27 episodes

The gaming questions that matter.

Each week we focus on and answer a single question: Why is that game so good (or bad)? What is it about that design principle that works so well? Which game do you absolutely love and why? Just how did that get made?

Your hosts are John Robertson and Stace Harman, long-time game design and narrative consultants and authors of books that celebrate the culture and greatness of videogames.

Visit IndieByDesign.net to find out more about their books.

You can follow us on Twitter @IndieByDesign and/or join us on Discord to chat and mingle with other people like you who are interested in games and the culture around them.
https://www.indiebydesign.net/podcast
Music by Ben Prunty.

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Gaming - The Podcast Indie By Design

    • Video Games

The gaming questions that matter.

Each week we focus on and answer a single question: Why is that game so good (or bad)? What is it about that design principle that works so well? Which game do you absolutely love and why? Just how did that get made?

Your hosts are John Robertson and Stace Harman, long-time game design and narrative consultants and authors of books that celebrate the culture and greatness of videogames.

Visit IndieByDesign.net to find out more about their books.

You can follow us on Twitter @IndieByDesign and/or join us on Discord to chat and mingle with other people like you who are interested in games and the culture around them.
https://www.indiebydesign.net/podcast
Music by Ben Prunty.

See acast.com/privacy for privacy and opt-out information.

    What makes Hades so good?

    What makes Hades so good?

    Hades. The whole world is playing it, talking about it and podcasting about it, but what makes it so special? Is it a Game of the Year contender? Is it a new benchmark for roguelikes?
    Come chat to us on Twitter @IndieByDesign and tell us what you think of Hades.
    A video version of this podcast is available at https://www.youtube.com/c/indiebydesign
    https://www.indiebydesign.net/podcast

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    • 32 min
    Which games do you love but wouldn't play again?

    Which games do you love but wouldn't play again?

    We all have games that we love, games we think of as amongst the best we've ever experienced. Some of the games we personally love are considered the greatest of all time, some are thought to be overrated and others are criminally underappreciated and forgotten.
    We all have games, too, that we love but wouldn't want to play again. This episode sees John Robertson and Stace Harman discuss which games fall into this category for them and why.
    Have your own opinion? We want to hear it.
    Come chat to us on Twitter @IndieByDesign and tell us about the games you've loved and, for whatever reason, have decided to let go.
    A video version of this podcast is available at https://www.youtube.com/c/indiebydesign
    https://www.indiebydesign.net/podcast

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    • 33 min
    Gaming: The Podcast - Trailer

    Gaming: The Podcast - Trailer

    Welcome to Gaming, the podcast from Indie By Design.
    This show is, surprisingly enough, about games - with each weekly episode dedicated to delving into and answering a single question about them.

    Why is that game so good (or bad)?What is it about that piece of game design that works so well? Which game do you absolutely love but would never play again?Is Big Bird the original chocobo?
    Your hosts are John Robertson and Stace Harman - long-time game design and narrative consultants and authors of books that celebrate the culture and greatness of videogames. You can find out more about that at IndieByDesign.net
    Episodes are released every Thursday, starting 8 Oct 2020.
    Find us on Twitter @IndieByDesign and join us on our Discord server where you can mingle with other game-loving folk just like yourself.
    See you soon!

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    • 1 min
    IBD #23 - Games that made us (Monkey Island)

    IBD #23 - Games that made us (Monkey Island)

    Welcome to 'Games that made us', an ongoing series within the Indie By Design podcast in which hosts Stace Harman and John Robertson explore and discuss the games that have most powerfully inspired and influenced their lives inside and outside of the traditional gaming space.
    In this episode John Robertson interviews Stace Harman regarding the impact that The Secret of Monkey Island has had on everything from his subsequent tastes in games to his relationship with his brother at the time.
    Follow us Twitter: @IndieByDesign
    Web: IndieByDesign.net

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    • 53 min
    IBD #22 - What is the role of a game critic?

    IBD #22 - What is the role of a game critic?

    What is the current state of the videogame critic and what might it be? How do audiences and critics currently relate to one another? What is the purpose of criticism itself? Is a review that acts as a buyer's guide a form of criticism or not? Stace Harman and John Robertson attempt to answer these questions and more in the 22nd episode of the Indie By Design podcast.
    Follow us on Twitter @IndieByDesign.
    Visit IndieByDesign.net for more podcasts and information on our published and upcoming books and games.

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    • 57 min
    IBD #21 - What makes a multiplayer game?

    IBD #21 - What makes a multiplayer game?

    In terms of both quality and form, what is it that makes a multiplayer game a game worth playing and/or a multiplayer game at all? Can, for example, a single player game be a multiplayer game if you choose to consume it as a group? 
    Stace Harman and John Robertson delve into these questions and more in this episode that focuses on the nature of multiplayer gaming.
    This episode includes discussion on Dungeons & Dragons and tabletop games, as well as videogames. More episodes: IndieByDesign.net
    Twitter: @indiebydesign

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    • 50 min

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