The Sausage Factory is an interview-based podcast that lifts the lid on the makers of video games.
It is often said by video game developers that the act of making games is not as nearly as interesting as actually playing them. So much so that many even liken it to a sausage factory in that while sausages are great, the act of making them is something no one should ever bear witness to.
The Sausage Factory podcast aims to disprove this view by bringing the video game audience to the creators of the titles they love to play by interviewing developers. Split into two halves, the first delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing. The second half covers what game they are currently working on and the thought processes behind its development. So, if you really want to hear about a game in full undiluted detail then you have found the right podcast.
The Sausage Factory: 351 – Wildermyth by Worldwalker Games
Chris O'Regan chats to Nate Austin of Worldwalker Games about the design and development of their narrative driven turn based combat RPG, Wildermyth.
The Sausage Factory: 350 – Text Adventure Special
Chris O'Regan chats to David Hawkins and Mike Hood of Jimjams Games, Michael Herrera and Scott Adams of Clopas, and Chris Skaggs of Soma Games about the joys of text adventures/interactive fiction games that include Adventureland XL, Eye of Borrack,and Lost Legends of Redwall: Escape the Gloomer.
The Sausage Factory: 349 – Mini Motorways by Dinosaur Polo Club
Chris O'Regan chats to Casey Lucas-Quaid and Robert Curry of Dinosaur Polo Club about the design and development of their infrastructure building puzzle game, Mini Motorways.
The Sausage Factory: 348 – Lonely Mountains: Downhill by Megagon Industries
Chris O'Regan chats to Daniel Helbig of Megagon Industries about the design and development of their downhill mountain biking sim, Lonely Mountains Downhill.
The Sausage Factory: 347 – Mayhem in Single Valley by Fluxscopic Limited
Chris O'Regan chats to Brian Cullen of Fluxscopic Limited about the design and development of their environment driven action adventure game Mayhem in Single Valley.
The Sausage Factory: 346 – Blue Fire by Robi Studios
Chris O'Regan chats to Gabriel Rosa of Robi Studios about the design and development of their dexterity based action adventure game Blue Fire.
Great insight into game Development
Always a nice listen to with some great developers. Nice work Chris.
Awesome Game Dev Podcast
Chris conducts brilliantly fun interviews with various game Devs and it always makes for an interesting and inspirational listen. Perfect for the aspiring Game Dev and indie game lover. Can't wait for the next episode 👍🏻
Great Game Dev Podcast
Very interesting interviews with game developers about how they make games and what they enjoy about other games.