14 min

Episode 41: Mechanism (Mechanics?) -Based Design 10 Minute Design Chat

    • Games

In this episode of 10 Minute Design Chat, Rob and Chris discuss the functional units of a game, what to call them and how using them as a starting point for game design can be clever, but not always fun.

In this episode of 10 Minute Design Chat, Rob and Chris discuss the functional units of a game, what to call them and how using them as a starting point for game design can be clever, but not always fun.

14 min