41分

Pay the Price The Hard Move

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Kyle Thompson and I prepare for the worst as we discuss object-oriented design, separation of intent, and a really cool move that I didn't love going in.  In the Patreon episode, Kyle and I also go off topic to discuss a wild amount of other moves that call on Pay the Price, and a bit of theory-crafting on how we'd like to see this design go forward.

The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove.

Music is by Nick Gravelyn. You can find his work at nickgravelyn.com

You can follow  Kyle @wiegraf_ and check out Tools for Viable Organising over at https://vsru.org/articles/tools-for-viable-organizing.html

Content featured in this episode is from Fellowship 2nd Edition, by Jacob Randolph, published by Liberi Gothica Games.


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Support this podcast: https://podcasters.spotify.com/pod/show/thehardmove/support

Kyle Thompson and I prepare for the worst as we discuss object-oriented design, separation of intent, and a really cool move that I didn't love going in.  In the Patreon episode, Kyle and I also go off topic to discuss a wild amount of other moves that call on Pay the Price, and a bit of theory-crafting on how we'd like to see this design go forward.

The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove.

Music is by Nick Gravelyn. You can find his work at nickgravelyn.com

You can follow  Kyle @wiegraf_ and check out Tools for Viable Organising over at https://vsru.org/articles/tools-for-viable-organizing.html

Content featured in this episode is from Fellowship 2nd Edition, by Jacob Randolph, published by Liberi Gothica Games.


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Support this podcast: https://podcasters.spotify.com/pod/show/thehardmove/support

41分