 - Dreaming in the Earth

    In Episode 11, The heroes were faced by many challenges in the caverns below the O'Lú compound in the ClearWater District.

    The Spinner that they had seen before entering, with its child-sized bundle suspiciously bound to its web, first confronted them, then moved between them and the dying blue unlight of the woken Builder stone.

    A shadow of Ddurn - one of Those Who Stood Apart - emerged from the Builder Portal that Aía had used to escape into her own Tuhál of the Morning. This pale-robed white figure with a small silver hand sickle, known as The Stranger on the Road, filled the room with its terror as it emerged and surveyed the heroes.

    Acting quickly, Clayborne helped the legless Cesseal out of the cavern through the O'Lú's basement.

    The Stranger on the Road soared across the room, no body visible but the bony protrusions of a body visible through the underwater-slow flow of its robes, and laid its sickle at Cían's neck. Only to declare he is Not the One, and then demanding several times that he Open the Way, and at last, having been denied, sailed off into the tunnels that led out from that place.

    Following that, they had an encounter with a shadow. This was the somewhat independent shadow possessing many of the memories and powers of The Hound, its true form - that was even now imprisoned below the tunnels under Tuhál in a place he referred to as The Maze, drawn into some kind of trap from which he could not escape at the very doorway of the Prison of Terror, set in place by the One Who Stood Apart, Ternir, the Spinner of Prophecy.

    The Hound revealed - if his shadow is to be believed - a long past of power and guardianship in Mawr, and a kind of jailor's warden for the humans there.

    Eventually, their strange recent events cast in some small light of understanding, the heroes released the child being guarded by the Spinner, emerged into the light (Yay, Sissyphus for opening the way!), saved the O'Lú baby from its dead mother's arms, and won the acclaim of the ClearWater families most particularly in their bullying self-appointed leader with a shillelagh, Darra.



    ----

    In this Episode:



    The heroes take some days to rest and recover and wander in their own pursuits before whispers from the Shadow of the Hound into Clayborn's ear (that he left behind!) draw them back together, and back down into the dark under Caer Cuval, the capitol city.

    • 3 Std 23 Min.
    Episode 11 - Shadows Under the Earth

    Episode 11 - Shadows Under the Earth

    The heroes waken back in the caverns below the O'Lú househould in the Clear Water district of Tuhál.



    They process their strange journey and its implications, as they realize not only are the dangers they left behind still present - the Spinner guarding its small human in a web - but the dangers of the Tuhál of the Morning that they somehow escaped through The Dry Wood have followed them home. The shadow that warned them, and the pale shade of the God Ddurn in his apparation as The Strange on the Road - a pale, robed figure with a hand sickle - forms in the cavern as the blazing blue unlight of the Builder Stone fails, and Claybourne literally struggles to pull himself back together.

    • 3 Std 29 Min.
    Episode 10 - The Broken King

    Episode 10 - The Broken King

    The heroes find their way - with intelligence from a Spinner they saved - to a standing stone in the Teinwood called the Dragon's Rib. 13 times around against the path of the sun is the way in. But even in the wan forest light, they can feel this is the most dangerous thing they have ever faced....

    • 2 Std 17 Min.

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