21 épisodes

A weekly show about and with indie tabletop role-playing game artists and creators, their sources of inspiration, creative processes, and business strategies.

The Lost Bay Podcast Iko

    • Loisirs
    • 5,0 • 1 note

A weekly show about and with indie tabletop role-playing game artists and creators, their sources of inspiration, creative processes, and business strategies.

    Alfred Valley - Thousand Empty Light

    Alfred Valley - Thousand Empty Light

    Alfred Valley is the writer, designer and publisher of several TTRPGS characterized by unique setting and mechanics. In particular he wrote Lay on hands, a solo RPG in which you play as a healer in a post apocalyptic RPG, and Thousand Empty Light, a solo adventure for the Sci-Fi Horror RPG Mothership. In this episode we talk about the coziness of darkness, the art of haggling, cryptography and cassette tapes. 

    Episode produced by Iko

    Editing supervision by Laura Elle

    Music by Avery Isles

    Full credits, info and transcript here

    http://www.thelostbaystudio.com/podcast/alfred_valley_thousand_empty_light

    The show exists thanks to the support of its patrons, you can become a patron too, just head to www.patreon.com/thelostbay

    Subscribe to the dispatch newsletter here https://thelostbaystudio.substack.com/p/the-dispatch

    Get Thousand Empty Lights here https://www.kickstarter.com/projects/alfredvalley/thousand-empty-light

    Reach out to Alfred on Twitter https://twitter.com/ValleyOfAlfred



    -- More Mothership Episodes

    Interview with Ian Yusem on Editing and Publishing Hull Breach an big beautiful anthology book https://open.spotify.com/episode/0uDDFLNjCPaYXmCeU8LP1i?si=Z9omkqqKTI23LguyQK8qNA



    An interview with Sean McCoy the designer of Mothership himself https://open.spotify.com/episode/6KNPxofMBASan8dv27acwu?si=QSeZ4To5ROC6kvRkHbHDTw



    And another interview with Ian, more focussed on community and labour themes https://open.spotify.com/episode/5YMAcJNadjDtVXgv9EneE3?si=0g1p6i5XQyWHktOE9WI8sA

    • 27 min
    Ian Yusem - Hull Breach

    Ian Yusem - Hull Breach

    Ian Yusem is publisher editor and writer of Hull Breach, an anthology book, collection of adventures and articles for the Sci-Fi horror RPG Mothership. In this episode we talk about Ian's experience both as an author and as the editor/publisher of Hull Breach, the importance of layout, playtesting techniques, and how to write horror RPGs.

    Get Hull Breach here https://www.kickstarter.com/projects/yusem/hull-breach-vol-1

    Episode produced by Iko

    Editing supervision by Laura Elle

    Music by Avery Isles

    Full credits, info and transcript here

    http://thelostbaystudio.com/podcast/ian_yusem_hull_breach

    The show exists thanks to the support of its patrons, you can become a patron too, just head to www.patreon.com/thelostbay

    Subscribe to the dispatch newsletter here https://thelostbaystudio.substack.com/p/the-dispatch

    • 24 min
    TTRPG IRL Community copies - with Sean Patrick Cain - Yochai Gal - Caverns of Heresy

    TTRPG IRL Community copies - with Sean Patrick Cain - Yochai Gal - Caverns of Heresy

    This is the second episode of a three part mini series on TTRPG zines, the physical objects, we love, make, read and use to play role playing games. The first one is and interview with Leo from L.F. OSR, maker and publisher of limited editions of bespoke RPG zines. 

    If you play RPGs you're probably familiar with the concept. Community copies are free copies of RPG games or adventures, people can download from the internet. It's a way for designers and publishers to support members of the community who can't afford for whatever reason to buy a game. 

    In this episode, we are going to take a closer look at what some people in the community start to call IRL community copies. As in, in real life, community copies. These are physical copies of zines distributed for free in various places, mainly in Little Free Libraries. You know, these boxes one can find sometimes by the side of the road where people drop books and even other supplies. We will accompany three indie game designers, Sean Patrick Cain, Yochai Gal, and Caverns of Heresy, while they print, prepare, and distribute some in real life community copies.

    Episode produced by Iko

    Development and editing supervision by Laura Elle

    Sounds recorded by
    Sean Patrick Cain linktr.ee/seanpatrickcain
    Yochai Gal newschoolrevolution.com
    Caverns of Heresy cavernsofheresy.com

    Music Done with Fish by Light off

    Full credits, info and transcript here http://thelostbaystudio.com/podcast/rpg_irl_community_copies_sean_patrick_cain_yochai_gal_caverns_of_heresy

    The show exists thanks to the support of its patron, you can become a patron too, just head to www.patreon.com/thelostbay

    Subscribe to the dispatch newsletter here https://thelostbaystudio.substack.com/p/the-dispatch

    • 30 min
    L.F. OSR - publishing RPG zines

    L.F. OSR - publishing RPG zines

    Leo is very active in the RPG scene, particularly on the OSR side of it. He writes, makes art, he even just has released a dungeon synth album called Lost Fellow. But Leo also makes zines, like in crafting and publishing them, with his printing shop/publishing house called L.F. OSR. Their publications are quite unique in the scene, one hundred percent handmade, bespoke and special editions of indie zines.

    In this episode we talk about hacking printers, hand stamping zines, bone folders, being a nerdy craftsman, and the future of the indie RPG zines in these uncertain times of paper shortage and supply chain disruption.

    L.F. OSR shop and newsletter are here http://www.lfosr.com/

    If you want to stay in touch and get info about The Lost Bay Studio activities head to http://thelostbaystudio.com/

    If you want to support The Lost Bay Podcast, and help it grow and give voice to talented indie RPG creators you can head to patreon.com/thelostbay

    • 26 min
    Zines as Paper Objects

    Zines as Paper Objects

    Today what I have for you is a very short episode, I’m working on several episodes of a mini-series that require intense editing. This is why I don’t have the usual interview to offer this week.

    But I didn’t want to let you with no content at all, so I’m going to give you a short tour of what is going to come in the next three episodes. We'll be talking about zines, as objects, as paper objects.

    And if you stick around until the end of this bonus episode, you'll hear some of the sounds I'm editing for the series.

     

    • 6 min
    Paolo Greco - The Book of Gaub

    Paolo Greco - The Book of Gaub

    Paolo Greco is the writer and designer behind the RPG press Lost Pages. They have recently successfully finished the Kickstarter campaign for The Book of Gaub, a game neutral spell book, and anthology of horror micro fictions. In this episode we talk about magic, real magic, studying it, understanding it, and how it can help writing better RPG magic, a kid fascinated by the occult, and a lost and beautiful font.

    You can buy The Book of Gaub here https://shop.lostpages.co.uk/

    Subscribe to Lost Pages newsletter here https://dream.lostpages.co.uk/

    And get in touch with Paolo here https://twitter.com/lostpaolo

    If you want to support The Lost Bay Podcast, and help it grow and give voice to talented indie RPG creators you can head to patreon.com/thelostbay

    • 23 min

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