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Design research project of the Academy of Art and Design HGK FHNW, 2003 
Different aspects of augmented reality got examined in a clearly defined studio situation from a design and room perception point of view. The choreography is dependent on user interactions in the real world (position and direction) and focuses on the boarderline between real and virtual worlds.

Augmented Reality - IDK | HGK - FHNW University of Applied Sciences Northwestern Switzerland

    • 設計

Design research project of the Academy of Art and Design HGK FHNW, 2003 
Different aspects of augmented reality got examined in a clearly defined studio situation from a design and room perception point of view. The choreography is dependent on user interactions in the real world (position and direction) and focuses on the boarderline between real and virtual worlds.

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