PC Gamer Chat Log PC Gamer
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- Tempo libero
Stay awhile, PC gamers, and listen to Lauren Morton & Mollie Taylor chill out with a weekly chat about all things PC gaming. They'll be joined by other PC Gamer editors to talk about genres like FPSes and survival sims, dive deep into classic series like The Sims or The Witcher, or catch you up on the big story in PC gaming that week.
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What are the weirdest brand tie-ins in gaming?
On this week's Chat Log podcast, Lauren and Mollie talk with Tyler Colp about the weird world of brand tie-ins and crossovers in gaming. Why is it always high fashion or energy drinks that get put into games and what even makes a decent brand tie-in event?
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Which games do we expect to see at the summer showcases this year?
On this week's Chat Log, Lauren and Mollie talk with Ted Litchfield about the upcoming week of summer showcases in June. The early June period which was once E3 is now unnamed, but that hasn't stopped Summer Game Fest, Microsoft, Ubisoft, and other publishers from pulling together a big online video presentation in the style of ye olde E3 press conferences. What are we expecting to see revealed this year? Who's going to no show?
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Why do live service games feel so exhausting lately?
On this week's Chat Log, Mollie and Lauren talk with Morgan Park about the live service game fatigue we've been feeling. Why does every game need a battle pass and seasonal updates and limited time events? We used to really enjoy those things but now it's starting to feel like homework, isn't it?
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Which games seem totally stuck in development?
On this week's Chat Log, Lauren and Mollie talk with Robin Valentine about games that seems stuck in "development hell." Which games have we been anticipating the longest without any concrete update? Which ones may come out the other side and which have fallen flat when the finally show up?
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'90s PC gaming veterans roundtable
For our third and final roundtable from GDC 2024, we gathered together a special group of developers who each have more than 30 years of experience making PC games. Our guests:
Jordan Mechner - Karateka, Prince of Persia, The Last ExpressWarren Spector - Ultima Underworld, System Shock, Deus ExCharles Cecil - Broken Sword, Beneath a Steel SkyKhris Brown - Voice director & editor for LucasArts, Double Fine, UbisoftOur veteran panel discuss how they got into games (and how unlikely their paths could be replicated today), the challenges of making games with the technology of the '80s and '90s, run-ins with celebrity voice actors like Mark Hamill, and—of course—the history of the Knights Templar. -
2024 RPG roundtable: Baldur's Gate 3, Avowed, Cyberpunk, In Stars and Time, Elder Scrolls designers
PC Gamer's RPG roundtable returns with a powerful panel of RPG experts to talk lovable and hateable companions, romance (and thirst), how you make a great intro to a massive game, and much more. Joining our panel this year:
Swen Vincke, founder and director at Larian (Baldur's Gate 3)Carrie Patel, game director and senior narrative designer at Obsidian (Avowed)Sarah Gruemmer, acting lead quest designer at CD Projekt Red (Cyberpunk 2077: Phantom Liberty)Adrienne Bazir, founder and sole developer at insertdisc5 (In Stars and Time)Ted Peterson, co-founder Once Lost Games and former writer and designer at Bethesda (The Elder Scrolls 1-4)Our developers each talk about their current or recent games, as well as other RPGs that have inspired them, from Nier to Disco Elysium. If you'd like more insightful conversation about RPGs, check out last year's roundtable from April 21, 2023.