24 Folgen

Welcome to Vibe Proficiency; a D&D podcast about death, biceps, and.. bacon. I guess. Join six friends as they fumble their way through the forgotten realms and bend a few rules as written here and there. Y’know. For comedy.

Vibe Proficiency Vibe Proficiency

    • Fiktion

Welcome to Vibe Proficiency; a D&D podcast about death, biceps, and.. bacon. I guess. Join six friends as they fumble their way through the forgotten realms and bend a few rules as written here and there. Y’know. For comedy.

    17. Go Fish

    17. Go Fish

    Kadmist dreams. Meira and Harp discuss arachnophobia. Peck makes a friend.

    • 1 Std. 25 Min.
    16. Can’t Do the Time

    16. Can’t Do the Time

    The party gets incredibly close. Peck Misty Steps away.

    • 1 Std. 54 Min.
    15. Heavy is the Head

    15. Heavy is the Head

    The dead walk the earth. The party defends the plaza. Unintended consequences occur.

    • 1 Std. 31 Min.
    14. I Feel Kelemvor In This Chili’s Tonight

    14. I Feel Kelemvor In This Chili’s Tonight

    The undead threaten Port Crescent once more. The party asks for help.

    • 55 Min.
    13. We Really Are the Bad Guys

    13. We Really Are the Bad Guys

    The party saves a fortune teller. Everyone commissions some fine armor. Peck finds a library.

    • 1 Std. 1 Min.
    12. Dire Wolf and Dog and Cat

    12. Dire Wolf and Dog and Cat

    The party discusses their findings with Ansiel. Everyone meets Danore. Kadmist compells a duel.

    • 46 Min.

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