50 episodes

Preferred Enemies is a podcast devoted to the Warhammer 40K miniatures wargame. We cover all aspects of the game, including painting and modeling, diving into the rules, and games both competitive and casual. Whether you're new to the universe of Warhammer 40,000 or a well-established player, we've got you covered.

Preferred Enemies - A Warhammer 40K Podcast Preferred Enemies

    • Games

Preferred Enemies is a podcast devoted to the Warhammer 40K miniatures wargame. We cover all aspects of the game, including painting and modeling, diving into the rules, and games both competitive and casual. Whether you're new to the universe of Warhammer 40,000 or a well-established player, we've got you covered.

    The Year That Was 2020

    The Year That Was 2020

    2020 was… not the year that anyone has hoped for. Not even remotely. A global pandemic brought a lot of things to a standstill, as we lived through (and may still be experiencing) lockdowns, event cancellations, strict occupancy and spacing limits, and the difficulty in being together without putting each other in danger. Even with all that, though, Warhammer 40K carried on, and not even Nurgle’s finest could stop what Games Workshop had planned for us. In this episode, we look back at the year that was 2020, and how things shaped up in an environment when we couldn’t get our game on as freely as we once could. New models, new codexes, even a new edition of the game – how did it all go down in this dumpster fire of a year? Also, news and new releases, your listener mail, hobby progress, and the Morale Phase!

    Link: Goonhammer FAQ Warm Takes: The Summary

    Sponsor: Preferred Enemies on Patreon

    Sponsor: KR Multicase

    Sponsor: GameMat.eu



    Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.

    • 1 hr 59 min
    Ninth Edition Blood Angels

    Ninth Edition Blood Angels

    The Ninth Edition codex rollout continues, and in this episode we take a look at the next-to-last of the founding chapters to get the codex supplement treatment – the Blood Angels! How do the Sons of Sanguinius fare with being mostly rolled back into the main Space Marine codex? How are the Death Company reflected in the rules? Which assault-based marine army reigns supreme? We dive into the book in this episode and answer these questions and more. Also, news and new releases, including a trio of event cancellations, your listener mail, hobby progress, and a Morale Phase from a galaxy far, far away.

    Link: The Jimquisition

    Link: PleasantKenobi

    Sponsor: Preferred Enemies on Patreon

    Sponsor: KR Multicase

    Sponsor: GameMat.eu



    Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.

    • 2 hrs 30 min
    Ninth Edition Space Wolves

    Ninth Edition Space Wolves

    We had to fight technical issues and holiday scheduling, but may sagas be sung of our deeds – the Space Wolf codex supplement review is finally here! No longer a stand-alone codex, how did the Space Wolves handle the conversion to being an add-on to Space Marines? Do they still have all of their viking wolf flavor? What units got enhanced, and what got nerfed? And did they finally make good Reivers? We try to answer those questions and more. Also, news and new releases, your listener mail, hobby progress, and a truly animated Morale Phase!

    Sponsor: Preferred Enemies on Patreon

    Sponsor: KR Multicase

    Sponsor: GameMat.eu



    Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.

    • 2 hrs 37 min
    Ninth Edition Deathwatch

    Ninth Edition Deathwatch

    The books just keep on coming, and this time we take a look at the new Deathwatch supplement. When first announced as an add-on to the standard Space Marine codex, we weren’t sure GW could pull this off, given how different it was from a typical Astartes army. But have they managed to thread the needle? How does this army work manage to mesh mixed-unit kill teams with combat doctrines, Primaris marines, and all the other tools from the main codex? Most importantly, does it feel like a Deathwatch army, or just black-and-silver marines? We take a look at the book and try to answer those questions and more. Also, news and new releases, your listener mail, hobby progress, and a Morale Phase with no mercy!

    Sponsor: Preferred Enemies on Patreon

    Sponsor: KR Multicase

    Sponsor: GameMat.eu



    Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.

    • 2 hrs 6 min
    Ninth Edition Necrons

    Ninth Edition Necrons

    We did Space Marines last time, so it’s time to look at the other side of the codex launch coin – the Necrons! How do the Egyptian alien zombie robots fare with their new codex? Do Reanimation Protocols finally really do what they’re supposed to do? Is there one true Necron build? Is the Silent King really all that? We look at these questions and more as we take a look at the new Necron codex. Also, news and new releases, your listener mail, hobby progress, and the Morale Phase!

    Link: Goonhammer Article With Tau List – Competitive Innovations in 9th: Lite Edition

    Sponsor: Preferred Enemies on Patreon

    Sponsor: KR Multicase

    Sponsor: GameMat.eu



    Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.

    • 3 hrs
    Ninth Edition Space Marine Review

    Ninth Edition Space Marine Review

    The first two 9th Edition codexes are here! In this episode, we take a look at the perennial poster boys for 40K, the Space Marines, and what their new codex brings. Kevin’s dream of a unified codex has finally come true, but can it actually deliver? What does a 9th Edition codex actually look like? What is the new design philosophy, not just for layout, but for army functionality? Will Space Marine armies look the same, or be wildly different? We attempt to answer these questions, although we’re just scratching the surface! Also, news and new releases, your listener mail, hobby progress, and the Morale Phase!

    Sponsor: Preferred Enemies on Patreon

    Sponsor: KR Multicase

    Sponsor: GameMat.eu



    Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.

    • 2 hrs 47 min

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