26 episodes

Brian and Ike explore game design, production, and publishing topics from an indie perspective with their combined 26+ professional years in the video game industry. Discover how you can start your own studio in today's fast changing digital download landscape by developing and publishing on mobile, consoles, and other platforms. Dive deep into the art of game design and explore how to best express your unique vision with your audience using everything from modern to retro design tools and tactics.

The Game Design Dojo Podcast Brian McRae and Ike Herman: Indie Game Developers, Designers, Podcasters

    • Arts

Brian and Ike explore game design, production, and publishing topics from an indie perspective with their combined 26+ professional years in the video game industry. Discover how you can start your own studio in today's fast changing digital download landscape by developing and publishing on mobile, consoles, and other platforms. Dive deep into the art of game design and explore how to best express your unique vision with your audience using everything from modern to retro design tools and tactics.

    GDD 026 : Limitless Production

    GDD 026 : Limitless Production

    Get more done in less time for lone wolf developers, hobbyists, large teams, and everything in between. Listen now to Game Design Dojo Episode #026

    • 1 hr 5 min
    GDD 025 : Virtual Reality Deep Dive

    GDD 025 : Virtual Reality Deep Dive

    In this expansive episode Brian and Ike discuss the dream, tech, design, best practices, and market strategies of virtual reality for game developers. Listen now to Game Design Dojo Episode #025

    • 1 hr 8 min
    GDD 024 : Design – Metroidvania #1

    GDD 024 : Design – Metroidvania #1

    In this first Metroidvania discussion Brian and Ike define the popular gameplay style, discuss its history, cite game examples, and explore player motivations. Listen now to Game Design Dojo Episode #024

    • 1 hr 6 min
    GDD 023 : Production – Lean Startup Decoded

    GDD 023 : Production – Lean Startup Decoded

    How to use the “Lean Startup” method for game development. A discussion and exploration of how and when to use it for your projects. Listen now to Game Design Dojo Episode #023

    • 1 hr 3 min
    GDD 022 : Design – Physics Gameplay

    GDD 022 : Design – Physics Gameplay

    An exploration on using physics as the core mechanic as opposed to just a supporting simulation system. Listen now to Game Design Dojo Episode #022

    • 53 min
    GDD 021 : Business – Monitizing Your Game

    GDD 021 : Business – Monitizing Your Game

    Brian and Ike dive deep into different ways to monitize your games, and how to tie your monitization strategy with your brand. Listen now to Game Design Dojo Episode #021

    • 57 min

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