8 episodios

Game Composure is an interview podcast series about the people who work in and around video game music, such as composers, performers or commentators.

Game Composure Angelo Valdivia

    • Videojuegos

Game Composure is an interview podcast series about the people who work in and around video game music, such as composers, performers or commentators.

    Episode 8 - Belinda Coomes (Composer, audio engineer, music library coordinator)

    Episode 8 - Belinda Coomes (Composer, audio engineer, music library coordinator)

    This episode's all about Belinda Coomes, an up-and-coming games composer based in Melbourne! Belinda has a background in IT and engineering, but found that music was her life long passion, so she decided it was time to pivot towards a career in creating music for games. She's also an A&R Coordinator at at InStyle Music, where she manages audio libraries for screen productions. We talk about her beginnings with music, her sudden career shift and loads more!

    Help spread the word about Australia's amazing pool of creative talent by sharing the show with friends, family and other like-minded people! Keep up to date by subscribing on your favourite podcast platform, liking Game Composure on Facebook, and even following the show and me on Twitter: @GameComposure / @ManJell0. Let's do it!

    • 53 min
    Episode 7 - Daniel Golding (Games academia, pop culture in media, Untitled Goose Game)

    Episode 7 - Daniel Golding (Games academia, pop culture in media, Untitled Goose Game)

    This episode's all about Daniel Golding, a prominent Aussie games journalist, academic and radio & television host! We talk about his work among Australia's game communities, having written for over 200 publications and even leading the Freeplay Independent Games Festival. But on top of all of that, Dan's also a games composer working with Australian indies - most notably the upcoming hi-jinks simulator, Untitled Goose Game!

    Help spread the word about Australia's amazing pool of creative talent by sharing the show with friends, family and other like-minded people! Keep up to date by subscribing on your favourite podcast platform, liking Game Composure on Facebook, and even following the show and me on Twitter: @GameComposure / @ManJell0. Let's do it!

    • 1h 14 min
    Episode 6 - Jeff van Dyck (Composer: EA, Creative Assembly, Australian Indies)

    Episode 6 - Jeff van Dyck (Composer: EA, Creative Assembly, Australian Indies)

    This episode's all about Jeff van Dyck, a longtime game composer and audio producer from hit franchises like EA Sports, Need For Speed, Total War, Alien, plus loads more! We talk about his career, what it was like working with older sound technologies VS modern production styles, and the fact he's won two BAFTA awards. We also chat about the difference of working with US-based sports games compared to Australian ones and the state of indie game production. This episode is chock-full of fantastic insight for everyone!

    If you enjoy this episode, please share the show with friends, family and other like-minded people! Keep up to date with the show by subscribing, liking Game Composure on Facebook, and even follow me and the show on Twitter: @ManJell0 / @GameComposure. Let's do it!

    • 1h 27 min
    Episode 5 - Barnabas Smith (Ludomusicology Society of Australia, games music academia)

    Episode 5 - Barnabas Smith (Ludomusicology Society of Australia, games music academia)

    Welcome to Game Composure, an interview podcast series featuring people who work in and around video game music!

    This episode is all about Barnabas Smith, the president of The Ludomusicology Society of Australia. Barnabas is also a PhD candidate at the University of Adelaide, helping to lead the study of video game music academically in Australia. We discuss what games music academia means, what the Ludomusicology Society is all about and even get a little philosophical about where games music might fit among the wider scope of music - classical or otherwise.

    If you enjoy this episode, share the show with friends, family and other like-minded people! You can also like Game Composure on Facebook, and even follow me and the show on Twitter: @ManJell0 / @GameComposure.

    • 57 min
    Episode 4 - Meena Shamaly (ABC Classic, bringing game music to the mainstream)

    Episode 4 - Meena Shamaly (ABC Classic, bringing game music to the mainstream)

    Welcome to Game Composure, an interview podcast series featuring people who work in and around video game music!

    This episode is all about Meena Shamaly, host of The Game Show on ABC Classic. We talk about his background in music, starting a little later in life than usual, and how cultural backgrounds can influence the way people engage with and learn about music. We also discuss some of Meena's work in composition, performance and how game music is being delivered to audiences of classical music.

    Remember to rate the show on your favourite listening platforms, share with others and subscribe! Also follow me and the show on Twitter: @ManJell0 / @GameComposure

    • 1h 1m
    Episode 3 - Nathan Cummins (Music With Motion, performing music in VR)

    Episode 3 - Nathan Cummins (Music With Motion, performing music in VR)

    Welcome to Game Composure, an interview podcast series featuring people who work in and around video game music!

    This episode is all about Nathan Cummins, an Adelaide-based music & film composer. We talk about the games music concerts he puts on for the Adelaide Fringe called 'Music With Motion', as well his PhD work creating software to perform music in virtual reality.

    Remember to rate the show on your favourite listening platforms, share with others and subscribe! Also follow me and the show on Twitter: @ManJell0 / @GameComposure

    • 38 min

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