8 episodes

A show about nothing…well, that and the creation and play of games.

Null Point Jaelights

    • Arts

A show about nothing…well, that and the creation and play of games.

    Is the Sportzball being influenced by the Video Games?

    Is the Sportzball being influenced by the Video Games?

    I hope you like longed winded conversations about the possible convergence in sporting regulations and game design because you're gonna get a SOLID HOUR of that in here.... For which I make no apology because, frankly, the discussion was fascinating and I think you should listen to it :D

    Also, we talk a bit about Atelier Sophie, Modded Minecraft and FrostPunk before Cejic decides to just lay in to Stray for no apparent reason (well, for several apparent reasons if you listen to his review). Also a good discussion about how necessities in puzzle mechanics can clash with world design and immersion in general.

    • 1 hr 48 min
    Don't Call it a Comeback!! (Because who knows really?)

    Don't Call it a Comeback!! (Because who knows really?)

    We're back! At least for now 0_0.

    This episode we go over a bunch of random news and get completely sidetracked talking about expectations around development (The Day Before), monetization (Unity) and of course, capitalism because it wouldn't be Null Point if we didn't whine about how money often tries to ruin art!

    We also have some new sections around music. Starting with a whole sections where we talk about artists we are listening to lately that we think other folks may enjoy. Plus, you get the fun (maybe?) story of why we started the podcast up again and Jaelights goes on and on about a synth they are getting because why not?

    We also talk about games we've been playing recently, including Nier Automata, Knockout City, Monster Hunter Rise and Lonely Wolf Treat by Nomnomnami, well, before we get sidetracked again talking about the importance of linear narratives in games.

    • 1 hr 54 min
    VTubers, Personal Identity, art and, oh yeah, video games

    VTubers, Personal Identity, art and, oh yeah, video games

    We're both....very very tired in this one. Fortunately it's a loopy, fun tired and not "sounds like we're about to go to sleep" tired! We discuss Drum Machines (the TR-8 is rad), Eternal Return Black Survival, FFXIV Endwalker (it's coming!!!), Codevein and Dark Souls! We also digress into some of the mental complexities at the heart of trans identity and how that interplays with VTubing, personal expression, vocal performance and art in general...because when we get off topic we try to get as far off the map as humanly possible.

    • 2 hrs 22 min
    Perception is Most of the Problem

    Perception is Most of the Problem

    In this episode we talk about how Yakuza, Like a Dragon is like Mario RPG, Mabel Addis' classic The Sumarian Game, Pokemon and ramble extensively on how player memory effects player perception of a game after a botched launch.

    • 2 hrs 15 min
    Ramblings on the Meaning of Game Difficulty

    Ramblings on the Meaning of Game Difficulty

    In this podcast we are discussing...well, a lot of things, ya know? First Jaelights rants a lot about audio production gear (yay?) then we rant about Wizards of the Coast for a time. After that, more on space games! Because Jaelights love's their space games! But then we round it all off with an interesting discussion about modes of play and difficulty in RPGs (and games in general), all centering around one of Jaelights favorite games, Cross Code.

    • 2 hrs 5 min
    Spaaaaaaaace games

    Spaaaaaaaace games

    This week we talk about a bunch of space based games that are coming out in the next few months...to years. Plus! Chronafox gives us some updates on her Shiny Hunting! Woo!

    We also talk about Cyberpunks failings as a game, Rebel Galaxy Outlaw and the nature of difficulty and, of course, some ranting about loot boxes a la Genshin Impact.

    • 2 hrs 4 min

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