13 episodes

Join Game Producer & Designer Lance Tallman and Computer Scientist Connor Ball as they talk about problems, ideas, and strategies circulating throughout the games industry. From game design to programming, Lance and Connor share their thoughts on a wide variety of game topics.

Orion's Belt: A Games Industry Podcast Lance Tallman & Connor Ball

    • Leisure

Join Game Producer & Designer Lance Tallman and Computer Scientist Connor Ball as they talk about problems, ideas, and strategies circulating throughout the games industry. From game design to programming, Lance and Connor share their thoughts on a wide variety of game topics.

    EP11 - Design Ingredients - Legacy Systems

    EP11 - Design Ingredients - Legacy Systems

    On the Season 1 Finale of Orion's Belt: A Games Industry Podcast, Connor and Lance continue their Design Ingredients series by talking about legacy systems in board games through the lens of Board Game Geek's #1 board game of all time, and one of our host's favorite titles, Gloomhaven.At the end of the episode, our host's quickly recap the history of Orion's Belt and discuss their future plans.

    • 46 min
    EP10 - *BONUS EPISODE* Nick Boles & Voice Acting in Games

    EP10 - *BONUS EPISODE* Nick Boles & Voice Acting in Games

    On Episode 10 of Orion's Belt: A Games Industry Podcast, join Lance Tallman as he sits down with Nick Boles, 3D modeler and Voice Actor at Studio Miracle, to talk about his experience with voice acting and how, through games, he was able to combine two of his passions.

    • 55 min
    EP09 - How Rules Relate to Gameplay Experiences

    EP09 - How Rules Relate to Gameplay Experiences

    From video games to board games, Lance and Connor discuss in depth how rules shape the gameplay experiences of players. On this episode, our hosts cover how rules relate to games, how rules are presented (specifically in board games), and how they think developers can design strong rules systems. Find out about this, and more, on Episode 9 of Orion's Belt: A Games Industry Podcast.

    • 40 min
    EP08 - Designing Better Support Classes in Team-Based Games

    EP08 - Designing Better Support Classes in Team-Based Games

    On Episode 8 of Orion's Belt: A Games Industry Podcast, Lance and Connor give current game designers some tips and tricks to make "support" roles in team-based games more enjoyable. On this episode, our hosts also touch on some of the problems games face when too few players want to "support" others, and offer some interesting future-looking solutions that companies can implement to mitigate the issue.

    • 52 min
    EP07 - Scythe Deep Dive - PART 1

    EP07 - Scythe Deep Dive - PART 1

    On episode 7 of Orion's Belt: A Games Industry Podcast, Lance and Connor take a deep dive into the immensely successful strategy board game, Scythe. While covering the game's genre, Lance and Connor also tackle aesthetic, and, most importantly, the game's core mechanics.This is part 1 of episode 7. If you have already played Scythe before, or are more interested in the design discussion, we recommend skipping directly to part 2. If you do decide to listen to part 1, make sure you watch ...

    • 40 min
    EP07 - Scythe Deep Dive - PART 2

    EP07 - Scythe Deep Dive - PART 2

    Lance and Connor continue talking about Scythe, finishing up by addressing gameplay strategy, asymmetry, politics and nonbinding agreements, the achievement system, and what they like and dislike about the game.This is part 2 of episode 7. If you are interested in learning how to play Scythe, make sure you watch part 1 first!

    • 1 hr 1 min

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