100 episodes

Weekly news discussion show offering insight into the global video games market for industry professionals. The GI.Biz's world-leading team of experienced trade journalists, who spend each week breaking down the biggest stories, lending their thoughts on the latest trends in the market, and discussing the implications for video games as a business

The GamesIndustry.biz Podcast The GI.Biz Team

    • Video Games
    • 5.0 • 1 Rating

Weekly news discussion show offering insight into the global video games market for industry professionals. The GI.Biz's world-leading team of experienced trade journalists, who spend each week breaking down the biggest stories, lending their thoughts on the latest trends in the market, and discussing the implications for video games as a business

    Games of the generation

    Games of the generation

    This week, we have a special bumper-length podcast as the team takes a look back at the previous generation of consoles.
    With Xbox Series X|S and PlayStation 5 now on shelves around the world, we reflect on the seven years of games and innovations offered by their forebears.
    Rather than just focusing on our favourite games (although we do discuss this as well), we take a broader approach by offering our takes on the most important and impactful games of the last generation.
    We also share our biggest disappointments, from individual titles to key studios and even entire trends.
    As always, you can get more news, insight and analysis into the world behind video games at www.gamesindustry.biz.

    • 1 hr 46 min
    The Five Games of... Mikael Kasurinen

    The Five Games of... Mikael Kasurinen

    The Five Games Of is a special series of The GamesIndustry.biz Podcast which explores the evolution of the video games business through the career of prominent developers, executives and more.
    This time, we explore five games from Mikael Kasurinen of Remedy Entertainment, who most recently served as game director for last year's acclaimed new IP Control.
    In addition to this game, we talk about his work on Max Payne 2, Alan Wake, Quantum Break and the Battlefield 4 campaign.
    The conversation touches on the expectations for sequels, the role of single-player in first-person shooters, experiments with the crossover between television and games, and the various attempts to explore an episodic structure for games.
    Title music by Julian Villareal

    • 1 hr 41 min
    EA must reconsider its FIFA goals | Podcast

    EA must reconsider its FIFA goals | Podcast

    The latest episode of our podcast is available to download now, and somehow, we're not talking about next-gen consoles.
    Instead, FIFA is on the mind, following yet another lawsuit filed complaining of Ultimate Team loot boxes, and news of a new FIFA spend tracking tool allowing players to limit how many matches they play or how much money they can spend in the game.
    In response to that, Brendan has published an editorial exploring EA's refusal to admit its games dabble in gambling while it simultaneously struggles to make its game acceptable to potental regulators. It's this editorial that Brendan, Matt, Chris, and Rebekah unpack, alongside discussion of the FIFA franchise's steadily dwindling approval from critics and players alike.
    As always, you can get more news, insight and analysis into the world behind video games at www.gamesindustry.biz.

    • 40 min
    The Game Developer's Playlist: Metal Gear Solid 5 with Jeffery Thompson Jr

    The Game Developer's Playlist: Metal Gear Solid 5 with Jeffery Thompson Jr

    In this special bonus episode of The Game Developer's Playlist, we take a look at Hideo Kojima's final outing with Metal Gear Solid.
    Brendan takes over hosting duties from Rebekah as he's joined by Jeffery Thompson Jr to talk about the mix of gritty stealth and goofy balloon extractions, with horror elements and more poignant messaging all woven into the mix.
    Thompson Jr is one of the founder of Polish start-up Epoch Media, currently part of the ReactorX Polish accelerator program.
    He shares the impact Metal Gear Sold 5: The Phantom Pain had on his career, as well as the inspiration he has drawn for upcoming steal action game Pensions.
    Title music by Julian Villareal.

    • 28 min
    First impressions of PS5 and Xbox Series X/S

    First impressions of PS5 and Xbox Series X/S

    Chris, Brendan and James are on hand to share their early impressions of the new consoles.
    Having recieved a mix of PlayStation 5, Xbox Series X and S units, the team has had a couple of weeks to get to grips with them, so what do we think of the next generaiton?
    We discuss the most interesting features, from both a user and business perspective, as well as touching on performance, visuals, loading times and more.
    We also look at the new devices through the lens of each platform holder's strategy and how they set Sony and Microsoft up for the years to come.
    As always, you can get more news, insight and analysis into the world behind video games at www.gamesindustry.biz.

    • 45 min
    The Game Developer's Playlist: Full Throttle with Chandana Ekanayake | Podcast

    The Game Developer's Playlist: Full Throttle with Chandana Ekanayake | Podcast

    This special series of The GamesIndustry.biz Podcast talks to developers about the titles that influenced their careers.
    This time, we have Chandana 'Eka' Ekanayake, co-founder of Falcon Age studio Outerloop Games, here to discuss how 1995 biker adventure game Full Throttle inspired him to join the games industry..
    Ekanayake discusses how the film-like elements of the game spurred his interest in joining in the industry, and the ways in which the game's pacing and visual techniques are still examples of how games embrace and iterate on storytelling techniques used in movies.
    Game Developer's Playlist is an extension of a series we run on the site called Why I Love, in which developers explore their favorite games. You can find these articles here.
    Title music by Julian Villareal.

    • 46 min

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