Human-Computer Interaction Seminar (Fall 2006) Stanford University
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- Technology
Weekly speakers on topics related to human-computer interaction design. Presentations on a wide and evolving range of current research issues relating to human-computer interaction.
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- video
Koala: End User Programming on the Web (December 8, 2006)
computer, social, innovation, language, accessibility, script, domain, specific, career, text, example, macro, step, ease, performance, recording, demonstration, concept, abstraction, interpretation, JavaScript, internet, customize, vocabulary, tool, appl
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- video
Technology for Developing Regions (December 1, 2006)
responsibility, research, computer, poverty, economy, industry, government, change, impact, specialization, communication, modern, nation, cost, complexity, risk, mission, problem internet, education, rural, market, infrastructure, income, money, opportun
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- video
Innovation on User Research Methods During the Development of Windows Vista (November 17, 2006)
study, develop, customer, market, company, computer, feedback, project, perception, experience, data, process, engineering, decision, product, feature, build, people, task, technology, needs, measuring, enjoy, create, usability, performance, participation
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- video
Designing for the Self (November 3, 2006)
design, innovation, research, interaction, consumer, system, multimedia, movie, intelligent, identity, approach, performance, efficient, work, behavior, attachment, influence, product, function, usability, psychology, social, possession, construction, hel
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- video
Sensing Technologies for Future Computing Form Factors (October 27, 2006)
research, interaction, hardware, display, phone, innovation, idea, image, screen, advertising, future, develop, interface, capability, detection, recognition, machine, surface, perception, touch, screen, user, project, application, competition, useful, ca
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- video
Expressive Intelligence: Artificial Intelligence, Games and New Media (October 20, 2006)
interactive, design, program, computer, science, art, research, understanding, practice, AI, system, experience, code, learning, decision, innovation, technology, control, content, façade, player, character, social, story, action, project, autonomous, per