237 episodi

A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)

The AIAS Game Maker's Notebook Academy of Interactive Arts & Sciences

    • Tempo libero

A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)

    Episode Re-release: Hades with Supergiant Games' Amir Rao and Greg Kasavin

    Episode Re-release: Hades with Supergiant Games' Amir Rao and Greg Kasavin

    We're on a break from new content this week, but check out one of our past episodes with Supergiant Games' Amir Rao and Greg Kasavin!
    Originally released in Dec 20, 2020, Amir and Greg sit down with Ted Price to discuss creating Hades, and how launching in early access helped during development, the difficult task of tuning the complex game systems, the creative culture at Supergiant, and finding the right balance between work and life while making industry defining games. 
    If you enjoyed this episode, please consider leaving us a rating and review.

    • 1h 16 min
    The Story of 'Potions: A Curious Tale' with Renee Gittins

    The Story of 'Potions: A Curious Tale' with Renee Gittins

    Adam Orth chats with Stumbling Cat CEO and Creative Director, Renee Gittins. Together they discuss her journey to game development from starting in biotech engineering to working in VR; how work began on Potions: A Curious Tale as a side project; creating games that appeal to younger audiences rather than target them; her work with the IGDA and the important role they played during the pandemic; and the complexity of game releases. 

    Watch this episode on our YouTube channel.

    If you enjoyed this episode, please consider leaving us a rating and review.

    • 1h 16 min
    Writing for RPGs with Narrative Designer Whitney Beltrán

    Writing for RPGs with Narrative Designer Whitney Beltrán

    Alexa Ray Corriea chats with writer and narrative designer Whitney Beltrán. Together they discuss her background in environmental law and mythological studies that led to her work writing for RPGs; what it means to write inside the Dungeons & Dragons universe; focusing on what players feel after they put the controller down; the emergence of India as a leading market for players and hub for game developers; and thoughts on procedural generated narrative.

    Watch this episode on our YouTube channel.

    If you enjoyed this episode, please consider leaving us a rating and review.

    • 1h 2 min
    Game Preservation with Digital Eclipse's Mike Mika

    Game Preservation with Digital Eclipse's Mike Mika

    Adam Orth chats with legendary game developer Mike Mika of Digital Eclipse. Together they discuss his long career developing titles across multiple console generations; finding his creative spark at a young age and developing his first game on a store kiosk Commodore 64; the profound influence Atari had on his life; and how game preservation is an opportunity to share the human stories behind the games we love. 
    Watch this episode on our YouTube channel.

    If you enjoyed this episode, please consider leaving us a rating and review.

    • 1h 22 min
    From Actor to Game Developer with Abubaker Salim

    From Actor to Game Developer with Abubaker Salim

    Alexa Ray Corriea chats with actor turned game developer Abubakar Salim. Together they discuss his career including how he got his first gig in games with Ubisoft's Assassin's Creed: Origins; wanting to make his own game and starting his own studio; the lessons he learned from working with Ridley and Luke Scott that he applied to game development; how he wanted to tell a story of grief with his first title, Tales of Kenzera™: ZAU; and what the business side of games can learn from film. 
    Watch this episode on our YouTube channel.

    If you enjoyed this episode, please consider leaving us a rating and review.

    • 58 min
    Video Game and Comics Writer Evan Narcisse

    Video Game and Comics Writer Evan Narcisse

    Alexa Ray Corriea chats with writer Evan Narcisse. Together they discuss his work across video games and comic books; how starting as an outsourcer helped him get his start in the industry; how outsourcing let him observe game development practices across many different studios; how his game Dot's Home explores historical practices that made home ownership difficult for minorities; and what the games industry needs to do to provide avenues into development for people from marginalized backgrounds.
    Watch this episode on our YouTube channel.

    If you enjoyed this episode, please consider leaving us a rating and review.

    • 1h 9 min

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