8 episodes

ByteAction Podcast is on a mission to bring you raw, unfiltered journeys of experienced and influential people in video games and interactive entertainment industries. If you want to understand how games are made, who are the creators behind your every day entertainment, and what it takes to build successful interactive entertainment companies then you should give this a listen.

ByteAction Tomas Ramoska

    • Leisure

ByteAction Podcast is on a mission to bring you raw, unfiltered journeys of experienced and influential people in video games and interactive entertainment industries. If you want to understand how games are made, who are the creators behind your every day entertainment, and what it takes to build successful interactive entertainment companies then you should give this a listen.

    Joe Currivan: The Journey from Game Master to Lead Producer

    Joe Currivan: The Journey from Game Master to Lead Producer

    In this episode I'm speaking to Joe Currivan - an accomplished Producer within the gaming industry. We talk about the importance of building great teams, the future of the mobile games industry and his life and game development journey.
    The episode is full useful advices on hiring practices, team leadership, and cultivating a positive work environment.
    We also talk about nurturing innovation in teams, fostering risk-taking abilities, and staying consistent in your work. Lastly, we touch upon web3 technologies, and the effect of monetization protocols on player habits.
    0.00 - 8:00 Barcelona, Austin & Family
    8:00 - 16:00 How did you get started in the games industry?
    16:00 - 22:00 Becoming a Producer
    22:00 - 24:00 Why Production?
    24:00 - 26:00 ADHD
    26:00 - 30:00 Bioware days
    30:00 - 35:00 What’s happening with the industry nowadays?
    35:00 - 39:00 Do you have any regrets?
    39:00 - 45:00 What games are you playing currently?
    45:00 - 49:00 The future of Games
    49:00 - 52:00 The project you enjoyed working on the most
    52:00 - 56:00 What makes a good Producer?
    56:00 - 1:00:00 What frustrates you most?
    1:02:00 - 1:08:00 The art of interviewing and hiring
    1:08:00 - 1:11:00 Leading teams
    1:11:00 - 1:21:00 Difference between mobile and other platforms
    1:21:00 - 1:27:00 Web3 & Blockchain

    • 1 hr 26 min
    Antti Makkonen: Mobile Games, Free2Play, Building Successful Teams & Products

    Antti Makkonen: Mobile Games, Free2Play, Building Successful Teams & Products

    In this episode I am speaking to Antti Makkonen. We discuss the future of the mobile games, f2p market, how to build great teams and Antti's game development journey.
    We also talk about his time working at companies like Rovio & SocialPoint, he shares his takes on the F2P industry and the challenges of building successful teams and products.
    The episode concludes with a peek into in-car gaming's potential and how it can enhance gaming experiences. Hope you will enjoy this one :) 
     
    0.00 - 13:00 Skiing, Finland, Schools & Barcelona
    13:00 - 18:00 Career start, software engineering, and self awareness
    18:00 - 21:00 Why the games industry in particular?
    21:00 - 24:00 What are you playing right now?
    24:00 - 26:00 Rovio days
    26:00 - 32:00 Premium vs F2P model
    32:00 - 38:00 The future of mobile gaming
    38:00 - 39:00 Monument Valley
    39:00 - 42:00 App store vs Google play store
    42:00 - 44:00 Moving to Barcelona
    44:00 - 52:00 SocialPoint
    52:00 - 55:00 Smaller teams & projects is the way forward?
    55:00 - 1:00:00 Launch strategies
    1:00:00 - 1:02:00 The product you enjoyed working on the most
    1:02:00 - 1:08:00 What’s your leadership style?
    1:08:00 - 1:14:00 Building successful teams
    1:14:00 - 1:20:00 In-car games, what’s that?
     

    • 1 hr 20 min
    Jamie Smith: The Art & Science of Video Game Design

    Jamie Smith: The Art & Science of Video Game Design

    In this episode I'm speaking to Jamie Smith - Principal Game Designer at People Can Fly studio. We talk about the art and science behind the world of video game design and discuss the delicate balance game designers strike between historical accuracy and immersive gameplay as they transform regular game design into an extraordinary experience.
    We also talk about the BAFTA academy, the selection process for the games, and the responsibility of being a jury member. Lastly Jamie offers practical advice for young game enthusiasts embarking on their journey in the games industry.
    Hope you'll enjoy it!
    0.00 - 5:00 How you got into Games?
    5:00 - 8:00 How you entered the industry? 
    8:00 - 12:00 What do you look for in people when they apply for roles in your team? 
    12:00 - 15:00 Importance of historical context when designing a game
    15:00 - 19:00 Combat Design
    19:00 - 21:00 What games do you play? 
    21:00 - 25:00 What separates a good game designer from an average one?
    25:00 - 27:00 Pick rate
    27:00 - 30:00 Improving your knowledge library
    30:00 - 34:00 BAFTA Games Awards
    34:00 - 36:00 Experience of being a lecturer
    36:00 - 41:00 Advice for younger generation
    41:00 - 47:00 The current state of the games industry
    47:00 - 51:00 Experience that shaped you

    • 50 min
    Vadym Syvolap: Game Design, F2P Games , Leadership & Ukraine

    Vadym Syvolap: Game Design, F2P Games , Leadership & Ukraine

    In this week's episode of ByteAction Podcast I'm speaking to Vadym Syvolap - Game Director at Plarium. We talk about game design, f2p games, Ukraine, state of the games industry and Vadym's journey in game development. 
    Learn about Vadim's unique journey into the gaming world, the major trends affecting the industry, how the war in Ukraine affected his life and work, and his future aspirations. We also talk a lot about leadership, the fast-paced world of mobile gaming, the importance of user experience, and the potential losses incurred by poor design.
    0.00 - 12:00 Growing up in Ukraine & how you got into Games
    12:00 - 17:00 Becoming a professional Game Designer
    17:00 - 25:00 Plarium
    25:00 - 30:00 How do you know if the game is going to succeed?
    30:00 - 34:00 The game changer moment
    34:00 - 38:00 Establishing game design department
    38:00 - 49:00 Covid & War in Ukraine
    49:00 - 55:00 Moving to Barcelona
    55:00 - 1:10:00 What are you playing currently?
    1:10:00 - 1:14:00 Console vs Mobile
    1:14:00 - 1:24:00 Leadership

    • 1 hr 23 min
    María Fernanda Díez Huerta - Games industry, Production , Leadership, Women in games & VR

    María Fernanda Díez Huerta - Games industry, Production , Leadership, Women in games & VR

    In this episode of Byte Action Podcast I am joined by María Fernanda Díez Huerta to talk about her journey in video games, her path, career in various production roles, as well as her take on Women in games and everything that's happening in the games industry today.
    We discuss the indispensable role of women in the gaming industry and the importance of fostering an effective work culture. We touch issues such as visibility, diversity, and the impact of ‘culture fit'. María also shares her inspiring journey - from her early days in the industry to becoming a Head of Production. She sheds light on the gender bias in hiring, and the misconceptions that adversely contribute to the underrepresentation of women in leadership roles. Tune in for a great discussion.
    0.00 - 12:00 Intro, Travels, Family & Barcelona
    12:00 - 18:00 Becoming a Game Producer
    18:00 - 24:00 Tutotoons
    24:00 - 33:00 Experience that made you a Producer (Omnidrone)
    33:00 - 42:00 How do you create and foster an environment where people can thrive? 
    42:00 - 44:00 Therapy
    44:00 - 46:00 Managing remote teams
    46:00 - 50:00 What does culture mean to you? 
    50:00 - 1:00:00 XR Games, VR & Leeds
    1:00:00 - 1:07:00 Women in games
    1:07:00 - 1:16:00 What’s going on with the games industry?

    • 1 hr 15 min
    Daniel Rosga: Nujum, Kickstarter Successes and Game Production

    Daniel Rosga: Nujum, Kickstarter Successes and Game Production

    In this episode we delve into the exciting world of game production, board games, and game industry market. I'm joined by Daniel Rosga - experienced Game Producer and Board Game Designer who turned his passion for playing board games into actually making one. 
    Listen to his journey of running a successful Kickstarter campaign as he recounts the challenges encountered and the steps one should take in order to successfully raise money on the platform.
    We also discuss the role of a Game Producer, financial aspects of game development, the value of junior talent, and the evolving tastes of game audiences.
    This episode is packed with practical insights, whether you're an aspiring game developer, a board game enthusiast, or just curious about the game creation process.  
    0:00 - 8:00 Nujum
    8:00 - 18:00 Kickstarter
    18:00 - 27:00 Story behind Nujum
    27:00 - 31:00 Tabletop RPG as a board game
    31:00 - 39:00 Becoming a Game Producer
    39:00 - 42:00 I Am Fish
    42:00 - 47:00 Market saturation
    47:00 - 48:00 Hire for attitude not the experience
    48:00 - 53:00 Production budgets
    53:00 - 1:02:00 What makes a good Producer?
    1:02:00 - 1:07:00 How do you resolve conflicts?
    1:07:00 - 1:14:00 Crunch in game development
    1:14:00 - 1:19:00 Paths to Game Production
     
    Subscribe to Nujum: https://purpleplantgames.com/#nujum
    Play I Am Fish: https://store.steampowered.com/app/1472560/I_Am_Fish/
     

    • 1 hr 18 min

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