In the beginning there was a monitor. A monitor with a black screen. Then, someone made some specs of light and behold - a starfield. From there Space games have gone from strength to strength. In this episode Producer and QA manager Mike Daw takes Matt and Jem on a tour of some of the most important Space games that have been made - including suggestions from the Auroch Digital Discord!
SpaceWar (play online)
Space Invaders – 30th Anniversary Developer Interview
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