Making a game is hard - the Moonlight Game Devs podcast highlights the stories of game developers and their struggles, as well as the lessons learned. This show is for anyone considering to start or grow their own games business, or curious individuals who want to get a better understanding of what it takes to create some of their favourite entertainment.
From Game Dev To Book Publishing
Todd Mitchel is an indie dev who has recently published a book. I discuss a lot of topics regarding being a creative, staying motivated to realize your projects, etc. He also hosts a blog and podcast for game developers!CodeWritePlay on Twitter: https://twitter.com/codeWritePlayTodd on Twitter: https://twitter.com/mechatodzilla
From 0 to Funded Kickstarter in 3 Years
Erik Rempen is creating the unique village building game Kainga, inspired by one of his favourite childhood games. We had a discussion about his game, including how
he went from having no game development experience and teaching himself everything from art to blueprint programming. He is also working a full time job and dedicating most of his free time to the game! Kainga is set to release on Steam Early Access only a couple years later.
In our chat, he details how he approached his Kickstarter, his story of going from 0 to where he is now and more. Hope you enjoy!Follow KaingaTwitter: https://twitter.com/game_tribalDiscord: https://discord.gg/q5uTrGGSteam: https://store.steampowered.com/search/developer=Erik%20RempenWebsite: https://www.kaingagame.com/
The FUNdamentals Of Living Games
Oscar Clarke is a veteran and pioneer in the games industry, riding the waves of early trends like Mobile, Free to Play and Virtual Social Spaces.
We had a chat about live ops game development, specifically the common problems that developers run into.Follow OscarOn Twitter: https://twitter.com/athanateus?lang=deHis Website: http://www.fundamentally.games/
Lessons from 10+ Years of Game Dev
Jake Birkett is an indie developer who is well known among developers for his famous GDC talk. His latest game is in the making too:https://store.steampowered.com/app/1371750/TMinus_30/We had a chat about a lot of important topics for aspiring indie developers, like idea validation, time management and more!Follow Jake Birkett:Twitter: https://twitter.com/GreyAlienSteam: https://store.steampowered.com/developer/GreyAlienGames?snr=1_5_9__2000Website: greyaliengames.com
Creating Experimental Premium Games On Mobile
Chira Chopra is the creator of wemake.games and a co-founder of Lucid Labs, an alternative mobile game indie studio.
We had a chat about staying motivated as an indie developer and how to succeed in the mobile game space as an indie studio without making Free To Play style games.Follow Chirag:wemakegames on Twitter: https://twitter.com/wemakegamesappLucid Labs Webiste: https://lucidlabs.in/
How This Solo Game Dev's Game Blew Up Thanks to Piracy
Ed Kay is an indie developer who left his career in triple A to strike out on his own. Hang Line is his first solo-developed project and has been downloaded several million times on mobile.
He shares the crazy story behind his game's success, which includes his game getting pirated before official release!Get Hang Line for Android: https://play.google.com/store/apps/details?id=com.yodo1.hangline&hl=de&gl=USGet Hang Line for IPhone: https://apps.apple.com/us/app/hang-line-mountain-climber/id1372005090Follow Ed on Twitter: https://twitter.com/edform
As someone passionate about games development, it is inspiring to see the journey other game developers have taken. This podcast manages to do so in a concise and informative manner.