21 episodes

Foundations of Interactive Game Design has now concluded. The course was taken by 213 students at the University of California, Santa Cruz, from January 5 through March 19, 2007. People interested in the contents of the course are encouraged to view the syllabus and the lecture notes, and listen to the lecture podcasts.

Interactive Game Design UC Santa Cruz

    • Technology

Foundations of Interactive Game Design has now concluded. The course was taken by 213 students at the University of California, Santa Cruz, from January 5 through March 19, 2007. People interested in the contents of the course are encouraged to view the syllabus and the lecture notes, and listen to the lecture podcasts.

    Key Issues in Game Design & Course Overview

    Key Issues in Game Design & Course Overview

    Introduces the Rules, Play, Culture framework for analyzing computer games. Explores this framework in the context of the games Final Fantasy XII, Legend of Zelda, and Pong. Describes analysis assignments, project assignments, course website, course text,

    • 1 hr 7 min
    Gamelog and Game Ontology Overview, Game Definitions

    Gamelog and Game Ontology Overview, Game Definitions

    Overview presentation on the Gamelog and Game Ontology projects, given by Jose Zagal, PhD student at Georgia Institute of Technology (presented live at UCSC). Prof. Jim Whitehead presents second half of the lecture, starting with details and questions abo

    • 55 min
    Games & Play Definitions, Role of Rules

    Games & Play Definitions, Role of Rules

    Details several definitions of what is a game, and several definitions of play. Each definition of games is explored via discussion of six common gamelike activities. The magic circle. The role of rules in a game is discussed, focusing on rules as limitat

    • 56 min
    Rules Rule!

    Rules Rule!

    List of qualities of rules from Juul, Half-real. Three levels of rules, operational, constituative, and implicit, from Salen and Zimmerman, Rules of Play. Games of emergence and progression from Half-real. State machines. Conway's game of life.

    • 1 hr 2 min
    Introduction to RPG Maker and Game Maker

    Introduction to RPG Maker and Game Maker

    Played first episode of Astro Boy, the first anime television series. Brief discussion of significance of anime and impact of Astro Boy. Discussion of Gamelog assignment. Overview of RPG Maker by Nate Emond. Demonstration of The Life of a Chicken 2: True

    • 1 hr
    Key Abstractions in Game Maker

    Key Abstractions in Game Maker

    Lecture begins with description of upcoming assignments. Next, an overview of Game Maker is given, including a link to the discussion forums online. Key abstractions within Game Maker are described, including sprites, objects, events, actions, and rooms.

    • 51 min

Top Podcasts In Technology

Listeners Also Subscribed To

More by UC Santa Cruz