35 min

Episode 287: Cursed Items, Gaming Perspectives with Saul and Jolene GamingPerspectives

    • Games

       The idea of cursed items comes from the very beginnings of RPGs.  Even the Original D&D had a list of cursed items that you could give away to the characters in their treasure loot.   The question is why would a character ever take something that is cursed.  From simple to powerful items many players are willing to risk the chances of touching or using a cursed item because of some perceived benefit for their character.      Saul and Jolene discuss cursed items from the games they played and ones he read about on the internet.  And how cursed items are not only for fantasy games.       Thank you all for Listening     Web Art by Jim Foster     Episode Art by Michael Shean-Jones
    Music by Chris Munro, song The Curse    Available from Tribeofnoise.com   
Used Under the Creative Commons License 3.0https://creativecommons.org/licenses/by-sa/3.0/
 

       The idea of cursed items comes from the very beginnings of RPGs.  Even the Original D&D had a list of cursed items that you could give away to the characters in their treasure loot.   The question is why would a character ever take something that is cursed.  From simple to powerful items many players are willing to risk the chances of touching or using a cursed item because of some perceived benefit for their character.      Saul and Jolene discuss cursed items from the games they played and ones he read about on the internet.  And how cursed items are not only for fantasy games.       Thank you all for Listening     Web Art by Jim Foster     Episode Art by Michael Shean-Jones
    Music by Chris Munro, song The Curse    Available from Tribeofnoise.com   
Used Under the Creative Commons License 3.0https://creativecommons.org/licenses/by-sa/3.0/
 

35 min