28 episodios

Press Play Talks is a place for intelligent discussions with developers about their upcoming games. Sit down by the fire with a cup of coffee and listen to us discuss process, inspirations and other elements of their work in the video game industry.

Press Play Talks Press Play TV

    • Ocio

Press Play Talks is a place for intelligent discussions with developers about their upcoming games. Sit down by the fire with a cup of coffee and listen to us discuss process, inspirations and other elements of their work in the video game industry.

    022: Elbow Room is the Most Fun You Can Have With One Button

    022: Elbow Room is the Most Fun You Can Have With One Button

    Nick talks to developer Andrei Marks about minimalist party game Elbow Room at IndieCade 2014.

    021: Leap Motion's Push into Virtual Reality

    021: Leap Motion's Push into Virtual Reality

    Nick talks to software engineer Matt Tytel about Leap Motion's move into the VR space, and its possible applications as a controller-free navigation method at IndieCade 2014.

    020: Sunder Wants You to Work on Your Communication Skills

    020: Sunder Wants You to Work on Your Communication Skills

    Nick talks to developer Nicholas Fuller about Sunder, a same-screen co-op game that forces verbal communication for players to complete puzzles.

    019: Night at the Museum of Simulation Technology

    019: Night at the Museum of Simulation Technology

    Nick talks to developer Albert Shih about Museum of Simulation Technology, a first-person puzzler with an extremely novel "forced perspective" mechanic at IndieCade 2014.

    018: How Perception Neuron Wants to Change the Game

    018: How Perception Neuron Wants to Change the Game

    Nick talks about motion tracking system Perception Neuron and its applications as a video game controller with R&D Director Tristan Dai at IndieCade 2014.

    017: Keep Talking and Nobody Explodes or: How I Learned to Blow Myself Up in 4 Minutes Flat

    017: Keep Talking and Nobody Explodes or: How I Learned to Blow Myself Up in 4 Minutes Flat

    Nick talks to developer Brian Fetter about Keep Talking and Nobody Explodes, a unique VR/tabletop game experience that went on to win the Media Choice Award at IndieCade this year.

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