5 épisodes

Given enough time, even a business starts to collect some interesting stories. And Panic, Portland's long-standing software company/video game publisher/hardware developer/who knows what, has been around for a long time. Our host, Christa Mrgan, takes a look at the strange, funny, interesting, and useless parts of Panic, through interviews, stories, and Cabel's rambling asides. Now Panic lore can be shared by everyone, for better or worse.

Panic Podcast Panic

    • Entreprenariat

Given enough time, even a business starts to collect some interesting stories. And Panic, Portland's long-standing software company/video game publisher/hardware developer/who knows what, has been around for a long time. Our host, Christa Mrgan, takes a look at the strange, funny, interesting, and useless parts of Panic, through interviews, stories, and Cabel's rambling asides. Now Panic lore can be shared by everyone, for better or worse.

    Totally Sidetalkin'

    Totally Sidetalkin'

    How the Nokia N-Gage failed so spectacularly that it became a meme before social media really existed. And what that has to do with Panic, exactly.

    • 44 min
    Audion & On

    Audion & On

    How did a fierce competition with a rival lead Steven Frank and Cabel Sasser to make a life-changing decision in a meeting with one of their biggest idols… and one of their arch nemeses?

    • 46 min
    Our Monogamous Follow Heart

    Our Monogamous Follow Heart

    An act of social media spite, an unlikely friendship, and a lot of fast food coupons. How did signing up for a Twitter account to do support lead to an odd and endearing relationship… and whatever happened to the cardboard friends we made along the way?

    • 34 min
    Pantscast

    Pantscast

    Most of us remember the iPhone app store launch in 2008 and the iPhone app gold rush that followed. Indie developers flocked to the platform, all determined to build a breakout app that would earn them millions. And pretty soon that gold rush… turned into a brown rush. Enter Panic, with a ridiculous novelty app and an elaborate fake backstory for a German company that didn't exist.

    • 34 min
    Untitled Goose Game

    Untitled Goose Game

    It's a lovely morning in the village, and you are a horrible goose. How did four-person indie game studio House House create the anti-hero internet sensation that honked its way into our hearts in 2019? And how did a small-ish company on the other side of the world – one known primarily for making Mac and iOS software – come to be the publisher of that game?

    • 45 min

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