Sports Loft Podcast

Sports Loft

On the Sports Loft podcast, we talk to the founders and CEOs of the most exciting tech companies that can be applied to the sports industry. We discuss the companies they are building, the problems they are solving and their vision for the future of sports & media.

  1. 28 MAR

    Badge: Building fan experiences in Apple & Google Wallet

    “Every company now has a TikTok strategy… yet more people now use mobile wallets than TikTok, so why don’t you have a wallet strategy?” Eric Senn, CEO and co-founder of Badge, joins Charlie on the Sports Loft podcast to discuss why the mobile wallet is quickly becoming the most powerful interface for fan engagement. With mobile wallet usage now outpacing platforms like TikTok, Badge has built the infrastructure to enable sports organisations to meet fans where they already live. Eric explains how sports organisations can move beyond using wallets for simple digital ticketing and create a branded experience that is pre-installed on every fan’s device. Coming off the back of their recent $13.8m Series A funding, we hear about the rapid growth Badge has seen since we heard from Eric at last year’s Sports Loft Summit. Some of the topics we discuss include: How the pre-installed mobile wallet provides a 'lighter weight' entry point for fans compared to the high-friction journey of downloading a traditional team appHow Badge enables sports organisations to trigger notifications and relevant sponsor offers precisely when a fan reaches the stadium gate through geofencing.Why developing across Apple, Google, and Samsung wallets is a massive engineering task and how Badge simplifies this into a single API. Integrating wallet passes with stadium POS systems to track real-time ROI and fan spending habits.

    38 min
  2. 16/12/2024

    The ICC: Innovating at the Cricket World Cup.

    Finn Bradshaw, Head of Digital at the ICC, joins Andy and Charlie on the Sports Loft podcast. Having worked previously with Cricket Australia and in tennis at the Australian Open, Finn now drives the digital agenda at the ICC and has events such as the Cricket World Cup to look after. So we were keen to dig into how the ICC is looking to innovate and adopt new technologies.   In our latest episode with Finn Bradshaw:   Innovating at the Cricket World Cup Why the challenge for cricket in America is not building an audience, but having the right product? How did the ICC work with influencers such as Jomboy during the World Cup and what did they learn? Why did the ICC partner with existing games on Roblox rather than building their own? How did experiences on the Apple Vision Pro help with partnership discussions? What were Finn’s biggest learnings from getting 4million viewers on the ICC TV app?   How the ICC uses different social platforms Why are Facebook and Instagram the best marketing platforms ever built? Which platform has the best analytics? Why did match highlights only go on Meta channels up until 2023 and why change? How does Finn balance the need to build audiences on their own channels vs getting the reach on social?   Running proof-of-concepts at the ICC How does the ICC test ideas before rolling them out more broadly? How did the ICC test vertical video? What did the learn and how did they adapt? How have POC’s built trust with internal stakeholders, sponsors and partners? Why is it important how you measure success for POC's? Why has senior backing been so important for implementing a “test and learn” approach?

    50 min
  3. 22/11/2024

    VRTL: Scaling in person fan experiences to a global audience

    Courtney Jeffries is CEO of virtual events platform, VRTL. She describes herself as a “recovering Sports Exec” having worked at the Raiders, Pac-12, MSG and then moving into startup life at Satisfi Labs. VRTL is used by the likes of Atlanta Falcons, ESPN, NY Rangers, Tottenham Hotspurs and Wolverhampton Wanderers.   In this episode with VRTL’s CEO:   The revenue opportunity from driving engagement with non-match attending fans Are fan engagement strategies too focused on in-venue and matchday? Have teams already saturated their local market? How much more do engaged fans spend than non-engaged fans? Why the playbook for engaging fans in-venue should be extended to fans globally?     Creative uses of the platform in both the UK and US How are Premier League teams using the platform to engage with their global fans? How are the Minnesota Vikings using VRTL to give extra value to season ticket holders? How is an F1 team looking to connect hardcore fans in discussion with car engineers? How did ESPN use the platform to drive conversations around a new 30 for 30 documentary? Are sponsors leveraging a team’s virtual events or are they putting events on themselves?     Combining versatility with the ability to scale Why does “one size fits all” not work in the sports industry? How have fan’s expectations changed post pandemic from a generic zoom call to a “special” experience? Why are the virtual autographs so popular? How will CRM integration enable events to be more targeted? Why making the experiences scalable is so important to teams? How much “handholding” of customers is currently required and at what point will the platform be viewed as “self serve”?     Early adopters, pilots and opportunities in music Why is it important to work with teams who want to be early adopters? Why are UK teams more likely to try things in-season than their US counterparts? Why is sports a “copycat” industry and why is this a benefit to tech companies? How important have pilots been in helping conver teams into customers? Can sports be a beach-head to expand into other industries? What is the opportunity in music and film?

    45 min
3.5
out of 5
8 Ratings

About

On the Sports Loft podcast, we talk to the founders and CEOs of the most exciting tech companies that can be applied to the sports industry. We discuss the companies they are building, the problems they are solving and their vision for the future of sports & media.

You Might Also Like