Magic: The Gathering Drive to Work Podcast Mark Rosewater
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Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
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#1122: Top 20 Evergreen Mechanics, Part 2
During my MagicCon: Chicago talk where I listed my top 20 mechanics of all time, I also showed a slide for my top 20 evergreen mechanics and said that one day, I'd do a podcast on it. Today is that day. This is part two of two.
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#1121: Top 20 Evergreen Mechanics, Part 1
During my MagicCon: Chicago talk where I listed my top 20 mechanics of all time, I also showed a slide for my top 20 evergreen mechanics and said that one day, I'd do a podcast on it. Today is that day. This is part one of two.
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#1120: The Early Days of Magic
In this podcast, I explain what it was like to play Magic in 1993.
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#1119: The Elephant in Boots Problem
In this podcast, I share what Magic R&D refers to as the "elephant in boots" problems and how we work to solve it.
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#1118: Top 20 Mechanics, Part 3
This is my third podcast in a three-part series talking about the 20 best non-evergreen mechanics of all time. It's based on a talk I gave at MagicCon: Chicago.
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#1117: Top 20 Mechanics, Part 2
This is the second of a three-part series talking about the 20 best non-evergreen mechanics of all time. It's based on a talk I gave at MagicCon: Chicago.
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Perfect
Perfect if you want to learn about Magic design or even designing games in general