79 episodi

We talk about games and things

You can find us on the socials
https://www.facebook.com/partychatpeoples
https://www.instagram.com/partychatpcp
https://www.twitter.com/PartyChatPCP

We stream to the videos
https://www.twitch.tv/party_chat_peeps
https://www.youtube.com/channel/UCtRZui7eGB6QV0jTMNtV6uw

Cover art photo provided by Samuel Zeller on Unsplash: https://unsplash.com/@samuelzeller

Party Chat Peoples Party Chat Peoples

    • Tempo libero

We talk about games and things

You can find us on the socials
https://www.facebook.com/partychatpeoples
https://www.instagram.com/partychatpcp
https://www.twitter.com/PartyChatPCP

We stream to the videos
https://www.twitch.tv/party_chat_peeps
https://www.youtube.com/channel/UCtRZui7eGB6QV0jTMNtV6uw

Cover art photo provided by Samuel Zeller on Unsplash: https://unsplash.com/@samuelzeller

    Scale and Perspective in video games (1️⃣🥃|📅🎮📰)

    Scale and Perspective in video games (1️⃣🥃|📅🎮📰)

    Party Chat Peoples discuss scale and perspective in video games. Once a major driver of innovation, scale was relegated to the indie scene after big studios lost their inner child. 

    1:00 - What are scale and perspective, and why the discussion?

    2:55 - One of the earliest forms of play, and it never grows old

    4:00 - Child development / cognitive science - how arousal and valance spark creativity

    6:30 - Scale used too cheaply if at all in big tent video games

    8:15 - Adult scientists explore scale and perspective

    9:10 - Scale, the original Kickstarter video game fail

    10:55 - Fairy tales and superhero stories explore scale

    11:20 - Portal and F-Stop, the sequel that never happened

    17:25 - Maquette by Graceful Decay makes scale romantic. Also buggy

    21:40 - Motion Sickness Part 1 - inherent risks when games scale objects bigger

    22:30 - "I Wanna Be the Guy" The Movie: The Game's 8-bit nostalgia scales a boss fight

    26:10 - Early video games using scale birthed several modern genres

    29:30 - Tabletop roleplaying games added math to miniature toy fights, became RPG genre

    33:30 - Maquette: What it did right, ie using scale to mirror emotional states

    34:00 - Warhammer, a tabletop miniature wargame, and its math mechanics

    37:15 - Superliminal, a bug-free puzzle game exploring scale and perspective well

    41:40 - Motion sickness part 2 - the only issue in Superliminal and arguably out of their control

    43:20 - Horizon Zero Dawn and scale of difficulty (damage scaling)

    45:10 - Katamari Damacy - a comedic masterpiece of scale, but is it a game at all?

    51:10 - Everything (2017), philosopher's lecture translated into a scale-based indie game

    1:01:50 -  Giant Celebration (still in beta), a VR puzzle game using scale to hide objects

    1:03:02 - Motion Sickness part 3 - VR's motion sickness complications, plus controls issues

    1:08:45 - Augmented reality, the inevitable next frontier for scale play (See Pokemon Go)

    1:09:15 - Positional audio, 7.1 surround sound headphones, console support for helpful audio

    1:11:25 - Potential for immersion in VR, using the game equivalent of IMAX movies

    1:13:00 - Donut County's donut hole swallows rising scale objects like Katamari's sticky ball

    1:15:10 - Pokemon Sword & Shield's dynamax, another cheap big studio take on scale

    1:18:20 - It Takes Two uses scale thematically and well to dramatize relationship issues

    1:21:45 - The Crew 2 live map feature demonstrates what big studios can do already

    1:26:15 - Older strategy video games used scale to enable multiple views of war battles

    1:27:20 - Challenging major studios to create a new franchise based on scale and perspective

    1:29:35 - Scale inspires creativity, using scale through both space and time

    1:31:25 - Summary and exit

    • 1h 32 min
    PCP The Returnaling 〰 It Takes Four 〰 Periodically Gaming

    PCP The Returnaling 〰 It Takes Four 〰 Periodically Gaming

    In this podcast, we take deep dives into two new PS5 titles. It Takes Two is a corny romantic two-person local cooperative game. Returnal is an atmospheric first person shooter featuring bullet hell difficulty and no easy mode. Both games are long, but neither outlasts its welcome. How do these very different games handle pacing and story ambiguity? There are also reviews for Killer Queen and No Man's Sky: Expedition 2 (Beachhead).

    Introductions 0:00 - 3:20

    Review: It Takes Two 3:21 - 7:24

    It Takes Two: Cinematic style vs length vs minigames 3:22 - 15:07

    It Takes Two: Local coop and communication 15:08 - 18:34

    It Takes Two: Inclusivity and gender norm subversion 18:35 - 23:09

    Review: Killer Queen 23:10 - 31:05

    Nicole and Alex depart 31:06 - 33:20

    Review: No Man's Sky: Expedition 2 / Beachhead

    33:21 - 43:05 Review: Returnal (no spoilers)

    43:06 - 47:38 Returnal: Theories on the story (spoilers) 47:39 - 1:06:59

    Returnal: Accessibility and hardware tricks 1:07:00 - 1:10:39

    Returnal: Save Issues, Rest Mode, and PS5 console lights 1:10:40 - 1:23:48

    • 1h 23 min
    PCP One Shots - Cyberpunks Initial Impressions

    PCP One Shots - Cyberpunks Initial Impressions

    Attributions

    Music information

    Thank you to the following artists for allowing us to use their work in our project. 

    Check out more music from them at the links below.

    🎵 @visagermusic

    🎵 sawsquaremusic

    • 1h 36 min
    PCP One Shots - Kentucky Route Zero

    PCP One Shots - Kentucky Route Zero

    Attributions

    Music information

    Thank you to the following artists for allowing us to use their work in our project. 

    Check out more music from them at the links below.

    🎵 @visagermusic

    🎵 sawsquaremusic

    • 1h 7 min
    PCP One Shots - Game Awards Post Show except it's a Pre Show

    PCP One Shots - Game Awards Post Show except it's a Pre Show

    Music Attribution

    Thank you to the following artists for allowing us to use their work in our project. 

    Check out more music from them at the links below.

    🎵 @visagermusic 🔗 https://freemusicarchive.org/music/Visager/Songs_From_An_Unmade_World_2

    🎵 sawsquaremusic 🔗 https://freemusicarchive.org/music/sawsquarenoise/Towel_Defence_OST

    • 1h 47 min
    PCP 77 - The Plaguestation 5 emits noncommittal noises

    PCP 77 - The Plaguestation 5 emits noncommittal noises

    Topics

    1. 🧵 Mikey & the PS5

          a. 💭 General Impressions

          b. 👾 Demon’s Souls 🔗 https://www.youtube.com/watch?v=qjZIw0VUezU&ab_channel=PlayStation

    2. 🧵 Stacey Cures the World

          a. 👾 Plague, Inc - Cure Mode 🔗 https://www.youtube.com/watch?v=CAFzwV7S1mU

          b. 📰 ESPN fires eSports staff 🔗 

    https://247sports.com/Article/espn-ending-esports-coverage-media-layoff-news--154769897/

    3. 👾 Spider Man: Miles Morales 🔗 https://www.youtube.com/watch?v=T03PxxuCfDA



    Attributions

    Music information

    Thank you to the following artists for allowing us to use their work in our project. 

    Check out more music from them at the links below.

    🎵 @visagermusic

    🎵 sawsquaremusic

    • 1h 4 min

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