Episode 41: Mechanism (Mechanics?) -Based Design 10 Minute Design Chat
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- Games
In this episode of 10 Minute Design Chat, Rob and Chris discuss the functional units of a game, what to call them and how using them as a starting point for game design can be clever, but not always fun.
In this episode of 10 Minute Design Chat, Rob and Chris discuss the functional units of a game, what to call them and how using them as a starting point for game design can be clever, but not always fun.
14 min