Fear the Boot, RPG Podcast FearTheBoot.com
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- Tempo libero
Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the hobby. Our cast changes a little from show to show, but we always assemble a group of dynamic individuals with divergent views, guaranteeing you will hear several perspectives on everything we discuss.
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Episode 623 – too big to fail
* (0:29) Wayne has a problem: the Wardens from Dresden Files. Coming up with too many excuses for why powerful organizations don’t care about the characters’ problems.
* (7:14) Session Zero can help…or maybe not.
* (10:29) There’s always someone bigger, and maybe your allies lack what you need.
* (14:42) What if the characters are the backup? Or maybe they’re starting to get a reputation.
* (17:41) Not letting it become a chip on the GM’s shoulder. Players that hamstring themselves.
* (23:45) The assistance not being what the players expected.
* (27:54) Falling back to the mature answer.
Hosts: Dan, Doug, Mary, Wayne -
Episode 622 – bringing your PC to life
* (0:30) What steps do we take to bring a character to life?
* (1:49) Ask what’s important.
* (6:53) Seeing the good and bad in a single trait.
* (8:06) Doug’s personality triangle model.
* (10:54) Demonstrating character quirks.
* (16:34) Making characters that both have and express personal growth.
* (18:57) Taking a hobby, off-topic skill, or development path. Keeping your character in continuity.
* (23:11) Practicing a character.
* (29:43) Developing your idea in other creative media, but consider leaving a gap before the game begins.
* (35:35) The last few days of the Fear the Con 2024 Kickstarter!
Hosts: Dan, Doug, Mary, Wayne -
Bonus Episode 102 – WGM 2: dead consuming the living
Today’s ingredient: The dead are consuming the living. Why and how? Let’s find out!
Fear the Con 2024’s Kickstarter can be found here.
Hosts: Dan, Doug, Mary, Wayne -
Episode 621 – juice is worth the squeeze
* (0:29) In defense of technology at the gaming table. Caleb’s setup with Owlbear Rodeo.
* (5:13) Dan’s Lion King sing-a-long and Wayne’s Ghostbusters game.
* (6:27) The deeper pool of online players, including AIs. Remoting in a missing player for an in-person game.
* (14:04) Working distance and distraction into the game.
* (17:54) Digital storage and organization. The wonder of CTRL-F.
* (25:21) Minimalization of the gaming experience.
* (30:01) Dodging some issues by allowing only one person to have technology. The visual obstruction created by laptops and such.
* (41:01) Getting digital audio to work for you.
* (45:00) Balancing it all out. Advantages, disadvantages, familiarity, and the passage of time.
Hosts: Caleb, Dan, Mary, Wayne -
Bonus Episode 101 – WGM 1: dead air
I decided to skip over the Iron GM and go for a Tungsten GM. The ingredient? All broadcasts cease because something won’t let them get through. What’s the game plot?
Also, the Fear the Con 2024 Kickstarter is now live here!
Hosts: Dan, Doug, Mary, Wayne -
Episode 620 – juice ain’t worth the squeeze
* (0:30) Dan runs a game a bit too literally.
* (4:12) The intersection of technology and roleplaying in a way that isn’t required by the game.
* (7:32) Why multimedia doesn’t pay-off the way it does in other forms of storytelling.
* (13:36) The prep time technology adds, and the stability it takes away.
* (15:59) The time spent digging up the right asset on-the-spot.
* (20:52) The physical space taken up by technology. Playing “follow the leader” at a subconscious level.
Hosts: Dan, Doug, Mary, Wayne