147 episodes

Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & practice. Releases every two weeks.

Yes Indie'd Pod Thomas M

    • Arts

Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & practice. Releases every two weeks.

    Analyzing Yazeba's B&B (w/ jay dragon)

    Analyzing Yazeba's B&B (w/ jay dragon)

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    Jay Dragon is a queer disabled game designer behind such games as summer camp horror game, Sleepaway and the pastoral fantasy indie darling, Wanderhome. Jay is the editorial director at Possum Creek Games. As of publishing this episode, they print version of Yazeba's Bed and Breakfast has come out. It's a project of immense scope and skill that is clearly full of love and artistry.



    Show Notes:

    05:14 - Introducing Yazeba's Bed and Breakfast and how it started with specific characters

    15:02 - The three elements of the game

    20:36 - Chapters as self-contained games

    31:15 - Characters arcs or journeys

    44:40 - Infectious Enthusiasm: Last Train to Bremen by Caro Asercion

    45:51 - Tyranny of Numbers

    47:23 - RePlay

    49:36 - All Advice is Advice for Myself



    ⁠The Indie RPG Newsletter

    • 55 min
    Best of 2023: All Advice Is Advice For Myself

    Best of 2023: All Advice Is Advice For Myself

    Because of some travel, instead of an interview, something from the patreon feed makes it way into the main feed. This is a round-up of 2023's answers to the question, "What is something you're trying to do better at the gaming table?" Enjoy!

    • 30 min
    Hardcore RPG Theory (w/ Sidney Icarus)

    Hardcore RPG Theory (w/ Sidney Icarus)

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    On this week's episode, I talk to Sidney Icarus, a game designer of, among other things, the scifi horror game, Decaying Orbit, published by Storybrewers Roleplaying, which won the 2023 ARPIA Game of the Year. But I first heard of them as the fantastic host of the now-concluded Hard Move, a wonderful podcast where every episode, Sidney and a guest analysed one move from a PbtA game.



    Show Notes:

    03:12 - RPG Descriptivist

    14:49 - The "Who Says What When" Framework

    22:06 - What is Action Paths?

    32:04 - Analyzing Decaying Orbit using Action Paths

    1:08:46 - Sidney's next game: The Most Dangerous Game

    1:12:03 - Infectious Enthusiasm: Bump in the Dark

    1:13:50 - Tyranny of Numbers

    1:16:50 - RePlay

    1:18:14 - All advice is advice for myself



    The Indie RPG Newsletter

    • 1 hr 23 min
    Making a TTRPG Career (w/ Sebastian Yue)

    Making a TTRPG Career (w/ Sebastian Yue)

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    On today's show, we're talking ship with Sebastian Yue, a game designer, writer, and editor. Apart from their own self-published games and DMs Guild modules, They work full-time at Hit Point Press which is best known for various very succesful third party D&D 5e products like Heckna and Humblewood. They've also contributed as a designer to some wonderful projects like Apocalypse Keys, Cloud Empress, ennie-award winning Uncaged Goddesses anthology, and the currently in-progress official Tomb Raider RPG.



    Show Notes

    04:18 Getting started with game design

    15:18 Working full-time at Hitpoint Press

    22:10 Being in both the D&D and indie game communities

    24:15 All about editing: style guides & more

    29:50 Future plans

    34:07 Advice for aspiring game designers

    36:56 Infectious Enthusiasm: Ingkit by Pukepeku Games

    38:15 Tyranny of Numbers: Annual earnings

    42:15 RePlay

    43:43 All Advice is Advice for Myself



    The Indie RPG Newsletter

    • 47 min
    Getting Weirder Than Lovecraft (w/ Graham Walmsley)

    Getting Weirder Than Lovecraft (w/ Graham Walmsley)

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    Today, we're talking to Graham Walmsley, the celebrated game designer behind tabletop RPGs like Cthulhu Dark and A Taste for Murder, larps like Will That Be All, and lovecraftian scenarios for games like Trail of Cthulhu. He's also the author of two non-fiction books called Stealing Cthulhu about telling lovecraftian stories and Play Unsafe about techniques for being a better player of tabletop games. This year, he's got two new games out, Cosmic Dark, a sequel to Cthulhu Dark about corporate employees in space, and Darkenwood, a GM-less game about a nightmarish forest.



    Show Notes:

    01:41 Introducing Graham

    03:07 Starting with Lovecraft

    12:08 What is weird fiction?

    16:55 All the cool stuff in Cosmic Dark

    26:24 Rules, advice, setting

    39:22 Infectious Enthusiasm: Lumberjills by Moira Turkington

    41:50 Tyranny of Numbers

    43:44 RePlay

    46:25 All Advice is Advice for Myself



    The Indie RPG Newsletter

    • 49 min
    The Awards (w/ Nico MacDougall and Tan Shao Han)

    The Awards (w/ Nico MacDougall and Tan Shao Han)

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    This week, we're talking to Nico MacDougall and returning guest Tan Shao Han about The Awards, an alternative tabletop RPG awards project.



    Show Notes:

    03:56 Introductions

    13:31 Being a judge

    16:09 The process of picking a winner

    21:30 Who should be a judge?

    25:36 Infectious Enthusiasm

    27:59 Tyranny of Numbers: Breaking down submissions to the Awards

    31:02 All Advice is Advice for Myself

    • 38 min

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