117 Folgen

In the 1930's The New England Centre for Antiquities sends its teams of investigators to report on strange happenings from around the globe.

The Call Twisted Gears Studios

    • Fiktion

In the 1930's The New England Centre for Antiquities sends its teams of investigators to report on strange happenings from around the globe.

    Case Number 04.01 - The Silver Twilight Lodge - THE CALL

    Case Number 04.01 - The Silver Twilight Lodge - THE CALL

    Our investigators have broken into two teams as they enter the Silver Twilight Lodge.  Let's pray they don't seperate further...
    #callofcthulhu, #callofcthulhurpg, #cthulhu,#TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame

    • 1 Std. 18 Min.
    Case Number 04.02 - Predator and Prey - THE CALL

    Case Number 04.02 - Predator and Prey - THE CALL

    Marion, seperated from the group, has come across an old thought gone creature.  It is neither gone, nor completely deceased.  However it may be the least of Marion's problems...
     
    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    • 1 Std. 5 Min.
    Case Number 04.03 - Visceral Intentions - THE CALL

    Case Number 04.03 - Visceral Intentions - THE CALL

    CONTENT WARNING
    Graphic violence described.
    The investigators have been split from eachother.  Marion, unfortunately, has stumbled upon an old enemy infiltrating the lodge themselves.  Will she make it out alive?  What other mysteries does the Lodge hold...
    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    • 1 Std. 3 Min.
    Case Number 04.04 - The Second Tower - THE CALL

    Case Number 04.04 - The Second Tower - THE CALL

    Amos and Agatha he discovered one of the Lodges many secrets.  They seperatre themselves from Simon further as they investigate their new findings.
    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu,

    • 1 Std. 8 Min.
    Case Number 04.05 - The Door With Many Keys - THE CALL

    Case Number 04.05 - The Door With Many Keys - THE CALL

    Althea and Marion, still seperated from the others, delve deeper into the manor.  Realizing Gohl may in fact be in oposition to the cultists, they decide to see where he went and maybe... what he knows...
    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    • 1 Std. 15 Min.
    Case Number 04.06 - Priorities - THE CALL

    Case Number 04.06 - Priorities - THE CALL

    Amos and Agatha continue delving into the room in the tower.  Seperated from the others, priorities are tested as the group slowly begins to realize just how seperated they are from eachother...
    #callofcthulhu, #callofcthulhurpg, #cthulhu, #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame
     

    • 1 Std. 4 Min.

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